- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Three-check game"] [Site "https://lichess.org/xL42HUVV"] [Date "2021.11.09"] [White "Sos_re_facil_jaja"] [Black "juandemi07"] [Result "1-0"] [GameId "xL42HUVV"] [UTCDate "2021.11.09"] [UTCTime "18:33:35"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "+241"] [BlackRatingDiff "-242"] [Variant "Three-check"] [TimeControl "180+1"] [ECO "B06"] [Opening "Modern Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 3.4] } 1... g6?! { (3.40 → 4.41) Inaccuracy. e6 was best. } { [%eval 4.41] } { B06 Modern Defense } (1... e6 2. Nc3 Bb4 3. Nf3 Nc6 4. Bc4 Nge7 5. O-O O-O 6. d4) 2. Nf3 { [%eval 4.0] } 2... Bh6 { [%eval 2.94] } 3. d4 { [%eval 2.8] } 3... Bd2+?? { (2.80 → 7.30) Blunder. Bg7 was best. } { [%eval 7.3] } (3... Bg7 4. Bd3 Nf6 5. Nc3 c6 6. O-O O-O 7. e5 Nd5 8. Nxd5 cxd5 9. Bf4 d6 10. exd6) 4. Qxd2 { [%eval 7.25] } 4... d6 { [%eval 10.72] } 5. e5 { [%eval 7.1] } 5... dxe5 { [%eval 12.05] } 6. dxe5? { (12.05 → 5.15) Mistake. Bb5+ was best. } { [%eval 5.15] } (6. Bb5+ c6) 6... Qxd2+ { [%eval 5.23] } 7. Nfxd2?! { (5.23 → 4.04) Inaccuracy. Bxd2 was best. } { [%eval 4.04] } (7. Bxd2 Nc6) 7... Nc6 { [%eval 4.07] } 8. f4?? { (4.07 → Mate in 6) Checkmate is now unavoidable. Bb5 was best. } { [%eval #-6] } (8. Bb5 Bd7) 8... Nd4 { [%eval #-5] } 9. Na3 { [%eval #-1] } 9... Nf5?? { (Mate in 1 → 3.93) Lost forced checkmate sequence. Nxc2+ was best. } { [%eval 3.93] } (9... Nxc2+) 10. Nf3?! { (3.93 → 2.43) Inaccuracy. Bb5+ was best. } { [%eval 2.43] } (10. Bb5+ Kf8) 10... Ne3?? { (2.43 → 9.81) Blunder. Bd7 was best. } { [%eval 9.81] } (10... Bd7) 11. Bxe3 { [%eval 9.2] } 11... a5 { [%eval 16.22] } 12. Nb5 { [%eval 16.01] } 12... c6?! { (16.01 → Mate in 4) Checkmate is now unavoidable. Kf8 was best. } { [%eval #4] } (12... Kf8 13. Nxc7 Bg4 14. Nxa8 Nh6 15. Nd4 Nf5 16. Nxf5 Bxf5 17. Bd3 Kg7 18. Nb6 Bxd3 19. cxd3) 13. Nc7+ { [%eval #3] } 13... Kd7 { [%eval #2] } 14. Nxa8 { [%eval #2] } 14... Ke6 { [%eval #2] } 15. Nb6 { [%eval #2] } 15... h5 { [%eval #1] } 16. Nxc8 { [%eval #2] } 16... h4 { [%eval #2] } 17. Nb6 { [%eval #2] } 17... Rh5 { [%eval #1] } 18. Ng5+ { [%eval #1] } 18... Kf5 { [%eval #1] } 19. Bd3+ { Game ends by variant rule. } 1-0