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[Event "Rated Antichess game"] [Site "https://lichess.org/xGKkE5Z6"] [Date "2021.07.16"] [White "dantelazaro"] [Black "MaikMuikBrueckner"] [Result "1-0"] [UTCDate "2021.07.16"] [UTCTime "21:54:17"] [WhiteElo "1041"] [BlackElo "1180"] [WhiteRatingDiff "+51"] [BlackRatingDiff "-23"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 f6?? { (0.97 → 9.53) Blunder. e6 was best. } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Ba6 bxa6 3. Qh5 Kf7 4. Qxh7 Rxh7 5. Nh3?? { (6.70 → -2.16) Blunder. Ke2 was best. } (5. Ke2) 5... Rxh3 6. gxh3 Ke6?? { (-1.92 → 1.44) Blunder. c5 was best. } (6... c5) 7. f4?? { (1.44 → -1.21) Blunder. a4 was best. } (7. a4 c5) 7... Ke5?? { (-1.21 → 7.17) Blunder. Kf7 was best. } (7... Kf7) 8. fxe5 fxe5 9. e4 d5? { (9.75 → Mate in 11) Checkmate is now unavoidable. Nh6 was best. } (9... Nh6 10. d4) 10. exd5 Qxd5 11. d4?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Kd1 was best. } (11. Kd1 Qxh1 12. Ke1 Bxh3 13. a4 Qxh2 14. Kf2 Qxf2 15. Ra3 Qxd2 16. Rxh3 Qxc2 17. b4 Qxa4) 11... Qxd4?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Bxh3 was best. } (11... Bxh3 12. dxe5 Qxa2 13. Rxa2 a5 14. Rxa5 Na6 15. Rxa6 Rd8 16. Rxa7 e6 17. Rxc7 Rd7 18. Rxd7) 12. Be3?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. b3 was best. } (12. b3 Qxa1 13. b4 Qxb1 14. h4 Qxc2 15. h3 Qxc1 16. Rh2 Bxh3 17. Rxh3 Qxe1 18. Rd3 Qxh4) 12... Qxb2 13. Bxa7 Qxa2 14. Bxb8 Rxb8 15. Rxa2 Rxb1 16. Rxa6 Rxe1 17. Rxe1 Bxh3 18. Rxe5 Bf5?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. c6 was best. } (18... c6 19. Rxc6 Bc8 20. Rxc8 e6 21. Rxe6 Bb4 22. Rxg8 g6 23. Rexg6 Bd6 24. Rxd6#) 19. Rxe7 Nxe7 20. Re6?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Ra5 was best. } (20. Ra5 Bxc2 21. Rf5 Nxf5 22. h4 Nxh4#) 20... Bxc2?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Bxe6 was best. } (20... Bxe6 21. c4 Bxc4 22. h4 g5 23. hxg5 Bh6 24. gxh6 c5 25. h7 Be2 26. h8=B c4 27. Bd4) 21. Rxe7 Bxe7 22. h4 Bxh4# { Game ends by variant rule. } 1-0