lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/xC3wYlun"] [Date "2021.01.09"] [White "Lech-Poznan"] [Black "SandraLynn"] [Result "0-1"] [UTCDate "2021.01.09"] [UTCTime "15:50:19"] [WhiteElo "1690"] [BlackElo "1640"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+141"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 a6?? { (0.95 → 11.74) Blunder. Ba6 was best. } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxd7 Nxd7 4. Na3 a5? { (8.33 → Mate in 15) Checkmate is now unavoidable. Ne5 was best. } (4... Ne5 5. Nb5) 5. Qg4?? { (Mate in 15 → -0.72) Lost forced checkmate sequence. b4 was best. } (5. b4 axb4 6. Rb1 bxa3 7. Bxa3 Rxa3 8. e4 Rxa2 9. Qf3 Rxc2 10. Qxf7 Kxf7 11. e5 Nxe5) 5... f5?? { (-0.72 → Mate in 14) Checkmate is now unavoidable. a4 was best. } (5... a4) 6. Qxf5?! { (Mate in 14 → 24.73) Lost forced checkmate sequence. Qxg7 was best. } (6. Qxg7 Bxg7 7. b3 Bxa1 8. Bb2 Bxb2 9. Ne2 Bxa3 10. Nc1 Bxc1 11. Kf1 Bxd2 12. f4 Bxe3) 6... a4 7. Qxf8?? { (Mate in 17 → 4.57) Lost forced checkmate sequence. Qxh7 was best. } (7. Qxh7 Rxh7 8. e4 Rxh2 9. Rxh2 Ra5 10. e5 Rxe5 11. Nb1 Rxe1 12. Nf3 Rxc1 13. Rh6 gxh6) 7... Kxf8 8. Ne2?? { (5.21 → -0.74) Blunder. e4 was best. } (8. e4 e6) 8... Ngf6?? { (-0.74 → 2.73) Blunder. c5 was best. } (8... c5 9. d3 c4 10. dxc4 Qc7 11. c5 Qxc5 12. Kd2 Qxa3 13. bxa3 Ra5 14. Kc3 Nh6 15. g4) 9. e4 Nxe4 10. Ng3?? { (1.97 → Mate in 15) Checkmate is now unavoidable. c4 was best. } (10. c4 Nxf2) 10... Nxd2 11. Kxd2 e5?? { (Mate in 14 → Mate in 11) Lost forced checkmate sequence. c5 was best. } (11... c5 12. c4 Ra5 13. Nc2 Qb6 14. Nb4 Qxb4 15. Nf1 Qxb2 16. Bxb2 Ke8 17. Bxg7 Nb8 18. Bxh8) 12. f4 exf4 13. h3 fxg3 14. Rh2 gxh2 15. h4 Qxh4 16. g4 Qxg4 17. Nc4?? { (Mate in 7 → -5.11) Lost forced checkmate sequence. Ke2 was best. } (17. Ke2 Qxe2 18. Bd2 Qxd2 19. c4 Qxb2 20. Re1 Qxa3 21. Re3 Qxa2 22. Ra3 Qxc4 23. Rxa4 Rxa4#) 17... Qxc4 18. b3 Qxc2?? { (-5.30 → Mate in 5) Checkmate is now unavoidable. axb3 was best. } (18... axb3) 19. bxa4?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. Kxc2 was best. } (19. Kxc2 axb3 20. axb3 Rxa1 21. Bh6 gxh6 22. Kb1 Rxb1 23. b4 Rxb4#) 19... Qxa2 20. Rxa2 Rxa4 21. Rxa4 Ba6 22. Rxa6 c6 23. Rxc6 Nc5 24. Rxc5 g5 25. Rxg5 Kg7 26. Rxg7 Ra8 27. Rxh7 Re8 28. Rxh2 Rh8 29. Rxh8# { Game ends by variant rule. } 0-1