lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/x7metDfd"] [Date "2023.11.23"] [White "UDFA_FTSH"] [Black "Stanovenko"] [Result "1-0"] [UTCDate "2023.11.23"] [UTCTime "18:12:26"] [WhiteElo "1524"] [BlackElo "1138"] [WhiteRatingDiff "+1"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Ba6?! { (2.69 → 1.58) Inaccuracy. b4 was best. } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... bxa6?? { (1.58 → 5.03) Blunder. Nxa6 was best. } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5) 3. b4? { (5.03 → 2.51) Mistake. a4 was best. } (3. a4 Ba3 4. Rxa3 Qf6 5. Rc3 Qxf2 6. Rxc7 Qxg2 7. Rxd7 Nxd7) 3... Bxb4 4. Nc3?? { (3.11 → -4.52) Blunder. Nh3 was best. } (4. Nh3 Bxd2 5. Kxd2 Ne7 6. Ng5 Rg8 7. Nxf7 Kxf7 8. a4 h5) 4... Bxc3 5. dxc3 Qh4?? { (-4.71 → -0.83) Blunder. Nc6 was best. } (5... Nc6 6. Qxd7 Kxd7 7. Ne2 Kd6 8. h4 Qxh4 9. Rxh4 Nge7 10. Rxh7 Rxh7 11. Nd4 Nxd4 12. cxd4) 6. Qxd7 Qxf2? { (-0.92 → 0.20) Mistake. Bxd7 was best. } (6... Bxd7 7. Rb1 Qxh2 8. Rxh2 Bc6 9. Rxh7 Bxg2 10. Rxg7 Bf3 11. Nxf3) 7. Qxc7?? { (0.20 → -3.73) Blunder. Qxe8 was best. } (7. Qxe8 Qxe1 8. Qxf7 Qxc3 9. Qxg7 Qxc2 10. Qxg8 Qxc1 11. Rxc1 Rxg8) 7... Qxe1 8. Qxa7 Qxc1 9. Qxa6?? { (-3.32 → Mate in 15) Checkmate is now unavoidable. Qxa8 was best. } (9. Qxa8 Qxc2) 9... Qxa1?? { (Mate in 15 → -2.34) Lost forced checkmate sequence. Bxa6 was best. } (9... Bxa6 10. Rxc1 Bf1 11. Rxf1 Rxa2 12. Rxf7 Rxc2 13. Rxg7 Rxg2 14. Rxg8 Rhxg8 15. h3 Rxg1 16. Rxg1) 10. Qxe6?? { (-2.34 → Mate in 14) Checkmate is now unavoidable. Qxc8 was best. } (10. Qxc8 Qxg1) 10... Qxg1 11. Qxf7 Qxh1 12. Qxg7 Qxg2 13. Qxh7 Qxh2?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Qxc2 was best. } (13... Qxc2 14. Qxg8 Rxh2 15. Qxe8 Qxa2 16. Qxc8 Ra4 17. Qxb8 Qf7 18. Qxh2 Qf4 19. exf4 Rxf4 20. Qxf4#) 14. Qxg8?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Qxh2 was best. } (14. Qxh2 Rxh2 15. c4 Rxa2 16. c5 Raxc2 17. e4 Rxc5 18. e5 Rxe5#) 14... Qxc2 15. Qxh8 Qxa2 16. Qxe8 Qc2 17. Qxc8 Qxc3 18. Qxb8 Qxe3 19. Qxa8 Qc1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Qe4 was best. } (19... Qe4 20. Qxe4#) 20. Qc6 Qxc6# { Game ends by variant rule. } 1-0