lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Antichess Revolution #2"] [Site "https://lichess.org/wrL6lUcu"] [Date "2023.01.14"] [White "YanGoUnchained"] [Black "mihirchandra14"] [Result "1-0"] [UTCDate "2023.01.14"] [UTCTime "20:30:32"] [WhiteElo "1212"] [BlackElo "1084"] [WhiteRatingDiff "+33"] [BlackRatingDiff "-51"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Nc6?? { (1.23 → Mate in 14) Checkmate is now unavoidable. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxc6 dxc6 4. Qg4 Qxd2 5. Kxd2 Bxg4 6. Ke2?? { (Mate in 12 → 4.25) Lost forced checkmate sequence. Kd1 was best. } (6. Kd1 Bxd1 7. e4 Bxc2 8. Na3 Bxe4 9. Nc4 Bxg2 10. Be3 Bxh1) 6... Bxe2 7. Nxe2 Rd8?? { (4.19 → Mate in 10) Checkmate is now unavoidable. Kd7 was best. } (7... Kd7 8. Nbc3) 8. Rd1 Rxd1 9. Nf4 Rxc1 10. Ne6?? { (Mate in 9 → -0.84) Lost forced checkmate sequence. Nd2 was best. } (10. Nd2 Rxc2 11. Ne2 Rxb2 12. a4 Rxd2 13. Nc3 Rxf2 14. a5 Rxg2 15. Rf1 Rxh2 16. Rxf7 Kxf7) 10... Rxb1 11. Nxg7?? { (-1.00 → Mate in 10) Checkmate is now unavoidable. Rxb1 was best. } (11. Rxb1 fxe6) 11... Rxb2 12. Nxe8 Rxa2?? { (Mate in 9 → -5.38) Lost forced checkmate sequence. Rxc2 was best. } (12... Rxc2 13. Nxc7 Rxa2 14. Rxa2 a5 15. Rxa5 e5 16. Rxe5 f5 17. Rxf5 Nf6 18. Rxf6 Bg7 19. Rxc6) 13. Rxa2?? { (-5.38 → Mate in 8) Checkmate is now unavoidable. Nxc7 was best. } (13. Nxc7) 13... Nf6?? { (Mate in 8 → -6.83) Lost forced checkmate sequence. a5 was best. } (13... a5 14. Rxa5 Nh6 15. Nxc7 Nf5 16. Rxf5 Bg7 17. Rxf7 c5 18. Rxg7 Ra8 19. Nxa8 c4 20. Rxh7) 14. Nxf6?? { (-6.83 → Mate in 7) Checkmate is now unavoidable. Rxa7 was best. } (14. Rxa7 Nxe8) 14... exf6 15. Rxa7 Be7 16. Rxc7 Rc8?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. f5 was best. } (16... f5 17. Rxc6 Bf6 18. Rxf6 Rd8 19. Rxf5 f6 20. Rxf6 Rd4 21. exd4 h6 22. Rxh6#) 17. Rxc6 Rxc6 18. c4 Rxc4 19. e4 Rxe4 20. f4 Rxf4 21. g4 Rxg4 22. h4 Rxh4# { Game ends by variant rule. } 1-0