lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/wm5Lmpwm"] [Date "2024.02.01"] [White "The_knight_of_chess"] [Black "SebastianSperlich"] [Result "0-1"] [UTCDate "2024.02.01"] [UTCTime "19:55:42"] [WhiteElo "1500"] [BlackElo "1282"] [WhiteRatingDiff "-447"] [BlackRatingDiff "+25"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Qxd7?? { (0.54 → 3.20) Blunder. Nxd7 was best. } (3... Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4 Rxb4 8. c4) 4. Qe2?! { (3.20 → 2.47) Inaccuracy. Ke2 was best. } (4. Ke2) 4... Qxd2 5. Qxa6?? { (2.37 → -0.70) Blunder. Kxd2 was best. } (5. Kxd2 Bxe2) 5... Qxc2?! { (-0.70 → 0.14) Inaccuracy. Qxe1 was best. } (5... Qxe1 6. Qxa7 Qxf2 7. Qxb8 Rxb8 8. b3 Qxg2 9. c4 Rxb3 10. axb3) 6. Qxa7 Qxb2?? { (1.08 → Mate in 11) Checkmate is now unavoidable. Rxa7 was best. } (6... Rxa7 7. b3) 7. Qxa8?? { (Mate in 11 → Mate in 22) Lost forced checkmate sequence. Bxb2 was best. } (7. Bxb2 Rxa7 8. Bxg7 Bxg7 9. Nc3 Bxc3 10. h4 Bxa1 11. Kd2 Rxa2 12. Kd3 Rxf2 13. h5 Rxg2) 7... Qxa2?? { (Mate in 22 → 2.85) Lost forced checkmate sequence. Qxb1 was best. } (7... Qxb1 8. Qxb8 Qxc1 9. Qxe8 Qxa1 10. Qxe7 Qxe1 11. Qxf8 Qxg1 12. Qxf7 Qxh2 13. Rxh2 g5 14. Rxh7) 8. Qxb8 Qxb1 9. Qxc7?? { (2.24 → -4.46) Blunder. Qxb1 was best. } (9. Qxb1 Kd7) 9... Qxc1?? { (-4.46 → 2.29) Blunder. Qxa1 was best. } (9... Qxa1 10. Qxe7 Qxc1 11. Qxf7 Qxe1 12. Qxf8 Qxg1 13. Rxg1 Kxf8 14. Rd1 Ke8 15. Rf1 Ne7 16. f3) 10. Qxe7?? { (2.29 → Mate in 8) Checkmate is now unavoidable. Qxc1 was best. } (10. Qxc1 Kd7) 10... Qxe3?? { (Mate in 8 → 4.19) Lost forced checkmate sequence. Bxe7 was best. } (10... Bxe7 11. Rxc1 Bc5 12. Rxc5 f5 13. Rxf5 Kf7 14. Rxf7 h6 15. Rxg7 Ne7 16. Rxe7 Rh7 17. Rxh7) 11. Qxe8 Qxf2?? { (0.30 → Mate in 9) Checkmate is now unavoidable. Qxe1 was best. } (11... Qxe1 12. Qxf7 Qxa1 13. Qxg8 Qxg1 14. Rxg1 Rxg8 15. Rd1 Bd6 16. Rxd6 Rc8 17. Rd2 Rg8 18. Rc2) 12. Qxf8 Qxg2 13. Qxf7 Qxg1 14. Qxg8?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Qxg7 was best. } (14. Qxg7 Qxh1 15. Qxh7 Rxh7 16. Ra6 Qxh2 17. Ke2 Qxe2 18. Ra2 Qxa2#) 14... Rxg8 15. Rxg1 Ra8 16. Rxg7 Rxa1 17. Rxh7 Rxe1 18. Re7 Rxe7 19. h4 Rg7 20. h5 Rg6 21. hxg6# { Game ends by variant rule. } 0-1