lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/wW9oTYU1"] [Date "2020.05.06"] [White "NocturnalRob"] [Black "Dark_knight_dk"] [Result "0-1"] [UTCDate "2020.05.06"] [UTCTime "20:25:49"] [WhiteElo "1219"] [BlackElo "1239"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+51"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?? { (0.15 → -2.90) Blunder. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Nxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Qxh7 Rxh7 7. Kxd2 Rxh2) 1... e5?? { (-2.90 → Mate in 17) Checkmate is now unavoidable. d6 was best. } (1... d6) 2. f4?? { (Mate in 17 → 0.43) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. d4 Bxe1 4. Qxe1 exd4 5. Be3 dxe3 6. h4 Qxh4 7. Rxh4 a5 8. Rxh7 Rxh7) 2... exf4 3. b4 Bxb4 4. Nc3?? { (1.31 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (4. e3 Bxd2 5. Nxd2 fxe3 6. Ba6 bxa6 7. Qg4 exd2 8. Qxg7 dxc1=N 9. Rxc1 Qh4 10. Qxh7 Qxh2) 4... Bxc3 5. dxc3 Nc6 6. Qxd7 Bxd7 7. Bxf4 Qg5?? { (Mate in 12 → -5.60) Lost forced checkmate sequence. Qh4 was best. } (7... Qh4 8. Bxc7 Qxe1 9. Rxe1 Ne5 10. Bxe5 Rd8 11. Bxg7 a6 12. Bxh8 Bh3 13. gxh3 Nf6 14. Bxf6) 8. Bxc7?? { (-5.60 → Mate in 10) Checkmate is now unavoidable. Bxg5 was best. } (8. Bxg5 Bh3 9. Nxh3 Rd8 10. Bxd8 Nxd8 11. Ng5 g6 12. Nxf7 Nxf7 13. Kd2 c5 14. Ke3 Ne7) 8... Qxg2 9. Bxg2 Na5?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Nce7 was best. } (9... Nce7 10. Bxb7 Bh3 11. Nxh3 h5 12. Bxa8 Nc6 13. Bxc6 h4 14. Bxe8 Rh5 15. Bxf7 Ne7 16. Bxh5) 10. Bxa5?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Bxb7 was best. } (10. Bxb7 Nxb7 11. Bd6 Nxd6 12. e4 Nxe4 13. Rb1 Nxc3 14. a3 Nxb1 15. Kd2 Nxa3 16. c4 Nxc4) 10... Nf6 11. Bxb7 Nd5 12. Bxa8 Nxc3 13. Bxc3 Rf8 14. Bxg7 Bc6?? { (Mate in 6 → 1.66) Lost forced checkmate sequence. Be6 was best. } (14... Be6 15. Bxf8 Bxa2 16. Rxa2 Kxf8 17. Rxa7 f6 18. Rxh7 Kf7 19. Rxf7 f5 20. Rxf5#) 15. Bxc6?! { (1.66 → 0.55) Inaccuracy. Bxf8 was best. } (15. Bxf8 Kxf8) 15... a5?? { (0.55 → Mate in 17) Checkmate is now unavoidable. Kd8 was best. } (15... Kd8 16. Bxf8) 16. Bxe8 Rxe8 17. e4 Rxe4 18. Ke2 Rxe2 19. Nxe2 h6 20. Bxh6 f5 21. Bf4 a4 22. Ng1?? { (Mate in 26 → Mate in 3) Lost forced checkmate sequence. Nc1 was best. } (22. Nc1 a3 23. Bd6 f4 24. Bxa3 f3 25. h4 f2 26. Re1 fxe1=K 27. Ne2 Kxe2 28. Rd1 Kxd1) 22... a3 23. Bg3 f4 24. Bxf4# { Game ends by variant rule. } 0-1