FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/wIffKj7B"]
[Date "2025.07.03"]
[White "TimmieLouis"]
[Black "LiliaChe"]
[Result "0-1"]
[GameId "wIffKj7B"]
[UTCDate "2025.07.03"]
[UTCTime "17:25:01"]
[WhiteElo "1297"]
[BlackElo "1042"]
[WhiteRatingDiff "-33"]
[BlackRatingDiff "+65"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxa6?? { (2.28 → 0.45) Blunder. Bxd7 was best. } { [%eval 0.45] } (3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2) 3... Nxa6 { [%eval 0.45] } 4. b4 { [%eval 0.91] } 4... Nxb4 { [%eval 0.29] } 5. Qh5 { [%eval 0.76] } 5... Nxa2 { [%eval 1.2] } 6. Qxh7 { [%eval 0.79] } 6... Nxc1?? { (0.79 → Mate in 12) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #12] } (6... Rxh7 7. Rxa2 Rxh2 8. Rxa7 Rxa7 9. Rxh2 c5 10. Rh6 Nxh6 11. c4) 7. Qxg7 { [%eval #12] } 7... Rxh2 { [%eval #11] } 8. Qxf7?? { (Mate in 11 → -0.40) Lost forced checkmate sequence. Rxh2 was best. } { [%eval -0.4] } (8. Rxh2 Bxg7 9. Rxa7 Rxa7 10. Na3 Rxa3 11. Rh8 Bxh8 12. d3 Rxd3 13. cxd3 Nxd3) 8... Rxg2?? { (-0.40 → Mate in 10) Checkmate is now unavoidable. Kxf7 was best. } { [%eval #10] } (8... Kxf7 9. Rxa7) 9. Qxe7?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Qxf8 was best. } { [%eval #-10] } (9. Qxf8 Kxf8 10. Rxa7 Rxa7 11. Rh6 Nxh6 12. Na3 Rxa3 13. d3 Nxd3 14. cxd3 Rxd3) 9... Rxf2?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Qxe7 was best. } { [%eval #10] } (9... Qxe7 10. Rxa7 Qxe3 11. Rxc7 Qxf2 12. Kxf2 Rxg1 13. Rxg1 Kf7 14. Rxd7 Kg6 15. Rxc1) 10. Qxd7?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #-8] } (10. Rxa7 Qxe7 11. Kxf2 Qxe3 12. dxe3 Rxa7 13. Ne2 Nxe2 14. Kxe2 c6 15. Na3 Rxa3) 10... Rxd2?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Kxd7 was best. } { [%eval #8] } (10... Kxd7 11. Kxf2 Ba3 12. Nxa3 a6 13. Rxc1 Nh6 14. Rxh6 Qf6 15. Rxf6 Rb8 16. Rxa6) 11. Qxc7?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #-8] } (11. Rxa7 Qxd7 12. Rxa8 Rxc2 13. Rxe8 Qxe8 14. Nf3 Qxe3 15. Kf1 Qxf3 16. Rh4 Qxf1) 11... Rxc2?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Qxc7 was best. } { [%eval #7] } (11... Qxc7 12. Rxa7 Qxc2 13. Rxa8 Qxb1 14. Rxe8 Bg7 15. Kxd2 Qf5 16. Kxc1 Qh5 17. Rxh5) 12. Qxa7?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #-7] } (12. Rxa7 Rxc7 13. Rxa8 Qxa8 14. Nf3 Qxf3 15. Rh4 Qxe3 16. Rh5 Qxe1 17. Rh4 Qxh4) 12... Rxa7 { [%eval #-7] } 13. Rxa7 { [%eval #-6] } 13... Qa8 { [%eval #-6] } 14. Rxa8 { [%eval #-5] } 14... Rc8 { [%eval #-5] } 15. Rxc8 { [%eval #-4] } 15... Ne2 { [%eval #-4] } 16. Rxe8 { [%eval #-3] } 16... Nxg1 { [%eval #-3] } 17. Rxg1 { [%eval #-2] } 17... Ba3 { [%eval #-2] } 18. Rgxg8 { [%eval #-1] } 18... Bf8 { [%eval #-1] } 19. Rgxf8# { Game ends by variant rule. } 0-1