FEN
[Event "Rated King of the Hill game"]
[Site "https://lichess.org/wANklUL1"]
[Date "2024.02.15"]
[White "David2600"]
[Black "AyaanY"]
[Result "0-1"]
[UTCDate "2024.02.15"]
[UTCTime "18:25:30"]
[WhiteElo "1463"]
[BlackElo "1340"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+22"]
[Variant "King of the Hill"]
[TimeControl "60+0"]
[ECO "C20"]
[Opening "Bongcloud Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 e5 2. Ke2?? { (0.69 → -2.58) Blunder. Nc3 was best. } { C20 Bongcloud Attack } (2. Nc3 Bc5 3. Nf3 Nc6 4. Nd5 Nge7 5. c3 O-O 6. Bc4 Nxd5) 2... d5 3. exd5 Qxd5 4. Ke3?? { (-3.00 → Mate in 3) Checkmate is now unavoidable. d3 was best. } (4. d3 Nc6 5. c4 Qd6 6. Nc3 Bf5 7. Be3 O-O-O 8. Nf3 Bxd3+ 9. Ke1 e4 10. Bxd3 exd3) 4... Bc5+?! { (Mate in 3 → -26.72) Lost forced checkmate sequence. Qd4+ was best. } (4... Qd4+ 5. Kf3 Qf4+ 6. Ke2 Qe4#) 5. d4 Bxd4+ 6. Kd3 e4+ 7. Kd2 Bxf2+ 8. Kc3 Qxd1 9. Be2?! { (-29.49 → Mate in 6) Checkmate is now unavoidable. Nf3 was best. } (9. Nf3 Qd6) 9... Qd4+ 10. Kb3 Be6+ 11. Ka3 Qc5+ 12. Ka4 b5+ 13. Ka5 Qb6+ 14. Kb4 Qa6 15. Kc3 Qa4?! { (Mate in 6 → -43.40) Lost forced checkmate sequence. Qd6 was best. } (15... Qd6 16. Bxb5+ Ke7 17. Bg5+ f6 18. Bc4 Nc6 19. a3 Qd4+ 20. Kb3 Qxc4#) 16. Kd2?! { (-43.40 → Mate in 5) Checkmate is now unavoidable. Nf3 was best. } (16. Nf3 exf3) 16... Qa5+ 17. Kd1 Qb4?! { (Mate in 1 → -31.35) Lost forced checkmate sequence. Qe1# was best. } (17... Qe1#) 18. c3?! { (-31.35 → Mate in 6) Checkmate is now unavoidable. Bd2 was best. } (18. Bd2 Qd6 19. Nf3 Ke7 20. Nc3 exf3 21. gxf3 Bf5 22. Kc1 b4 23. Bc4 Qd4 24. a3 Kd6) 18... Qd4+?! { (Mate in 6 → -12.24) Lost forced checkmate sequence. Kd7 was best. } (18... Kd7 19. Bf4 Kc6 20. c4 Bxc4 21. Bxc4 Qxc4 22. Nc3 Qxc3 23. bxc3 Kd5#) 19. cxd4 Na6?! { (-11.56 → -6.75) Inaccuracy. Kd7 was best. } (19... Kd7) 20. Kd2?! { (-6.75 → -23.85) Inaccuracy. Bxb5+ was best. } (20. Bxb5+ Ke7) 20... Rb8 21. Kc3 Ra8?! { (-32.50 → -7.73) Inaccuracy. Kd7 was best. } (21... Kd7) 22. d5?! { (-7.73 → -21.13) Inaccuracy. Bxb5+ was best. } (22. Bxb5+ Ke7) 22... Rb8?! { (-21.13 → -7.84) Inaccuracy. Nf6 was best. } (22... Nf6) 23. Kd2? { (-7.84 → Mate in 5) Checkmate is now unavoidable. Nh3 was best. } (23. Nh3 Bxh3) 23... Ra8?! { (Mate in 5 → -11.80) Lost forced checkmate sequence. Kd7 was best. } (23... Kd7 24. Nf3 Kd6 25. Bc4 exf3 26. Re1 Bxe1+ 27. Kxe1 Ke5#) 24. Nc3 Ke7 25. Kc2 Bxd5 26. Nxd5+?! { (-15.24 → Mate in 2) Checkmate is now unavoidable. Bf4 was best. } (26. Bf4 Nb4+) 26... Kd6 27. Bxb5 Kxd5# { Game ends by variant rule. } 0-1