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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/w7L3XyiB"] [Date "2025.10.28"] [White "Murad-1420"] [Black "mankka66"] [Result "1-0"] [GameId "w7L3XyiB"] [UTCDate "2025.10.28"] [UTCTime "19:08:07"] [WhiteElo "1406"] [BlackElo "1948"] [WhiteRatingDiff "+43"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Qxd7?? { (1.48 → Mate in 18) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #18] } (3... Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7 Rxa7 8. b4) 4. Qh5?? { (Mate in 18 → 0.74) Lost forced checkmate sequence. b4 was best. } { [%eval 0.74] } (4. b4 Bxb4 5. Qe2 Qxd2 6. Nxd2 Bxd2 7. Bxd2 c6 8. Rd1 Kd8) 4... Qxd2 { [%eval 0.8] } 5. Qxf7? { (0.80 → -0.37) Mistake. Kxd2 was best. } { [%eval -0.37] } (5. Kxd2 Ba3 6. Qxh7 Rxh7 7. Nxa3 Rxh2 8. Rxh2 Nd7 9. Nb1 Ne7) 5... Kxf7?? { (-0.37 → 2.77) Blunder. Qxe1 was best. } { [%eval 2.77] } (5... Qxe1 6. Qxe8 Qxf2 7. Qxf8 Qxg2 8. Qxg7 Qxh1 9. Qxh7 Qxg1 10. Qxg8) 6. Kxd2 { [%eval 1.64] } 6... Ba3 { [%eval 2.07] } 7. bxa3? { (2.07 → 0.87) Mistake. Nxa3 was best. } { [%eval 0.87] } (7. Nxa3 Nc6) 7... Na6?? { (0.87 → 3.02) Blunder. Nc6 was best. } { [%eval 3.02] } (7... Nc6 8. Nc3 Nd4 9. exd4 e5 10. dxe5 Bh3 11. gxh3 Kf8 12. Nge2) 8. a4?! { (3.02 → 2.19) Inaccuracy. Nc3 was best. } { [%eval 2.19] } (8. Nc3 Ne7) 8... Nh6? { (2.19 → 4.34) Mistake. Rb8 was best. } { [%eval 4.34] } (8... Rb8 9. Bb2) 9. g4?? { (4.34 → -0.56) Blunder. c4 was best. } { [%eval -0.56] } (9. c4 Nb4) 9... Nxg4 { [%eval -0.28] } 10. Nf3?? { (-0.28 → Mate in 9) Checkmate is now unavoidable. h3 was best. } { [%eval #-9] } (10. h3 Nxe3) 10... Nxe3 { [%eval #-9] } 11. Kxe3 { [%eval #-8] } 11... e5 { [%eval #-8] } 12. Nxe5 { [%eval #-7] } 12... h5 { [%eval #-7] } 13. Nxf7 { [%eval #-6] } 13... h4 { [%eval #-7] } 14. Nxh8 { [%eval #-6] } 14... g6 { [%eval #-6] } 15. Nxg6 { [%eval #-5] } 15... Be6?? { (Mate in 5 → 9.53) Lost forced checkmate sequence. Rb8 was best. } { [%eval 9.53] } (15... Rb8 16. Nxh4 Rxb1 17. Rxb1 Nb8 18. Rxb8 a5 19. Rxc8 c5 20. Rxc5#) 16. Nxh4 { [%eval 7.84] } 16... Bxa2 { [%eval 7.92] } 17. Rxa2 { [%eval 10.54] } 17... c6 { [%eval 7.76] } 18. Re1 { [%eval 8.92] } 18... Rc8? { (8.92 → Mate in 11) Checkmate is now unavoidable. Nc7 was best. } { [%eval #11] } (18... Nc7 19. a5) 19. Rh1?? { (Mate in 11 → 5.30) Lost forced checkmate sequence. Ke4 was best. } { [%eval 5.3] } (19. Ke4 Nc7 20. Kd5 Nxd5 21. Nc3 Nxc3 22. Rb2 Nxa4 23. Bg5 Nxb2 24. Rd1 Nxd1) 19... Nc7 { [%eval 7.57] } 20. Re1 { [%eval 7.18] } 20... a5 { [%eval 7.31] } 21. f3?? { (7.31 → Mate in 4) Checkmate is now unavoidable. c3 was best. } { [%eval #-4] } (21. c3) 21... c5?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. Nb5 was best. } { [%eval #8] } (21... Nb5 22. axb5 cxb5 23. Rxa5 Rxc2 24. Rxb5 Rxc1 25. Rxc1#) 22. Kd4 { [%eval #8] } 22... cxd4 { [%eval #7] } 23. Re6 { [%eval #7] } 23... Nxe6 { [%eval #6] } 24. Nc3 { [%eval #7] } 24... Rxc3 { [%eval #6] } 25. Ra3?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. Be3 was best. } { [%eval #-3] } (25. Be3 Rxc2 26. Rxc2 dxe3 27. f4 Nxf4 28. Ng6 Nxg6 29. h4 Nxh4 30. Rd2 exd2#) 25... Rxc2?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Rxa3 was best. } { [%eval #4] } (25... Rxa3 26. Bxa3 Nf8 27. Bxf8 d3 28. cxd3#) 26. Rd3?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Bh6 was best. } { [%eval #-3] } (26. Bh6 Rxh2 27. Ng2 Rxg2 28. Bf4 Nxf4 29. Rc3 dxc3#) 26... Rxc1?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #4] } (26... Rxh2 27. Rxd4 Rxh4 28. Rxh4 Ng5 29. Bxg5#) 27. Rxd4 { [%eval #4] } 27... Nxd4 { [%eval #3] } 28. Ng6 { [%eval #3] } 28... Nxf3 { [%eval #2] } 29. Nh4 { [%eval #3] } 29... Nxh2 { [%eval #1] } 30. Nf3 { [%eval #1] } 30... Nxf3# { Game ends by variant rule. } 1-0