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[Event "Rated Antichess game"] [Site "https://lichess.org/w1Q5KCYK"] [Date "2020.05.07"] [White "yousof_10"] [Black "MainlyEtcetera"] [Result "1-0"] [UTCDate "2020.05.07"] [UTCTime "16:27:01"] [WhiteElo "1583"] [BlackElo "1420"] [WhiteRatingDiff "+46"] [BlackRatingDiff "-3"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Ba6 bxa6 3. Qf3? { (2.33 → 0.67) Mistake. a4 was best. } (3. a4) 3... Qf6?? { (0.67 → Mate in 14) Checkmate is now unavoidable. f6 was best. } (3... f6) 4. Qxf6 gxf6 5. Nf3?? { (Mate in 13 → 2.80) Lost forced checkmate sequence. b4 was best. } (5. b4 Bxb4 6. d3 Bxe1 7. Ba3 Bxf2 8. Nf3 Bxe3 9. Ne5 fxe5 10. Rg1 Bxg1 11. Nc3 Bxh2) 5... Ba3 6. bxa3? { (3.41 → 1.63) Mistake. Nxa3 was best. } (6. Nxa3) 6... e5 7. Nxe5 fxe5 8. e4?? { (2.26 → Mate in 13) Checkmate is now unavoidable. f4 was best. } (8. f4 exf4 9. exf4 a5 10. a4 f6 11. Kf2 Kf7 12. Re1 Ne7 13. Rxe7 Kxe7 14. Ke3 h6) 8... Ne7?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. d5 was best. } (8... d5 9. exd5 Nc6 10. dxc6 Bb7 11. cxb7 Nf6 12. bxa8=B c6 13. Bxc6 Rg8 14. Bxe8 Rxg2 15. Bxf7) 9. d4 exd4 10. Be3?? { (Mate in 11 → -4.74) Lost forced checkmate sequence. Nc3 was best. } (10. Nc3 dxc3 11. Bb2 cxb2 12. a4 bxa1=Q 13. Ke2 Qxa2 14. h4 Qxa4 15. h5 Qxc2 16. Kd2 Qxd2) 10... dxe3 11. fxe3 Nf5?? { (-3.80 → 0.69) Blunder. a5 was best. } (11... a5 12. a4) 12. exf5 Rg8?? { (0.67 → Mate in 9) Checkmate is now unavoidable. Ke7 was best. } (12... Ke7 13. Kd2) 13. h3 Rxg2 14. Rg1?? { (Mate in 9 → 1.56) Lost forced checkmate sequence. Ke2 was best. } (14. Ke2 Rxe2 15. Nd2 Rxe3 16. h4 Rxa3 17. Rae1 Rxa2 18. Rxe8 Rxc2 19. Rxc8 Rxd2 20. Rxb8 Rxb8) 14... Rxc2 15. Kf1?? { (2.73 → 0.85) Blunder. a4 was best. } (15. a4 Rxa2 16. Rxa2 a5 17. Kd2 Kf8 18. Rh1 Na6 19. Na3 c6 20. Kc3 Bb7 21. Rah2 Kg7) 15... Rxa2 16. Rxa2 Ke7 17. f6?? { (2.13 → -0.23) Blunder. a4 was best. } (17. a4) 17... Kxf6 18. Rg6?? { (0.32 → -2.50) Blunder. Rg5 was best. } (18. Rg5 Kxg5) 18... Kxg6 19. a4?! { (-1.44 → -2.41) Inaccuracy. Ke2 was best. } (19. Ke2 a5) 19... d6?? { (-2.41 → Mate in 4) Checkmate is now unavoidable. a5 was best. } (19... a5 20. h4) 20. a5 Bxh3 21. Rg2?? { (Mate in 3 → -0.11) Lost forced checkmate sequence. Nc3 was best. } (21. Nc3 Bxf1 22. Rg2 Bxg2 23. Ne4 Bxe4#) 21... Bxg2 22. Kxg2 Nd7 23. e4?? { (0.17 → Mate in 8) Checkmate is now unavoidable. Kf3 was best. } (23. Kf3 h5 24. Kf2 Nb6 25. axb6 axb6 26. e4 f5 27. exf5 Kxf5 28. Nd2 Ke4 29. Nxe4 c6) 23... Nb6?? { (Mate in 8 → 0.33) Lost forced checkmate sequence. d5 was best. } (23... d5 24. exd5 c6 25. dxc6 Re8 26. cxd7 Kf5 27. dxe8=Q h5 28. Qxf7 h4 29. Qxa7 Kg4 30. Qxa6) 24. axb6 axb6?? { (0.14 → Mate in 12) Checkmate is now unavoidable. cxb6 was best. } (24... cxb6) 25. e5 dxe5 26. Kg3?? { (Mate in 11 → -0.90) Lost forced checkmate sequence. Na3 was best. } (26. Na3 h5 27. Nb5 axb5 28. Kf3 e4 29. Kxe4 Kf5 30. Kxf5 f6 31. Kxf6 Rd8 32. Kf5 h4) 26... f6?? { (-0.90 → Mate in 4) Checkmate is now unavoidable. a5 was best. } (26... a5) 27. Kg4?? { (Mate in 4 → Mate in 20) Lost forced checkmate sequence. Kf4 was best. } (27. Kf4 exf4 28. Na3 a5 29. Nc4 a4 30. Nxb6 cxb6#) 27... Kf5 28. Kxf5 Rd8?? { (Mate in 25 → Mate in 2) Lost forced checkmate sequence. c5 was best. } (28... c5 29. Kxe5 fxe5 30. Na3 c4 31. Nxc4 e4 32. Nxb6 h5 33. Nxa8 h4 34. Nb6 a5 35. Nc8) 29. Kxf6?? { (Mate in 2 → Mate in 13) Lost forced checkmate sequence. Kxe5 was best. } (29. Kxe5 fxe5 30. Nd2 Rxd2#) 29... Rd2?? { (Mate in 13 → Mate in 9) Lost forced checkmate sequence. Rd6 was best. } (29... Rd6 30. Kxe5 c5 31. Kxd6 a5 32. Kxc5 bxc5 33. Nc3 a4 34. Nxa4 h5 35. Nxc5 h4 36. Nd3) 30. Kxe5?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Nxd2 was best. } (30. Nxd2 c5 31. Kxe5 c4 32. Nxc4 h5 33. Nxb6 h4 34. Kd5 a5 35. Na4 h3 36. Kc4 h2) 30... a5?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Rd5 was best. } (30... Rd5 31. Kxd5 c6 32. Kxc6 h5 33. Kxb6 h4 34. Kxa6 h3 35. Nd2 h2 36. Kb5 h1=K 37. Nc4) 31. Nxd2 a4 32. Nb3 axb3 33. Kf6 b2 34. Kg6 hxg6# { Game ends by variant rule. } 1-0