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[Event "Weekly Antichess Arena"] [Site "https://lichess.org/vlDTU2JN"] [Date "2025.05.16"] [White "RayBam77"] [Black "C03M1C"] [Result "1-0"] [GameId "vlDTU2JN"] [UTCDate "2025.05.16"] [UTCTime "19:11:50"] [WhiteElo "1370"] [BlackElo "1699"] [WhiteRatingDiff "+49"] [BlackRatingDiff "-12"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3?? { (0.15 → Mate in 27) Checkmate is now unavoidable. e3 was best. } { [%eval #-27] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5 { [%eval -6.81] } 2. Nxd5 { [%eval -8.67] } 2... Qxd5 { [%eval -7.45] } 3. c4? { (-7.45 → Mate in 13) Checkmate is now unavoidable. g4 was best. } { [%eval #-13] } (3. g4 Qxa2 4. Rxa2 Bxg4 5. Rxa7 Rxa7 6. b3 Bxe2 7. Kxe2 Ra4) 3... Qxg2 { [%eval #-13] } 4. Bxg2 { [%eval #-12] } 4... Bh3 { [%eval #-13] } 5. Bxh3 { [%eval #-12] } 5... b5 { [%eval #-12] } 6. cxb5 { [%eval #-11] } 6... c6?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. Na6 was best. } { [%eval #13] } (6... Na6 7. bxa6 Kd7 8. Bxd7 c6 9. Bxc6 Re8 10. Bxe8 h6 11. Bxf7 Rh7 12. Bxg8) 7. bxc6 { [%eval #13] } 7... Nxc6 { [%eval #13] } 8. Bc8 { [%eval #13] } 8... Rxc8 { [%eval #12] } 9. b4 { [%eval #12] } 9... Nxb4 { [%eval #11] } 10. Rb1 { [%eval #11] } 10... Nxa2 { [%eval #10] } 11. Rb4?? { (Mate in 10 → 0.89) Lost forced checkmate sequence. Rb3 was best. } { [%eval 0.89] } (11. Rb3 Nxc1 12. Qxc1 Rxc1 13. e4 Rxe1 14. Nh3 Rxe4 15. d4 Rxd4 16. Nf4 Rxf4) 11... Nxc1?? { (0.89 → Mate in 8) Checkmate is now unavoidable. Rxc1 was best. } { [%eval #8] } (11... Rxc1 12. Qxc1) 12. Qxc1 { [%eval #8] } 12... Rxc1 { [%eval #7] } 13. Rb6 { [%eval #8] } 13... Rxe1 { [%eval #7] } 14. e4 { [%eval #7] } 14... Rxg1 { [%eval #6] } 15. Rxg1 { [%eval #6] } 15... axb6 { [%eval #5] } 16. Rxg7 { [%eval #5] } 16... Bxg7 { [%eval #4] } 17. e5 { [%eval #5] } 17... Bxe5 { [%eval #4] } 18. d4 { [%eval #4] } 18... Bxh2 { [%eval #3] } 19. f4 { [%eval #3] } 19... Bxf4 { [%eval #2] } 20. d5 { [%eval #2] } 20... e6 { [%eval #1] } 21. dxe6 { [%eval #1] } 21... fxe6# { Game ends by variant rule. } 1-0