- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Monthly Racing Kings Arena"] [Site "https://lichess.org/vZhXecgu"] [Date "2024.05.30"] [White "hjtt"] [Black "Uchija123"] [Result "0-1"] [GameId "vZhXecgu"] [UTCDate "2024.05.30"] [UTCTime "22:06:42"] [WhiteElo "2156"] [BlackElo "1810"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+49"] [Variant "Racing Kings"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Kg3 { [%eval 0.0] } 1... Nxf2?! { (0.00 → 0.78) Inaccuracy. Kb3 was best. } { [%eval 0.78] } (1... Kb3 2. Kf4 Kc4 3. Ke5 Qa6 4. Bd4 Be4 5. Bxb2 Rxb2 6. Nd3) 2. Rxf2 { [%eval 0.55] } 2... Rb4?? { (0.55 → 4.07) Blunder. Ka3 was best. } { [%eval 4.07] } (2... Ka3 3. Kf4 Rb6 4. Nxc1 Be4 5. Qh5 Rxc1 6. Ke3 Bc6 7. Rxd2) 3. Nxc2 { [%eval 3.85] } 3... Qb2 { [%eval 3.92] } 4. Ned4 { [%eval 3.95] } 4... Rxd4 { [%eval 4.2] } 5. Nxd4 { [%eval 3.92] } 5... Qxd4 { [%eval 3.67] } 6. Qh4? { (3.67 → 2.01) Mistake. Bd3 was best. } { [%eval 2.01] } (6. Bd3 Qc4) 6... Qc4? { (2.01 → 3.46) Mistake. Kb2 was best. } { [%eval 3.46] } (6... Kb2 7. Rf4 Qc5 8. Bd3 Ra1 9. Kg4 Kc3 10. Rf5 Nb3 11. Rd1 Ra7 12. Kh5) 7. Qf4 { [%eval 3.13] } 7... Rb5 { [%eval 2.79] } 8. Kh4 { [%eval 2.54] } 8... Kb3 { [%eval 2.25] } 9. Rg5?? { (2.25 → 0.00) Blunder. Be2 was best. } { [%eval 0.0] } (9. Be2 Rd5) 9... Nxf1 { [%eval 0.0] } 10. Qd4?? { (0.00 → -6.86) Blunder. Rxf1 was best. } { [%eval -6.86] } (10. Rxf1 Bxf4 11. Rxf4 Kb4 12. Rfg4 Rc5 13. Kh5 Kb5 14. Kh6 Rxg5 15. Rxc4 Kb6) 10... Rxg5 { [%eval -6.57] } 11. Rf8 { [%eval -6.93] } 11... Rd5 { [%eval -7.44] } 12. Ra8 { [%eval -10.97] } 12... Bb2 { [%eval -10.12] } 13. Qe4 { [%eval -11.13] } 13... Kb4 { [%eval -10.87] } 14. Rc8 { [%eval -13.15] } 14... Rc5 { [%eval -9.46] } 15. Ra8 { [%eval -17.35] } 15... Kb5 { [%eval -14.37] } 16. Kg4 { [%eval -12.3] } 16... Rd5 { [%eval -10.38] } 17. Kf4?! { (-10.38 → Mate in 8) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-8] } (17. Kf3 Kc6) 17... Kc6 { [%eval #-7] } 18. Ra7 { [%eval #-7] } 18... Ba3?! { (Mate in 7 → -11.19) Lost forced checkmate sequence. Nd2 was best. } { [%eval -11.19] } (18... Nd2 19. Ke3 Nxe4 20. Kf4 Rd7 21. Kf5 Rxa7 22. Kg6 Kb7 23. Kh7 Kc7 24. Kg6) 19. Qd4?! { (-11.19 → Mate in 8) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-8] } (19. Kf3 Ng3) 19... Nd2 { [%eval #-7] } 20. Rf7 { [%eval #-7] } 20... Bb2 { [%eval #-6] } 21. Qe4 { [%eval #-6] } 21... Nxe4 { [%eval #-5] } 22. Re7 { [%eval #-4] } 22... Rd7 { [%eval #-3] } 23. Re8 { [%eval #-3] } 23... Kc7 { [%eval #-3] } 24. Kf5 { [%eval #-2] } 24... Rd8 { [%eval #-1] } 25. Rf8 { [%eval #-1] } 25... Kc8# { Game ends by variant rule. } 0-1