FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/vSQgQ2L4"]
[Date "2025.01.20"]
[White "Turmbattarie"]
[Black "gligaicile"]
[Result "1-0"]
[GameId "vSQgQ2L4"]
[UTCDate "2025.01.20"]
[UTCTime "15:12:49"]
[WhiteElo "1772"]
[BlackElo "1331"]
[WhiteRatingDiff "+4"]
[BlackRatingDiff "-1"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.22] } 1... b5?! { (1.22 → 2.00) Inaccuracy. e6 was best. } { [%eval 2.0] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qf3 Bxd2 5. Qxf7 Kxf7 6. Nxd2) 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.76] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Bxg8?? { (5.49 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3) 6... Qxe1?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #12] } (6... Rxg8 7. Nxd2 Be4 8. Nxe4 h5 9. Qxh5 Rh8 10. Qxh8 g6 11. Qxf8) 7. Bxh7?? { (Mate in 12 → 5.94) Lost forced checkmate sequence. Qxe1 was best. } { [%eval 5.94] } (7. Qxe1 Rxg8 8. Nf3 Bxf3 9. Qh1 Bxh1 10. e4 Bxe4 11. h3 Bxc2 12. Bf4 Bxb1) 7... Qxe3?? { (5.94 → Mate in 10) Checkmate is now unavoidable. Qxg1 was best. } { [%eval #10] } (7... Qxg1 8. Qxg1 Rxh7 9. Qxg7 Rxh2 10. Qxe7 Rxf2 11. Qxf8 Rxc2 12. Qxb8 Rxb8 13. a4) 8. fxe3 { [%eval #10] } 8... Rxh7 { [%eval #9] } 9. Qh5 { [%eval #9] } 9... Rxh5 { [%eval #8] } 10. Ne2 { [%eval #9] } 10... Rxh2 { [%eval #8] } 11. Bd2 { [%eval #8] } 11... Rxe2 { [%eval #7] } 12. Nc3?? { (Mate in 7 → -6.03) Lost forced checkmate sequence. Bc3 was best. } { [%eval -6.03] } (12. Bc3 Rxc2 13. Bxg7 Rxb2 14. Bxf8 Rxb1 15. Bxe7 Rxa1 16. a4 Rxa4 17. Bb4 Rxb4) 12... Rxd2?? { (-6.03 → Mate in 6) Checkmate is now unavoidable. Rxe3 was best. } { [%eval #6] } (12... Rxe3) 13. Rxh1 { [%eval #6] } 13... Rxc2 { [%eval #5] } 14. Ne4 { [%eval #5] } 14... Rxb2 { [%eval #4] } 15. Rb1?? { (Mate in 4 → -3.69) Lost forced checkmate sequence. Nc5 was best. } { [%eval -3.69] } (15. Nc5 Rxa2 16. Na4 Rxa4 17. e4 Rxe4 18. Rh6 gxh6#) 15... Rxa2?? { (-3.69 → -1.61) Blunder. Rxb1 was best. } { [%eval -1.61] } (15... Rxb1 16. Nd2 Rh1 17. e4 c5 18. e5 e6 19. Nc4 Na6 20. Nd6 Bxd6 21. exd6) 16. Rxb8 { [%eval -1.4] } 16... Rxb8 { [%eval 0.0] } 17. Nd6?? { (0.00 → -1.98) Blunder. Nf2 was best. } { [%eval -1.98] } (17. Nf2 Rxf2 18. e4 Rd2 19. e5 Rbb2 20. e6 Rd7 21. exd7 g5 22. d8=K e5) 17... cxd6?? { (-1.98 → Mate in 4) Checkmate is now unavoidable. exd6 was best. } { [%eval #4] } (17... exd6 18. e4 d5 19. exd5 c5 20. dxc6 g5 21. c7 g4 22. cxb8=K Rh2 23. Kxa7) 18. e4 { [%eval #4] } 18... d5 { [%eval #3] } 19. exd5 { [%eval #3] } 19... e6 { [%eval #2] } 20. dxe6 { [%eval #2] } 20... Be7# { Game ends by variant rule. } 1-0