FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/vRGBlu9g"]
[Date "2025.10.01"]
[White "IanHJ"]
[Black "slamdunk86"]
[Result "1-0"]
[GameId "vRGBlu9g"]
[UTCDate "2025.10.01"]
[UTCTime "05:19:59"]
[WhiteElo "1825"]
[BlackElo "2392"]
[WhiteRatingDiff "+12"]
[BlackRatingDiff "-12"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nh6?! { (1.19 → 2.23) Inaccuracy. e6 was best. } { [%eval 2.23] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 2.07] } 3... Bxd7?? { (2.07 → 4.60) Blunder. Nxd7 was best. } { [%eval 4.6] } (3... Nxd7 4. Nc3 Ne5 5. Nf3 Qxd2 6. Bxd2 Nxf3 7. Qxf3 Rb8 8. Qxf7) 4. g4?! { (4.60 → 3.10) Inaccuracy. h3 was best. } { [%eval 3.1] } (4. h3 Bxh3 5. Rxh3 Qxd2 6. Rxh6 gxh6 7. Qxd2 Kd8 8. Qxd8 Rg8) 4... Bxg4 { [%eval 3.57] } 5. Qxg4 { [%eval 3.4] } 5... Nxg4 { [%eval 3.52] } 6. h3?? { (3.52 → -0.47) Blunder. a4 was best. } { [%eval -0.47] } (6. a4 Nxf2 7. Kxf2 Qxd2 8. Bxd2 Nd7 9. c4 Nb6 10. b3 Nxa4) 6... Nxe3?! { (-0.47 → 0.22) Inaccuracy. Nxf2 was best. } { [%eval 0.22] } (6... Nxf2 7. Kxf2 Qxd2 8. Nxd2 g5 9. h4 gxh4 10. Rxh4 Bh6 11. Rxh6) 7. fxe3 { [%eval -0.74] } 7... Qxd2 { [%eval 0.16] } 8. Bxd2?! { (0.16 → -0.92) Inaccuracy. Kxd2 was best. } { [%eval -0.92] } (8. Kxd2 Nc6 9. b4 Nxb4 10. a3 Nxc2 11. Kxc2 Kd7 12. Ne2 Kc6) 8... g5?! { (-0.92 → 0.11) Inaccuracy. Kd7 was best. } { [%eval 0.11] } (8... Kd7 9. h4 Kd6 10. Nh3 g5 11. hxg5 Nd7 12. Bc1 Rg8 13. Ng1 Rxg5 14. Rxh7) 9. h4 { [%eval -0.22] } 9... gxh4 { [%eval 0.0] } 10. Rxh4 { [%eval 0.0] } 10... Bh6 { [%eval 0.3] } 11. Rxh6 { [%eval 0.08] } 11... Rg8 { [%eval 0.27] } 12. Rxh7 { [%eval 0.2] } 12... Rxg1 { [%eval 0.29] } 13. Rxf7 { [%eval 0.46] } 13... Rxe1 { [%eval -0.07] } 14. Bxe1 { [%eval 0.28] } 14... Kxf7 { [%eval 0.34] } 15. Nc3?? { (0.34 → -1.44) Blunder. c4 was best. } { [%eval -1.44] } (15. c4 Nd7) 15... Nd7 { [%eval -1.23] } 16. e4?? { (-1.23 → -4.18) Blunder. a4 was best. } { [%eval -4.18] } (16. a4 Rc8 17. Bf2 Kf6 18. Ra3 Nf8 19. a5 Ne6 20. Be1 Kg5 21. Bh4 Kxh4) 16... Nf8?? { (-4.18 → 0.08) Blunder. Kf6 was best. } { [%eval 0.08] } (16... Kf6 17. e5 Kxe5 18. Nd5 Kxd5 19. c4 Kxc4 20. Bb4 Kxb4 21. a3 Kxa3 22. bxa3) 17. e5 { [%eval 0.47] } 17... Kf6?? { (0.47 → 2.59) Blunder. Ne6 was best. } { [%eval 2.59] } (17... Ne6 18. a4) 18. exf6 { [%eval 2.64] } 18... exf6 { [%eval 1.85] } 19. a4 { [%eval 1.36] } 19... Ng6?? { (1.36 → Mate in 12) Checkmate is now unavoidable. f5 was best. } { [%eval #12] } (19... f5 20. a5) 20. Bh4 { [%eval #12] } 20... Nxh4 { [%eval #12] } 21. a5?? { (Mate in 12 → 0.30) Lost forced checkmate sequence. Re1 was best. } { [%eval 0.3] } (21. Re1 Re8 22. Rxe8 a6 23. Re1 f5 24. a5 f4 25. Re8 f3 26. Ne2 fxe2) 21... Rg8?? { (0.30 → Mate in 5) Checkmate is now unavoidable. Ng6 was best. } { [%eval #5] } (21... Ng6) 22. Rg1 { [%eval #5] } 22... Rxg1 { [%eval #4] } 23. Nb1 { [%eval #4] } 23... Rxb1 { [%eval #3] } 24. b4 { [%eval #3] } 24... Rxb4 { [%eval #2] } 25. c4 { [%eval #2] } 25... Rxc4 { [%eval #1] } 26. a6 { [%eval #1] } 26... Rb4# { Game ends by variant rule. } 1-0
