lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Anti-Chess Arena"] [Site "https://lichess.org/vIcW15D3"] [Date "2021.05.07"] [White "Dishajk"] [Black "KevDaGr8"] [Result "1-0"] [UTCDate "2021.05.07"] [UTCTime "22:09:37"] [WhiteElo "1049"] [BlackElo "1211"] [WhiteRatingDiff "+41"] [BlackRatingDiff "-35"] [Variant "Antichess"] [TimeControl "240+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Nc6?? { (1.26 → Mate in 14) Checkmate is now unavoidable. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Nh3 Qg5 5. Nxg5 Bc5 6. Nxf7 Bxe3 7. fxe3) 3. Bxc6 dxc6 4. Qg4 Qxd2 5. Bxd2 Bxg4 6. e4?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Kd1 was best. } (6. Kd1 Bxd1 7. e4 Bxc2 8. Na3 Bxe4 9. Rd1 Bxg2 10. Bc3 Bxh1) 6... Bf5?? { (Mate in 12 → 5.21) Lost forced checkmate sequence. Bh3 was best. } (6... Bh3 7. Nxh3 f5 8. exf5 e6 9. fxe6 Bb4 10. Bxb4 c5 11. Bxc5 Rd8 12. Bxa7 c5 13. Bxc5) 7. exf5 f6?! { (5.10 → 6.77) Inaccuracy. g6 was best. } (7... g6 8. fxg6) 8. Bh6 gxh6 9. Nc3?? { (6.83 → 1.71) Blunder. Nf3 was best. } (9. Nf3) 9... c5?? { (1.71 → Mate in 11) Checkmate is now unavoidable. Rc8 was best. } (9... Rc8 10. b4 h5 11. Ke2 a5 12. bxa5 c5 13. Nd5 h4 14. Nxc7 Rxc7 15. Ke3 c4 16. Rc1) 10. Nd5?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. b4 was best. } (10. b4 cxb4 11. h4 bxc3 12. Kd2 cxd2 13. Re1 dxe1=N 14. Ne2 Nxc2 15. Re1 Nxe1 16. a4 Nxg2) 10... Bg7?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Rb8 was best. } (10... Rb8 11. Nxe7 Rxb2 12. Nxg8 Rxc2 13. Nxf6 Rxa2 14. Nxe8 Rxf2 15. Rxa7 Rxf5 16. Rxc7 Bd6 17. Rxh7) 11. Nxf6 exf6 12. b4? { (Mate in 11 → 8.36) Lost forced checkmate sequence. Nf3 was best. } (12. Nf3 c6 13. Ne5 fxe5 14. f4 exf4 15. a4 Bxb2 16. g4 fxg3 17. hxg3 Bxa1 18. Rxh6 Nxh6) 12... cxb4 13. c3?! { (8.19 → 5.67) Inaccuracy. Nf3 was best. } (13. Nf3) 13... bxc3 14. Rb1?? { (12.68 → Mate in 10) Checkmate is now unavoidable. h4 was best. } (14. h4) 14... Rb8 15. Rxb8 Bf8 16. Rxe8 h5 17. Rxf8 h6?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Nh6 was best. } (17... Nh6 18. Rxh8 Nxf5 19. Rxh7 a5 20. Rxc7 Nd6 21. Rxc3 Nc4 22. Rxc4 h4 23. Rxh4 a4 24. Rxa4) 18. Rxf6?? { (Mate in 8 → 6.69) Lost forced checkmate sequence. Rxg8 was best. } (18. Rxg8 Rxg8 19. h4 Rxg2 20. Kd2 cxd2 21. Ne2 Rxf2 22. Ng1 Rxf5 23. Nf3 Rxf3 24. a3 Rxa3) 18... Nxf6 19. Kd2?? { (7.09 → -0.78) Blunder. h4 was best. } (19. h4 Ra8) 19... cxd2 20. Nf3?? { (0.00 → Mate in 5) Checkmate is now unavoidable. h4 was best. } (20. h4 c5) 20... h4 21. Nxh4 h5?? { (Mate in 5 → 3.07) Lost forced checkmate sequence. d1=Q was best. } (21... d1=Q 22. Rxd1 Nd7 23. Rxd7 Rb8 24. Rxc7 Rb3 25. Rxa7 h5 26. axb3#) 22. Re1?? { (3.07 → -1.11) Blunder. g4 was best. } (22. g4 Nxg4) 22... dxe1=K?? { (-1.11 → Mate in 6) Checkmate is now unavoidable. dxe1=R was best. } (22... dxe1=R 23. g4) 23. g4?? { (Mate in 6 → 0.95) Lost forced checkmate sequence. Nf3 was best. } (23. Nf3 Kxf2 24. Ng1 Kxg2 25. a4 Kxg1 26. a5 Kxh2 27. a6 Ne4 28. f6 Nxf6#) 23... hxg4?? { (0.95 → Mate in 3) Checkmate is now unavoidable. Nxg4 was best. } (23... Nxg4 24. f3) 24. h3?? { (Mate in 3 → -1.05) Lost forced checkmate sequence. a4 was best. } (24. a4 Rxh4 25. a5 Rxh2 26. a6 Rxf2#) 24... gxh3?? { (-1.05 → Mate in 3) Checkmate is now unavoidable. Rxh4 was best. } (24... Rxh4 25. hxg4) 25. f4 Rxh4 26. a4 Rxf4 27. a5 Rxf5 28. a6 Ra5# { Game ends by variant rule. } 1-0