FEN
[Event "Bullet Antichess Arena"]
[Site "https://lichess.org/vFgQnOCC"]
[Date "2024.05.21"]
[White "K0HEK"]
[Black "Wein4tler"]
[Result "0-1"]
[UTCDate "2024.05.21"]
[UTCTime "18:06:14"]
[WhiteElo "1781"]
[BlackElo "1738"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+7"]
[Variant "Antichess"]
[TimeControl "45+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Qxd7? { (0.36 → 1.51) Mistake. Nxd7 was best. } (3... Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4 Rxh2 8. Rxh2) 4. Qh5 Qxd2 5. Qxf7?? { (2.77 → -2.07) Blunder. Bxd2 was best. } (5. Bxd2 Bd3) 5... Kxf7?? { (-2.07 → 1.46) Blunder. Qxe1 was best. } (5... Qxe1 6. Qxe8 Qxf2 7. Qxe7 Nxe7 8. Ne2 Qxe2 9. Re1 Qxc2 10. Re2 Qxe2 11. Bd2) 6. Kxd2 Be2?! { (1.38 → 2.22) Inaccuracy. Ke6 was best. } (6... Ke6 7. Ke2) 7. Kxe2 Nd7 8. c3? { (2.00 → 0.59) Mistake. c4 was best. } (8. c4 Nb8 9. Kd3 Ke6 10. Ne2 Kd5 11. cxd5 Nd7 12. d6 exd6 13. a4 Rc8) 8... Nb8? { (0.59 → 2.00) Mistake. Rb8 was best. } (8... Rb8 9. Kd2) 9. Bd2?? { (2.00 → -2.42) Blunder. Kd2 was best. } (9. Kd2 Ke6 10. Ne2 Nf6 11. e4 Nxe4 12. c4 Nxd2 13. Nxd2 Kd5 14. cxd5 e6) 9... Ke6?? { (-2.42 → 1.21) Blunder. e5 was best. } (9... e5 10. Bc1) 10. Na3?! { (1.21 → 0.30) Inaccuracy. Bc1 was best. } (10. Bc1 Nh6 11. Kd3 Na6 12. Ne2 Nf7 13. Na3 Kd6 14. Nc2 Nd8 15. g4 e5) 10... g6 11. Nh3?? { (0.75 → Mate in 10) Checkmate is now unavoidable. Bc1 was best. } (11. Bc1 Nc6) 11... g5 12. Nxg5 Nh6?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. h5 was best. } (12... h5 13. Nxe6 h4 14. Nxf8 e6 15. Nxe6 Nh6 16. Nxc7 Rh7 17. Nxa8 h3 18. gxh3) 13. Nxh7 Rxh7 14. g4 Nxg4 15. Rhf1 Rxh2 16. f3?? { (Mate in 10 → -8.53) Lost forced checkmate sequence. f4 was best. } (16. f4 Nxe3 17. Bxe3 Rxe2 18. Bxa7 Rxb2 19. Bxb8 Rxa3 20. Bxc7 Rxc3 21. Rad1 Rxc7) 16... Rxe2 17. fxg4 Rxe3?? { (-6.00 → 0.00) Blunder. Rxd2 was best. } (17... Rxd2 18. Rxf8 Rxb2 19. Rxb8 Rbxb8 20. Rb1 Rxb1 21. Nxb1 a5 22. Nd2 c5 23. Nf1) 18. Rxf8 Rxc3 19. Rxb8 Rxa3 20. Rxa8?? { (0.38 → Mate in 5) Checkmate is now unavoidable. bxa3 was best. } (20. bxa3 Rxb8) 20... Rxa2 21. Rxa7 Rxa7 22. Rxa7 Ke5 23. Rxc7 Ke4 24. Rxe7 Ke5 25. Rxe5# { Game ends by variant rule. } 0-1