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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/vEPfYqRn"] [Date "2025.01.06"] [White "Andreitaa"] [Black "Briantrian"] [Result "1-0"] [GameId "vEPfYqRn"] [UTCDate "2025.01.06"] [UTCTime "15:35:59"] [WhiteElo "1810"] [BlackElo "2038"] [WhiteRatingDiff "+71"] [BlackRatingDiff "-8"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... g6 { [%eval 0.03] } 2. b3 { [%eval -0.12] } 2... Nh6 { [%eval 0.0] } 3. g4 { [%eval -0.71] } 3... Nxg4 { [%eval 0.2] } 4. h3 { [%eval -0.22] } 4... Nxf2 { [%eval -0.13] } 5. Kxf2 { [%eval -0.18] } 5... d6?! { (-0.18 → 0.59) Inaccuracy. Rg8 was best. } { [%eval 0.59] } (5... Rg8 6. Na3 b5 7. Nxb5 d6 8. Nxa7 Rxa7 9. Rb1 Rxa2 10. Ba3) 6. h4?? { (0.59 → -1.18) Blunder. e3 was best. } { [%eval -1.18] } (6. e3 Bxh3 7. Rxh3 Bh6 8. Rxh6 b5 9. Bxb5 Qd7 10. Rxh7 Rxh7) 6... Bh3 { [%eval -1.16] } 7. Nxh3 { [%eval -1.09] } 7... g5 { [%eval -0.85] } 8. hxg5?! { (-0.85 → -1.74) Inaccuracy. Nxg5 was best. } { [%eval -1.74] } (8. Nxg5 Rg8) 8... Bh6 { [%eval -1.49] } 9. gxh6 { [%eval -2.05] } 9... Kf8?? { (-2.05 → 0.07) Blunder. Qd7 was best. } { [%eval 0.07] } (9... Qd7 10. c4 Qxh3 11. Rxh3 d5 12. cxd5 Kf8 13. d6 exd6 14. Qc2 f5 15. Qxc7) 10. Ng5 { [%eval 0.49] } 10... Kg7?? { (0.49 → Mate in 14) Checkmate is now unavoidable. Rg8 was best. } { [%eval #14] } (10... Rg8 11. Nxh7) 11. Nxh7 { [%eval #15] } 11... Kxh6 { [%eval #13] } 12. Rxh6 { [%eval #13] } 12... Rxh7 { [%eval #12] } 13. Rxd6 { [%eval #12] } 13... Qxd6 { [%eval #11] } 14. Bh3 { [%eval #11] } 14... Rxh3 { [%eval #10] } 15. Qh1 { [%eval #10] } 15... Rxb3 { [%eval #9] } 16. Qxb7 { [%eval #9] } 16... Rxb1 { [%eval #8] } 17. Qxc7?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Qxb8 was best. } { [%eval #-7] } (17. Qxb8 Rxc1 18. Rxc1 Qxd2 19. Qxc7 Qxe2 20. Qxa7 Rxa7 21. Kxe2 Rxa2 22. Rb1 Rxc2) 17... Qxc7 { [%eval #-7] } 18. Rxb1 { [%eval #-6] } 18... Qxc2 { [%eval #-6] } 19. Rxb8 { [%eval #-5] } 19... Qxd2?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Qxa2 was best. } { [%eval #5] } (19... Qxa2 20. Rxa8 Qxd2 21. Rxa7 Qxc1 22. Rxe7 Qb1 23. Rxf7 Qe1 24. Kxe1#) 20. Rxa8?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Bxd2 was best. } { [%eval #-4] } (20. Bxd2 Rxb8 21. Bb4 Rxb4 22. a4 Rxa4 23. e4 Rxe4 24. Ke2 Rxe2#) 20... Qxe2?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Qxc1 was best. } { [%eval #4] } (20... Qxc1 21. Rxa7 Qb1 22. Rxe7 Qxa2 23. Rxf7 Qxe2 24. Kxe2#) 21. Rxa7 { [%eval #4] } 21... Qxf2 { [%eval #3] } 22. Rxe7 { [%eval #3] } 22... Qxa2 { [%eval #2] } 23. Rxf7 { [%eval #2] } 23... Qxf7 { [%eval #1] } 24. Bf4 { [%eval #1] } 24... Qxf4# { Game ends by variant rule. } 1-0