FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/v4HcYExS"]
[Date "2019.09.09"]
[White "Tow96"]
[Black "mfathi27"]
[Result "1-0"]
[GameId "v4HcYExS"]
[UTCDate "2019.09.09"]
[UTCTime "00:40:48"]
[WhiteElo "1331"]
[BlackElo "1181"]
[WhiteRatingDiff "+17"]
[BlackRatingDiff "-37"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.32] } 1... e6 { [%eval 0.84] } 2. Ba6 { [%eval 1.14] } 2... bxa6?! { (1.14 → 2.25) Inaccuracy. Nxa6 was best. } { [%eval 2.25] } (2... Nxa6 3. b4 Bxb4 4. Qe2 Bxd2 5. Qxa6 bxa6 6. Kxd2 a5 7. Ne2 Qh4 8. Re1 Qxf2 9. a4) 3. b4 { [%eval 2.71] } 3... Bxb4 { [%eval 2.55] } 4. Ba3?? { (2.55 → -0.86) Blunder. Qh5 was best. } { [%eval -0.86] } (4. Qh5 Bxd2) 4... Bxd2 { [%eval -0.02] } 5. Qxd2?? { (-0.02 → Mate in 16) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-16] } (5. Nxd2) 5... Qe7?? { (Mate in 16 → 0.17) Lost forced checkmate sequence. c5 was best. } { [%eval 0.17] } (5... c5 6. Bxc5 Qg5 7. Bxa7 Qxg2 8. Qxd7 Kxd7 9. Bxb8 Rxb8 10. Nc3 Qxg1 11. Rxg1 Ne7 12. Rxg7) 6. Qxd7 { [%eval -0.22] } 6... Kxd7 { [%eval -0.33] } 7. Bxe7 { [%eval -0.08] } 7... Nxe7 { [%eval -0.21] } 8. Nd2 { [%eval 0.1] } 8... Nbc6?! { (0.10 → 1.00) Inaccuracy. e5 was best. } { [%eval 1.0] } (8... e5 9. Nf1) 9. e4 { [%eval 1.1] } 9... Nd5? { (1.10 → 2.37) Mistake. Nd8 was best. } { [%eval 2.37] } (9... Nd8 10. Nf1) 10. exd5 { [%eval 3.9] } 10... exd5 { [%eval 3.49] } 11. Ne4?? { (3.49 → -0.54) Blunder. a4 was best. } { [%eval -0.54] } (11. a4 a5 12. Ra3 Ne7 13. Nb1 d4 14. Ra2 d3 15. cxd3 Rd8 16. Ne2 Rh8 17. Kd2 f5) 11... dxe4 { [%eval -1.02] } 12. Nf3?? { (-1.02 → -7.92) Blunder. Kd2 was best. } { [%eval -7.92] } (12. Kd2 a5) 12... exf3 { [%eval -7.41] } 13. gxf3 { [%eval -7.61] } 13... f5 { [%eval -7.26] } 14. Ke2? { (-7.26 → Mate in 11) Checkmate is now unavoidable. a4 was best. } { [%eval #-11] } (14. a4 a5) 14... Kd6? { (Mate in 11 → -7.57) Lost forced checkmate sequence. Rb8 was best. } { [%eval -7.57] } (14... Rb8 15. Ke3 Nd4 16. Kxd4 Rb3 17. axb3 a5 18. Rxa5 f4 19. Rxa7 Ke6 20. Rxc7 Ba6 21. Rxg7) 15. Rac1? { (-7.57 → Mate in 11) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-11] } (15. Kd2 a5) 15... Kc5? { (Mate in 11 → -7.39) Lost forced checkmate sequence. Rb8 was best. } { [%eval -7.39] } (15... Rb8 16. Rhg1 g5 17. Rxg5 Kd7 18. Rxf5 Rb1 19. Rxb1 Nb8 20. Rxb8 Rf8 21. Rxc8 Kxc8 22. Rxf8) 16. Ra1? { (-7.39 → Mate in 13) Checkmate is now unavoidable. a4 was best. } { [%eval #-13] } (16. a4 a5) 16... Kd6?? { (Mate in 13 → -6.95) Lost forced checkmate sequence. Rb8 was best. } { [%eval -6.95] } (16... Rb8 17. c4 Kxc4 18. Kd3 Kxd3 19. Rhg1 g5 20. Rxg5 Nd4 21. Rxf5 Nxf3 22. Rxf3 Bg4 23. Rxd3) 17. Rhf1?? { (-6.95 → Mate in 11) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-11] } (17. Ke1) 17... Bd7?? { (Mate in 11 → -4.56) Lost forced checkmate sequence. Rb8 was best. } { [%eval -4.56] } (17... Rb8 18. Rg1 h5 19. Rxg7 Be6 20. Rxc7 Bxa2 21. Rxc6 Kxc6 22. Rxa2 Kd7 23. Rxa6 Kc8 24. Rxa7) 18. Kd3?? { (-4.56 → Mate in 11) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-11] } (18. Kd1 a5) 18... Nd8?? { (Mate in 11 → -3.00) Lost forced checkmate sequence. Nd4 was best. } { [%eval -3.0] } (18... Nd4 19. Kxd4 Kc5 20. Kxc5 Bc6 21. Kxc6 Rab8 22. Kxc7 Rb7 23. Kxb7 Re8 24. Kxa7 g6 25. Kxa6) 19. f4?? { (-3.00 → -6.85) Blunder. Rac1 was best. } { [%eval -6.85] } (19. Rac1 Bc8) 19... Ke5?? { (-6.85 → 1.26) Blunder. Be8 was best. } { [%eval 1.26] } (19... Be8 20. Rac1) 20. fxe5 { [%eval 2.42] } 20... g6?? { (2.42 → Mate in 7) Checkmate is now unavoidable. c5 was best. } { [%eval #7] } (20... c5 21. c4) 21. e6 { [%eval #7] } 21... Bxe6 { [%eval #6] } 22. Kc4 { [%eval #7] } 22... Bxc4 { [%eval #6] } 23. Rab1?? { (Mate in 6 → Mate in 23) Lost forced checkmate sequence. Rg1 was best. } { [%eval #-23] } (23. Rg1 Bxa2 24. Rxg6 hxg6 25. Rxa2 Rxh2 26. Rxa6 Rxf2 27. Rxg6 Rxc2 28. Rb6 cxb6#) 23... Bxf1 { [%eval #-23] } 24. Rxf1 { [%eval -10.99] } 24... Nf7 { [%eval -9.68] } 25. Rd1 { [%eval -10.39] } 25... Rhd8? { (-10.39 → -4.46) Mistake. f4 was best. } { [%eval -4.46] } (25... f4 26. Rd6) 26. Rxd8 { [%eval -4.62] } 26... Rxd8 { [%eval -4.87] } 27. a4?? { (-4.87 → Mate in 12) Checkmate is now unavoidable. h4 was best. } { [%eval #-12] } (27. h4 f4 28. h5 gxh5 29. f3 h4 30. c4 h3 31. c5 Rb8 32. a4 h5 33. a5 h2) 27... Rb8?? { (Mate in 12 → -4.65) Lost forced checkmate sequence. Nh6 was best. } { [%eval -4.65] } (27... Nh6 28. f4 Rb8 29. h3 g5 30. fxg5 f4 31. gxh6 f3 32. h4 f2 33. c3 Rh8 34. h5) 28. c3?? { (-4.65 → Mate in 13) Checkmate is now unavoidable. h4 was best. } { [%eval #-13] } (28. h4) 28... Rb5?? { (Mate in 13 → 1.13) Lost forced checkmate sequence. f4 was best. } { [%eval 1.13] } (28... f4 29. c4 Nh6 30. c5 Ng8 31. h4 h5 32. a5 g5 33. hxg5 h4 34. g6 h3 35. g7) 29. axb5 { [%eval 1.47] } 29... axb5 { [%eval 1.28] } 30. c4 { [%eval 1.16] } 30... bxc4 { [%eval 1.41] } 31. h3?? { (1.41 → -1.10) Blunder. h4 was best. } { [%eval -1.1] } (31. h4 h5) 31... h5 { [%eval -1.14] } 32. h4 { [%eval -1.86] } 32... Ng5?? { (-1.86 → Mate in 2) Checkmate is now unavoidable. Nd6 was best. } { [%eval #2] } (32... Nd6 33. f4) 33. hxg5 { [%eval #2] } 33... c3 { [%eval #1] } 34. f4 { [%eval #1] } 34... c2# { Game ends by variant rule. } 1-0