FEN
[Event "Monthly Antichess Arena"]
[Site "https://lichess.org/uyaOxelI"]
[Date "2023.12.29"]
[White "apsid"]
[Black "MuhsinYeni"]
[Result "0-1"]
[GameId "uyaOxelI"]
[UTCDate "2023.12.29"]
[UTCTime "20:59:19"]
[WhiteElo "2076"]
[BlackElo "1493"]
[WhiteRatingDiff "-15"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.22] } 1... b5 { [%eval 0.54] } 2. Bxb5 { [%eval 0.52] } 2... Bb7?? { (0.52 → 2.54) Blunder. e6 was best. } { [%eval 2.54] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Qh4 7. c4) 3. Bxd7 { [%eval 2.34] } 3... Bxg2 { [%eval 2.31] } 4. Bxe8 { [%eval 2.5] } 4... Bxh1 { [%eval 2.36] } 5. Bxf7 { [%eval 2.27] } 5... Qxd2 { [%eval 2.94] } 6. Bxd2 { [%eval 2.29] } 6... Bf3 { [%eval 3.23] } 7. Bxg8 { [%eval 2.41] } 7... Rxg8 { [%eval 3.47] } 8. Qxf3 { [%eval 3.07] } 8... Nd7 { [%eval 2.76] } 9. Qxf8 { [%eval 3.13] } 9... Nxf8 { [%eval 3.61] } 10. a4?? { (3.61 → Mate in 11) Checkmate is now unavoidable. c4 was best. } { [%eval #-11] } (10. c4 Rh8) 10... Rc8?? { (Mate in 11 → 4.24) Lost forced checkmate sequence. Ne6 was best. } { [%eval 4.24] } (10... Ne6 11. h4 h6 12. f4 Nxf4 13. exf4 e5 14. fxe5 Rgb8 15. Bxh6 Rxb2 16. Bxg7 Rxb1 17. Rxb1) 11. a5 { [%eval 4.13] } 11... a6? { (4.13 → 8.63) Mistake. Rh8 was best. } { [%eval 8.63] } (11... Rh8 12. Ne2) 12. c4?! { (8.63 → 5.94) Inaccuracy. e4 was best. } { [%eval 5.94] } (12. e4 g6) 12... e6?! { (5.94 → 10.37) Inaccuracy. Rh8 was best. } { [%eval 10.37] } (12... Rh8 13. c5) 13. c5?! { (10.37 → 6.85) Inaccuracy. e4 was best. } { [%eval 6.85] } (13. e4) 13... c6?? { (6.85 → Mate in 18) Checkmate is now unavoidable. g6 was best. } { [%eval #18] } (13... g6 14. Ne2) 14. Nc3 { [%eval #13] } 14... Re8 { [%eval #10] } 15. e4 { [%eval #12] } 15... g6 { [%eval #10] } 16. Nd5 { [%eval #10] } 16... exd5 { [%eval #9] } 17. exd5 { [%eval #9] } 17... Rxe1 { [%eval #8] } 18. dxc6?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. Rxe1 was best. } { [%eval #-5] } (18. Rxe1 cxd5 19. Re6 Nxe6 20. Bh6 Nxc5 21. Bf8 Rxf8 22. Nf3 Rxf3 23. h4 Rxf2 24. h5 Rxb2) 18... Rxg1 { [%eval #-5] } 19. Rxg1 { [%eval #-4] } 19... g5 { [%eval #-4] } 20. Rxg5 { [%eval #-3] } 20... Rxg5 { [%eval #-3] } 21. Bxg5 { [%eval #-2] } 21... h6 { [%eval #-2] } 22. Bxh6 { [%eval #-1] } 22... Nd7 { [%eval #-1] } 23. cxd7# { Game ends by variant rule. } 0-1
