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[Event "Antichess Revolution #1"] [Site "https://lichess.org/uxpNBcK2"] [Date "2018.05.12"] [White "fuglfonix"] [Black "odh"] [Result "1-0"] [UTCDate "2018.05.12"] [UTCTime "12:09:24"] [WhiteElo "1500"] [BlackElo "1125"] [WhiteRatingDiff "+61"] [BlackRatingDiff "-26"] [WhiteTitle "CM"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... g5 2. Bxg5 d5?? { (Mate in 15 → 2.20) Lost forced checkmate sequence. Bg7 was best. } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6 Rg8 9. Nxh7) 3. Bxe7 Nxe7 4. Nc3?? { (3.08 → Mate in 16) Checkmate is now unavoidable. h4 was best. } (4. h4 Na6) 4... b5?? { (Mate in 16 → -0.67) Lost forced checkmate sequence. Bh3 was best. } (4... Bh3 5. gxh3 Rg8 6. Nxd5 Qxd5 7. Bg2 Rxg2 8. c3 Rxg1 9. Rxg1 Qxd3 10. Qxd3 Nbc6 11. Qxh7) 5. Nxd5 Nxd5?? { (-0.42 → Mate in 14) Checkmate is now unavoidable. Qxd5 was best. } (5... Qxd5) 6. f4 Nxf4 7. b4?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. g4 was best. } (7. g4 Nxe2 8. Kxe2 Bxg4 9. b4 Bxb4 10. c3 Bxc3 11. Bg2 Bxe2 12. Qxe2 Qxd3 13. Qxe8 Rxe8) 7... Bxb4?? { (Mate in 12 → 0.70) Lost forced checkmate sequence. Nxg2 was best. } (7... Nxg2 8. Bxg2 Bxb4 9. Bxa8 Bxe1 10. Qxe1 Qxd3 11. exd3 Nc6 12. Bxc6 Kd8 13. Bxb5 c6 14. Bxc6) 8. a4?? { (0.70 → Mate in 13) Checkmate is now unavoidable. g4 was best. } (8. g4 Bxg4 9. c3 Qxd3 10. Qxd3 Bxc3 11. Qxc3 Bxe2 12. Qxc7 Bxf1 13. Kxf1 Ng2 14. Kxg2 Nc6) 8... bxa4 9. Rxa4 Nxe2?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Nxg2 was best. } (9... Nxg2 10. Rxb4 Nxe1 11. Qxe1 Qxd3 12. exd3 Ke7 13. Qxe7 c6 14. Qxf7 Rg8 15. Qxa7 Rxg1 16. Qxb8) 10. Bxe2?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Qxe2 was best. } (10. Qxe2 Bxe1 11. Rxa7 Rxa7 12. Qxe8 Qxd3 13. cxd3 Rxe8 14. g4 Bxg4 15. Nf3 Bxf3 16. d4 Bxh1) 10... Bxe1 11. Rxa7 Rxa7 12. Qxe1 Qxd3 13. Bxd3 Ra1?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Rf8 was best. } (13... Rf8 14. Bxh7 Bh3 15. gxh3 f5 16. Bxf5 Rxf5 17. Qxe8 Rd5 18. Qxb8 c6 19. Qxa7 Rc5 20. Qxc5#) 14. Qxe8?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Bxh7 was best. } (14. Bxh7 Rxh7 15. Qxe8 Rxg1 16. Qxc8 Rxg2 17. Qxc7 Rxc2 18. Qxf7 Rxf7 19. Rg1 Rxh2 20. Rg2 Rxg2#) 14... Rxe8 15. Bxh7 Rxg1 16. Rxg1 Rg8 17. Bxg8 Nc6?? { (Mate in 3 → -1.95) Lost forced checkmate sequence. Bd7 was best. } (17... Bd7 18. Bxf7 Be8 19. Bxe8 Nc6 20. Bxc6#) 18. Bxf7 Be6?? { (-1.30 → 0.66) Blunder. Bh3 was best. } (18... Bh3) 19. Bxe6 Ne5?? { (0.63 → Mate in 5) Checkmate is now unavoidable. Nb8 was best. } (19... Nb8 20. Bf7) 20. Bg4 Nxg4 21. c4 Nxh2 22. Rf1 Nxf1 23. g3 Nxg3 24. c5 Nf5 25. c6 Nd6# { Game ends by variant rule. } 1-0