- Blind mode tutorial
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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/uxY43uJn"] [Date "2025.10.17"] [White "slamdunk86"] [Black "JimBeamBomBob"] [Result "0-1"] [GameId "uxY43uJn"] [UTCDate "2025.10.17"] [UTCTime "09:35:28"] [WhiteElo "2317"] [BlackElo "1772"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+13"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?! { (0.15 → -0.48) Inaccuracy. e3 was best. } { [%eval -0.48] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b6 { [%eval 0.0] } 2. g3 { [%eval 0.0] } 2... g5 { [%eval -0.2] } 3. Nxg5 { [%eval -0.09] } 3... Bg7 { [%eval 0.0] } 4. Nxh7 { [%eval 0.0] } 4... Bxb2 { [%eval 0.0] } 5. Bxb2 { [%eval 0.03] } 5... Rxh7 { [%eval 0.0] } 6. Bh3 { [%eval 0.0] } 6... Rxh3 { [%eval 0.0] } 7. Bf6 { [%eval 0.0] } 7... exf6 { [%eval 0.0] } 8. f4? { (0.00 → -1.31) Mistake. Qc1 was best. } { [%eval -1.31] } (8. Qc1 Rxh2 9. Rxh2 Nh6 10. Rxh6 a5 11. Rxf6 Qxf6 12. d3 Qxf2) 8... Rxh2 { [%eval -0.72] } 9. Rxh2 { [%eval -0.83] } 9... Nh6 { [%eval -0.53] } 10. Rxh6 { [%eval -1.09] } 10... Qe7 { [%eval -1.3] } 11. Rxf6 { [%eval -0.59] } 11... Qxe2 { [%eval -0.84] } 12. Kxe2 { [%eval -1.22] } 12... Kd8?? { (-1.22 → 1.82) Blunder. Ba6 was best. } { [%eval 1.82] } (12... Ba6 13. Rxf7) 13. Rxb6 { [%eval 1.3] } 13... cxb6 { [%eval 1.75] } 14. Qf1? { (1.75 → 0.22) Mistake. d4 was best. } { [%eval 0.22] } (14. d4 a5 15. Nd2 Na6 16. d5 Nb4 17. Nf3 Nxc2 18. Qxc2 d6 19. Qxc8 Kxc8) 14... Ke8? { (0.22 → 1.57) Mistake. Ke7 was best. } { [%eval 1.57] } (14... Ke7 15. d4 Na6 16. d5 Ke6 17. dxe6 fxe6 18. Ke3 e5 19. Qxa6 Bxa6 20. fxe5) 15. f5 { [%eval 1.43] } 15... Kf8?? { (1.43 → 4.08) Blunder. Na6 was best. } { [%eval 4.08] } (15... Na6 16. d4 Ke7 17. Qc1 Kd6 18. Nd2 Nc5 19. dxc5 bxc5 20. Kd3 Kc6 21. Kc3) 16. Ke3?? { (4.08 → 1.46) Blunder. Qf4 was best. } { [%eval 1.46] } (16. Qf4) 16... Kg8?? { (1.46 → 3.88) Blunder. Ba6 was best. } { [%eval 3.88] } (16... Ba6 17. Qxa6 Nxa6 18. d4 Kg7 19. Nd2 Kh6 20. d5 Rd8 21. Rd1 Nb8 22. Kd4) 17. Qa6 { [%eval 3.3] } 17... Nxa6 { [%eval 3.46] } 18. d4 { [%eval 3.23] } 18... Nc5?? { (3.23 → 10.24) Blunder. Rb8 was best. } { [%eval 10.24] } (18... Rb8) 19. dxc5 { [%eval 8.45] } 19... bxc5 { [%eval 8.69] } 20. a4 { [%eval 5.76] } 20... a5?? { (5.76 → Mate in 9) Checkmate is now unavoidable. c4 was best. } { [%eval #9] } (20... c4 21. a5 f6 22. Ra3 Kf7 23. c3 a6 24. g4 Ra7 25. Ra2 Ke6 26. fxe6) 21. Na3?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. c4 was best. } { [%eval #-7] } (21. c4 Kg7 22. Nc3 Ra6 23. Kd4 cxd4 24. Rb1 dxc3 25. Rb4 axb4 26. c5 Rxa4) 21... c4 { [%eval #-7] } 22. Nxc4 { [%eval #-6] } 22... Rb8 { [%eval #-6] } 23. Nxa5 { [%eval #-5] } 23... Rb1 { [%eval #-5] } 24. Rxb1 { [%eval #-4] } 24... Bb7 { [%eval #-4] } 25. Nxb7 { [%eval #-3] } 25... d6 { [%eval #-3] } 26. Nxd6 { [%eval #-2] } 26... Kh7 { [%eval #-2] } 27. Nxf7 { [%eval #-1] } 27... Kh8 { [%eval #-1] } 28. Nxh8# { Game ends by variant rule. } 0-1