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[Event "rated Antichess game"] [Site "https://lichess.org/ueHy054H"] [Date "2025.02.26"] [White "Pequenoeinstein"] [Black "Darthpooh"] [Result "1-0"] [GameId "ueHy054H"] [UTCDate "2025.02.26"] [UTCTime "00:04:54"] [WhiteElo "1721"] [BlackElo "2021"] [WhiteRatingDiff "+18"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "60+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.25] } 1... g6 { [%eval 0.2] } 2. g3 { [%eval -0.45] } 2... c5 { [%eval -0.15] } 3. b4 { [%eval -0.26] } 3... cxb4 { [%eval -0.52] } 4. c3?? { (-0.52 → -3.17) Blunder. d3 was best. } { [%eval -3.17] } (4. d3 b3 5. cxb3 Bh6 6. Bxh6 Nxh6 7. Nd2 Ng4 8. h3 Nxf2) 4... bxc3 { [%eval -2.78] } 5. Nxc3 { [%eval -2.19] } 5... g5?? { (-2.19 → 0.74) Blunder. b5 was best. } { [%eval 0.74] } (5... b5 6. Nxb5 Bg7 7. Nxa7 Bxa1 8. Nxc8 Rxa2 9. Nxe7 Rxd2 10. Kxd2) 6. Qb3?? { (0.74 → -1.21) Blunder. Na4 was best. } { [%eval -1.21] } (6. Na4 b6 7. Nxb6 Qxb6 8. Rb1 Qxb1 9. Qc2 Qxc1 10. Qxh7 Qxe1 11. Qxf7 Kxf7) 6... b5 { [%eval -1.23] } 7. Nxb5 { [%eval -1.05] } 7... Bg7?? { (-1.05 → 1.40) Blunder. Nc6 was best. } { [%eval 1.4] } (7... Nc6) 8. Nxa7 { [%eval 1.4] } 8... Bxa1 { [%eval 0.9] } 9. Qxb8 { [%eval 0.89] } 9... Rxa7 { [%eval 0.81] } 10. Qxc8 { [%eval 0.73] } 10... Rxa2 { [%eval 1.42] } 11. Qxd7?? { (1.42 → -0.52) Blunder. Qxd8 was best. } { [%eval -0.52] } (11. Qxd8 Rxd2) 11... Kxd7?? { (-0.52 → Mate in 10) Checkmate is now unavoidable. Rxd2 was best. } { [%eval #10] } (11... Rxd2 12. Kxd2) 12. d4?? { (Mate in 10 → 0.23) Lost forced checkmate sequence. Bb2 was best. } { [%eval 0.23] } (12. Bb2 Rxb2 13. d4 Rxe2 14. Kxe2 Bxd4 15. Kd1 Bxf2 16. Nh3 Bxg3 17. Nxg5 Bxh2) 12... Rxe2 { [%eval 0.08] } 13. Bxe2?! { (0.08 → -0.60) Inaccuracy. Nxe2 was best. } { [%eval -0.6] } (13. Nxe2) 13... Bxd4 { [%eval #-20] } 14. Bxg5 { [%eval #-19] } 14... Bxf2 { [%eval #-19] } 15. Bxe7 { [%eval #-18] } 15... Kxe7 { [%eval -2.49] } 16. Kxf2 { [%eval -2.13] } 16... Qd3?? { (-2.13 → -0.30) Blunder. h5 was best. } { [%eval -0.3] } (16... h5) 17. Bxd3 { [%eval -0.14] } 17... f5 { [%eval -0.21] } 18. Bxf5 { [%eval -0.28] } 18... Nf6?? { (-0.28 → Mate in 10) Checkmate is now unavoidable. Kf6 was best. } { [%eval #10] } (18... Kf6 19. Bxh7 Rxh7 20. Nh3 Rxh3 21. Rd1 Rxg3 22. Kxg3 Ke5 23. Rg1 Ke6 24. Ra1) 19. Bxh7 { [%eval #10] } 19... Nxh7 { [%eval #9] } 20. Nf3?? { (Mate in 9 → Mate in 3) Lost forced checkmate sequence. g4 was best. } { [%eval #-3] } (20. g4 Kf6 21. Ne2 Kg6 22. Rf1 Kh5 23. gxh5 Nf8 24. h6 Rxh6 25. Nf4 Rxh2) 20... Re8?? { (Mate in 3 → Mate in 5) Lost forced checkmate sequence. Ng5 was best. } { [%eval #5] } (20... Ng5 21. Nxg5 Rxh2 22. Rxh2 Ke6 23. Nxe6#) 21. Ng5 { [%eval #5] } 21... Nxg5 { [%eval #4] } 22. Kf3 { [%eval #4] } 22... Nxf3 { [%eval #3] } 23. Rd1 { [%eval #3] } 23... Nxh2 { [%eval #2] } 24. g4 { [%eval #2] } 24... Nxg4 { [%eval #1] } 25. Rd8 { [%eval #1] } 25... Rxd8# { Game ends by variant rule. } 1-0