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[Event "rated Antichess game"] [Site "https://lichess.org/uUvJs8jw"] [Date "2025.08.13"] [White "Kblanka2010"] [Black "IvanBeggen"] [Result "1-0"] [GameId "uUvJs8jw"] [UTCDate "2025.08.13"] [UTCTime "17:39:55"] [WhiteElo "1068"] [BlackElo "1530"] [WhiteRatingDiff "+25"] [BlackRatingDiff "-56"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → Mate in 28) Checkmate is now unavoidable. e3 was best. } { [%eval #-28] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5?? { (Mate in 28 → -0.13) Lost forced checkmate sequence. e5 was best. } { [%eval -0.13] } (1... e5 2. Nxe5 Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. c3) 2. Nxg5 { [%eval -0.35] } 2... e6?? { (-0.35 → Mate in 16) Checkmate is now unavoidable. Bg7 was best. } { [%eval #16] } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxe6 { [%eval #27] } 3... dxe6 { [%eval #27] } 4. e3?? { (Mate in 27 → Mate in 12) Lost forced checkmate sequence. b4 was best. } { [%eval #-12] } (4. b4 Qxd2 5. Nxd2 Bxb4 6. c3 Bxc3 7. Qc2 Bxd2 8. Qxc7 Bxc1) 4... Qxd2 { [%eval #-12] } 5. Qxd2 { [%eval #-11] } 5... Kd8?? { (Mate in 11 → 1.50) Lost forced checkmate sequence. b5 was best. } { [%eval 1.5] } (5... b5 6. Bxb5 f6 7. Bxe8 Nc6 8. Bxc6 Nh6 9. Bxa8 c6 10. Bxc6 Ba3 11. bxa3) 6. Qxd8 { [%eval 0.83] } 6... Nc6?? { (0.83 → 6.72) Blunder. c5 was best. } { [%eval 6.72] } (6... c5 7. Qxf8) 7. Qxc8 { [%eval 6.04] } 7... Rxc8 { [%eval 5.92] } 8. Ba6 { [%eval 6.17] } 8... bxa6 { [%eval 5.3] } 9. b4 { [%eval 4.73] } 9... Bxb4?? { (4.73 → Mate in 9) Checkmate is now unavoidable. Nxb4 was best. } { [%eval #9] } (9... Nxb4 10. a4) 10. Nc3 { [%eval #10] } 10... Bxc3 { [%eval #9] } 11. Bb2 { [%eval #9] } 11... Bxe1 { [%eval #8] } 12. Rhxe1?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Bxh8 was best. } { [%eval #-8] } (12. Bxh8 Bxf2 13. Rad1 Bxe3 14. Rd5 exd5 15. Rg1 Bxg1 16. a4 Bxh2 17. g3 Bxg3) 12... Ne5 { [%eval #-9] } 13. Bxe5 { [%eval #-8] } 13... h5?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Rd8 was best. } { [%eval #7] } (13... Rd8 14. Bxc7 Rd4 15. exd4 f6 16. Rxe6 f5 17. Rxa6 Ne7 18. Rxa7 Rb8 19. Bxb8) 14. Bxc7 { [%eval #7] } 14... Rxc7 { [%eval #6] } 15. g4 { [%eval #8] } 15... Rxc2 { [%eval #7] } 16. gxh5 { [%eval #7] } 16... Rxa2 { [%eval #6] } 17. Rxa2 { [%eval #6] } 17... Rxh5 { [%eval #5] } 18. Rxa6 { [%eval #5] } 18... Rxh2 { [%eval #4] } 19. Rxe6 { [%eval #4] } 19... Rxf2 { [%eval #3] } 20. Rf6?? { (Mate in 3 → -6.09) Lost forced checkmate sequence. e4 was best. } { [%eval -6.09] } (20. e4 fxe6 21. Re2 Rxe2 22. e5 Rxe5#) 20... Rxf6 { [%eval -4.36] } 21. Rf1 { [%eval -4.3] } 21... Rxf1 { [%eval -2.03] } 22. e4 { [%eval -1.25] } 22... Rg1?? { (-1.25 → Mate in 5) Checkmate is now unavoidable. Rd1 was best. } { [%eval #5] } (22... Rd1 23. e5 Rd6 24. exd6 a5 25. d7 Nf6 26. d8=N a4 27. Nxf7 a3 28. Nd8) 23. e5 { [%eval #5] } 23... Nf6 { [%eval #4] } 24. exf6 { [%eval #4] } 24... Rg7 { [%eval #3] } 25. fxg7 { [%eval #3] } 25... f5 { [%eval #2] } 26. g8=Q { [%eval #2] } 26... f4 { [%eval #1] } 27. Qg3 { [%eval #1] } 27... fxg3# { Game ends by variant rule. } 1-0