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[Event "rated Antichess game"] [Site "https://lichess.org/uUoSZXAS"] [Date "2024.01.12"] [White "Valentyn_Bodnaryuk"] [Black "Amir0083"] [Result "0-1"] [GameId "uUoSZXAS"] [UTCDate "2024.01.12"] [UTCTime "19:31:36"] [WhiteElo "1205"] [BlackElo "1153"] [WhiteRatingDiff "-43"] [BlackRatingDiff "+73"] [Variant "Antichess"] [TimeControl "600+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.22] } 1... e5 { [%eval 0.72] } 2. Ba6 { [%eval 0.47] } 2... bxa6? { (0.47 → 1.76) Mistake. Nxa6 was best. } { [%eval 1.76] } (2... Nxa6 3. Qh5 Qh4 4. Qxe5 Qxf2 5. Kxf2 Be7 6. Qxg7 Bf8 7. Qxf8) 3. Qh5 { [%eval 2.02] } 3... Qg5?! { (2.02 → 3.14) Inaccuracy. Bc5 was best. } { [%eval 3.14] } (3... Bc5 4. Qxh7) 4. Qxh7?? { (3.14 → 0.33) Blunder. Qxg5 was best. } { [%eval 0.33] } (4. Qxg5 Ke7) 4... Qxe3?? { (0.33 → Mate in 12) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #12] } (4... Qxg2) 5. Qxg7?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. dxe3 was best. } { [%eval #-13] } (5. dxe3 Rxh7 6. b4 Bxb4 7. e4 Bxe1 8. a3 Bxf2 9. a4 Bxg1 10. Rxg1 Rxh2 11. Re1 Rxg2) 5... Qxd2?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #12] } (5... Bxg7 6. dxe3 Rxh2 7. Rxh2 Bh8 8. Rxh8 a5 9. Rxg8 Na6 10. Rxe8 Bb7 11. Rxa8 Bxg2 12. Rxa7) 6. Qxf7?? { (Mate in 12 → 1.07) Lost forced checkmate sequence. Bxd2 was best. } { [%eval 1.07] } (6. Bxd2 Bxg7 7. f4 exf4 8. Bxf4 Bxb2 9. Bxc7 Bxa1 10. Bxb8 Rxb8 11. a4 Rxb1 12. Ke2 Rxg1) 6... Qxf2?? { (1.07 → Mate in 11) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #11] } (6... Qxe1 7. Qxf8) 7. Qxd7?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Kxf2 was best. } { [%eval 0.0] } (7. Kxf2 Kxf7 8. b4 Bxb4 9. Ke1 Bxe1 10. Nh3 Rxh3 11. Rxe1 Rxh2 12. Rxe5 Rxg2 13. a4 Rxc2) 7... Qxg1?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #13] } (7... Qxe1) 8. Qxc8?? { (Mate in 13 → Mate in 15) Lost forced checkmate sequence. Rxg1 was best. } { [%eval #-15] } (8. Rxg1 Rxh2 9. Qxe8 Rxg2 10. Qxc8 Rxc2 11. Rxg8 Rxc1 12. Rxf8 Rxe1 13. Qxc7 Rxb1 14. Rxb8 Rxb2) 8... Qxe1?? { (Mate in 15 → Mate in 10) Lost forced checkmate sequence. Qxg2 was best. } { [%eval #10] } (8... Qxg2 9. Qxe8 Qxh1 10. Qxe5 Rxh2 11. Qxc7 Qxe1 12. Qxa7 Rxc2 13. Qxa6 Nxa6 14. Na3 Bxa3 15. bxa3) 9. Qxb8?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Rxe1 was best. } { [%eval #-10] } (9. Rxe1 Rxh2 10. Qxe8 Rxg2 11. Rxe5 Rxc2 12. Qxb8 Rxc1 13. Qxa7 Rxb1 14. Qxc7 Rxb2 15. Rb1 Rxb1) 9... Qxc1?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Rxb8 was best. } { [%eval #9] } (9... Rxb8 10. Rxe1 Rxh2 11. Rxe5 Rxg2 12. Rxe8 Rxb2 13. Rxf8 Rxb1 14. Rxb1 Rxc2 15. Rxg8 Rxc1 16. Rxc1) 10. Qxe8?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Rxc1 was best. } { [%eval #-9] } (10. Rxc1 Rxh2 11. Qxc7 Rxg2 12. Qxa7 Rxa7 13. Rf1 Rxc2 14. Rxf8 Kxf8 15. Na3 Rxb2 16. Rd1 Rxa2) 10... Qxb1?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Qxb2 was best. } { [%eval #8] } (10... Qxb2 11. Qxe5 Qxc2 12. Qxh8 Qxg2 13. Qxg8 Qxa2 14. Rxa2 Bb4 15. Qxa8 a5 16. Rxa5 Bxa5 17. Qxa7) 11. Qxf8?? { (Mate in 8 → 2.62) Lost forced checkmate sequence. Rhxb1 was best. } { [%eval 2.62] } (11. Rhxb1 Rxh2 12. Qxe5 Rxg2 13. Qxc7 Rxc2 14. Qxa7 Rxa7 15. Rd1 Rxb2 16. Rd7 Rxd7 17. Rb1 Rxb1) 11... Qxc2 { [%eval 2.62] } 12. Qxg8 { [%eval 3.55] } 12... Rxh2 { [%eval 3.55] } 13. Rxh2 { [%eval 3.56] } 13... Qxg2?? { (3.56 → Mate in 8) Checkmate is now unavoidable. Qxb2 was best. } { [%eval #8] } (13... Qxb2 14. Qxa8 Qxa2 15. Rxa2 e4 16. Rxa6 e3 17. Qxa7 e2 18. Qxc7 e1=K 19. Rh7 Kd1 20. Qc1) 14. Qxa8?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. Rxg2 was best. } { [%eval #-5] } (14. Rxg2 Rxg8 15. Rxg8 a5 16. a4 c5 17. Rb8 a6 18. b4 cxb4 19. Rxb4 axb4 20. a5 b3) 14... Qxb2 { [%eval #-5] } 15. Qxa7 { [%eval #-4] } 15... Qxa2 { [%eval #-4] } 16. Qxc7 { [%eval #-3] } 16... Qxh2 { [%eval #-3] } 17. Qxe5 { [%eval #-2] } 17... Qxe5 { [%eval #-2] } 18. Rxa6 { [%eval #-1] } 18... Qe6 { [%eval #-1] } 19. Rxe6# { Game ends by variant rule. } 0-1