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[Event "Rated Antichess game"] [Site "https://lichess.org/uSqX66OA"] [Date "2024.02.05"] [White "RacingKing1925"] [Black "MasterBO0x_x0"] [Result "0-1"] [UTCDate "2024.02.05"] [UTCTime "17:24:20"] [WhiteElo "1500"] [BlackElo "1101"] [WhiteRatingDiff "-700"] [BlackRatingDiff "+6"] [Variant "Antichess"] [TimeControl "900+180"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Na6?? { (0.39 → 3.25) Blunder. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 a5 7. Ba3) 3. Bxa6 Bxa6 4. c4 Bxc4 5. Qa4?? { (Mate in 16 → 0.76) Lost forced checkmate sequence. Qg4 was best. } (5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2 8. Rxb2 c5 9. Rb8 Qxb8) 5... Bxa2 6. Qxd7?? { (1.24 → Mate in 16) Checkmate is now unavoidable. Qxa7 was best. } (6. Qxa7) 6... Bxb1?? { (Mate in 16 → Mate in 11) Lost forced checkmate sequence. Kxd7 was best. } (6... Kxd7 7. Rxa2 Rb8 8. Rxa7 Rxb2 9. Rxc7 Rxb1 10. Rxd7 Rxc1 11. Rxd8 Rxe1 12. Rxf8 Rxg1 13. Rxf7) 7. Qxe8?? { (Mate in 11 → -8.42) Lost forced checkmate sequence. Qxe7 was best. } (7. Qxe7 Qxe7 8. Rxa7 Rxa7 9. d3 Bxd3 10. b4 Qxe3 11. fxe3 Bxb4 12. g4 Bxe1 13. e4 Bxe4) 7... Qxd2 8. Qxe7?? { (-4.13 → Mate in 11) Checkmate is now unavoidable. Qxa8 was best. } (8. Qxa8 Qxe1) 8... Qxb2?? { (Mate in 11 → 0.98) Lost forced checkmate sequence. Bxe7 was best. } (8... Bxe7 9. Rxa7 Rxa7 10. Bxd2 Ra5 11. Bxa5 Bc2 12. Bxc7 Bd8 13. Bxd8 Ne7 14. Bxe7 Bd1 15. Kxd1) 9. Qxf7 Qxf2?? { (1.68 → 4.59) Blunder. Qxc1 was best. } (9... Qxc1) 10. Qxg8?? { (4.59 → Mate in 9) Checkmate is now unavoidable. Kxf2 was best. } (10. Kxf2 Ba2 11. Qxf8 Rxf8 12. Rxa2 Rxf2 13. Rxf2 Nf6 14. Rxf6 gxf6 15. Nh3 a5 16. Rd1 Rd8) 10... Qxg2?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Rxg8 was best. } (10... Rxg8 11. Rxa7 Qxe1 12. Rxc7 Qxg1 13. Rxg1 g6 14. Rxh7 Ra7 15. Rxa7 Be7 16. Rxe7 Rg7 17. Rxg7) 11. Qxg7?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Qxh8 was best. } (11. Qxh8 Qxg1 12. Qxg7 Qxe3 13. Bxe3 Bxg7 14. Rxa7 Rxa7 15. Bxa7 c5 16. Bxc5 Bf8 17. Bxf8 h6) 11... Qxh2?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Bxg7 was best. } (11... Bxg7 12. Rxb1 Qxg1 13. Rxg1 h6 14. Rxg7 a5 15. Rxc7 Rh7 16. Rxh7 h5 17. Rxh5 Rd8 18. Rxa5) 12. Qxh7?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Rxh2 was best. } (12. Rxh2 Bxg7 13. Rxa7 Rxa7 14. Rxh7 Rxh7 15. e4 Bxe4 16. Nf3 Bxf3 17. Kd1 Bxd1 18. Ba3 Rxa3#) 12... Qxg1?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Bxh7 was best. } (12... Bxh7 13. Rxa7 Rxa7 14. Rxh2 Be4 15. Rxh8 Ra6 16. Rxf8 Rf6 17. Rxf6 Bc6 18. Rxc6#) 13. Qxh8?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Rxg1 was best. } (13. Rxg1 Bxh7 14. Rxa7 Rxa7 15. e4 Bxe4 16. Ba3 Bxa3 17. Rg2 Bxg2 18. Kf1 Bxf1#) 13... Qxe3 14. Qxf8 Qxe1?? { (Mate in 5 → 1.84) Lost forced checkmate sequence. Rxf8 was best. } (14... Rxf8 15. Bxe3 Bh7 16. Rxa7 Rf6 17. Rxc7 Rf5 18. Rhxh7 Rf4 19. Bxf4#) 15. Qxa8 Qxc1?? { (1.84 → Mate in 3) Checkmate is now unavoidable. Qxh1 was best. } (15... Qxh1 16. Rxa7) 16. Qxa7?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Rxa7 was best. } (16. Rxa7 Qxh1 17. Rxc7 Qxa8 18. Rc2 Bxc2#) 16... Qxh1 17. Rxb1 Qxb1 18. Qxc7 Qb7 19. Qxb7# { Game ends by variant rule. } 0-1