FEN
[Event "Rated Antichess game"]
[Site "https://lichess.org/uRazpdMj"]
[Date "2024.10.08"]
[White "CinarPro52"]
[Black "Cyberwater"]
[Result "1-0"]
[UTCDate "2024.10.08"]
[UTCTime "15:30:54"]
[WhiteElo "1184"]
[BlackElo "1482"]
[WhiteRatingDiff "+19"]
[BlackRatingDiff "-26"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... b5 2. Bxb5 Ba6?? { (Mate in 14 → 2.41) Lost forced checkmate sequence. Nf6 was best. } (2... Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2 f5 7. Bxf5) 3. Bxd7 Qxd7 4. Ke2?? { (2.12 → Mate in 16) Checkmate is now unavoidable. Qh5 was best. } (4. Qh5 Qxd2) 4... Bxe2 5. Qxe2 Qxd2 6. Qxd2 Kd8?? { (Mate in 12 → Mate in 15) Lost forced checkmate sequence. f5 was best. } (6... f5 7. exf5 e6 8. fxe6 g5 9. Qxg5 Nf6 10. Qxf6 Bb4 11. Qxh8 a5 12. Qxe8) 7. Qxd8 Na6 8. Qxe7 Bxe7 9. Bh6 gxh6 10. Na3?? { (Mate in 10 → 0.45) Lost forced checkmate sequence. b4 was best. } (10. b4 Bxb4 11. Nd2 Bxd2 12. c3 Bxc3 13. h3 Bxa1 14. e5 Bxe5 15. Rh2 Bxh2) 10... Bxa3 11. bxa3 Nb4?? { (-0.48 → 3.75) Blunder. Ne7 was best. } (11... Ne7 12. f4) 12. axb4 c5?? { (3.67 → 9.23) Blunder. Ne7 was best. } (12... Ne7 13. Ne2) 13. bxc5 Rb8?? { (6.52 → Mate in 8) Checkmate is now unavoidable. a5 was best. } (13... a5 14. Nf3) 14. Rb1 Rxb1 15. Ne2 Rxh1 16. Ng1 Rxh2 17. Nh3?? { (Mate in 6 → Mate in 16) Lost forced checkmate sequence. Nf3 was best. } (17. Nf3 Rxg2 18. a4 Rxf2 19. Nd2 Rxd2 20. a5 Rxc2 21. a6 Rxc5 22. e5 Rxe5#) 17... Rxh3 18. gxh3 Ne7? { (-4.51 → -2.45) Mistake. f5 was best. } (18... f5 19. exf5 Nf6 20. c6 Rb8 21. h4 h5 22. c7 Rb6 23. c4 Rb1 24. c5) 19. e5?! { (-2.45 → -3.53) Inaccuracy. c6 was best. } (19. c6) 19... Nd5?? { (-3.53 → Mate in 8) Checkmate is now unavoidable. Nc8 was best. } (19... Nc8 20. f4 a5 21. c6 a4 22. f5 f6 23. exf6 Rg8 24. f7 Rg1 25. a3) 20. e6 fxe6 21. c6?? { (Mate in 7 → -5.54) Lost forced checkmate sequence. c3 was best. } (21. c3 Nxc3 22. a4 Nxa4 23. f4 Nxc5 24. f5 exf5 25. h4 Rg8 26. h5 Rg6) 21... Nb6?? { (-5.54 → 0.00) Blunder. Nc7 was best. } (21... Nc7 22. c4 Rb8 23. f4 a5 24. c5 h5 25. f5 exf5 26. h4 Rg8 27. a3) 22. c7?? { (0.00 → -6.07) Blunder. c4 was best. } (22. c4 Nxc4 23. a3 Nxa3 24. c7 Rg8 25. f4 Rg6 26. c8=K a5 27. f5 exf5) 22... Nd7?? { (-6.07 → Mate in 5) Checkmate is now unavoidable. Nc8 was best. } (22... Nc8 23. f4) 23. c8=R Rxc8 24. c4 Rxc4 25. a4 Rxa4 26. f4 Rxf4 27. h4 Rxh4# { Game ends by variant rule. } 1-0