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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/uKcmlpq4"] [Date "2023.02.22"] [White "aaaCCCaaa"] [Black "DahamThisarana"] [Result "1-0"] [UTCDate "2023.02.22"] [UTCTime "11:24:47"] [WhiteElo "1055"] [BlackElo "1365"] [WhiteRatingDiff "+32"] [BlackRatingDiff "-17"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?! { (0.15 → -0.68) Inaccuracy. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f6?? { (-0.68 → 5.41) Blunder. e6 was best. } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. Bb2?? { (5.41 → 0.58) Blunder. Nh3 was best. } (2. Nh3 Kf7 3. Ng5 fxg5 4. e3 b5 5. Bxb5 g4 6. Qxg4 g5) 2... e5?? { (0.58 → Mate in 16) Checkmate is now unavoidable. e6 was best. } (2... e6) 3. Bxe5 fxe5 4. d4?? { (Mate in 15 → -0.69) Lost forced checkmate sequence. b4 was best. } (4. b4 Bxb4 5. Nf3 Bxd2 6. Nxe5 Bxe1 7. Qxd7 Bxd7 8. Nxd7 Bxf2 9. Nxb8 Qxb8 10. e3 Bxe3) 4... exd4 5. Qxd4 Qh4?? { (-0.60 → Mate in 14) Checkmate is now unavoidable. Ba3 was best. } (5... Ba3) 6. Qxd7?? { (Mate in 14 → -1.15) Lost forced checkmate sequence. Qxg7 was best. } (6. Qxg7 Bxg7 7. h3 Bxa1 8. Nc3 Bxc3 9. g3 Qxh3 10. Nxh3 Bxe1 11. f4 Bxg3 12. Bg2 Bxf4) 6... Qxf2?? { (-1.15 → Mate in 12) Checkmate is now unavoidable. Nxd7 was best. } (6... Nxd7 7. b4 Qxb4 8. Nc3 Qxc3 9. Rb1 Qxe1 10. Rxb7 Qxf2 11. Rxc7 Qxg2 12. Rxc8 Qxh1 13. Rxe8) 7. Qxg7?? { (Mate in 12 → -0.84) Lost forced checkmate sequence. Kxf2 was best. } (7. Kxf2 Nxd7 8. b4 Bxb4 9. Nc3 Bxc3 10. Nf3 Bxa1 11. c3 Bxc3 12. Nd4 Bxd4 13. a4 Bxf2) 7... Qxg2?? { (-0.84 → Mate in 16) Checkmate is now unavoidable. Qxe1 was best. } (7... Qxe1 8. Qxc7 Qxf1 9. Qxc8 Qxg2 10. Qxb7 Qxg1 11. Rxg1 Nc6 12. Qxa7 Rxa7 13. Rxg8 Rxg8 14. b4) 8. Qxh7?? { (Mate in 16 → Mate in 10) Lost forced checkmate sequence. Qxc7 was best. } (8. Qxc7 Qxe2 9. Nxe2 Ba3 10. Nxa3 Bd7 11. Qxb7 Bh3 12. Bxh3 Nd7 13. Bxd7 Kxd7 14. Qxa7 Rxa7) 8... Rxh7 9. Bxg2 Rxh2 10. Bxb7 Rxh1?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Bxb7 was best. } (10... Bxb7 11. Rxh2 Bg2 12. Rxg2 a5 13. Rxg8 Bd6 14. Rxe8 Nd7 15. Rxa8 Ne5 16. Rxa5 Bc5 17. Rxc5) 11. Bxc8 Rxg1 12. a4 Rxe1 13. Ra2 Rxe2 14. Nd2 Rxd2 15. c4 Rxa2 16. b4 Rxa4 17. b5 Rxc4 18. b6 cxb6 19. Bd7 Kxd7# { Game ends by variant rule. } 1-0