lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/uJFVCIG5"] [Date "2019.04.19"] [White "SebachesS777"] [Black "Verediman"] [Result "1-0"] [UTCDate "2019.04.19"] [UTCTime "17:51:37"] [WhiteElo "1500"] [BlackElo "1537"] [WhiteRatingDiff "+194"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3) 1... g5 2. Bxg5 Bh6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Bg7 was best. } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6 Rg8 9. Nxh7) 3. Bxh6?? { (Mate in 16 → 1.35) Lost forced checkmate sequence. Bxe7 was best. } (3. Bxe7 Qxe7 4. Qc1 Bxc1 5. Nh3 Bxb2 6. Nf4 Bxa1 7. Nc3 Bxc3 8. g4 Qxe2 9. Nxe2 Bxe1) 3... Nxh6 4. g4 Nxg4 5. Nf3?? { (1.66 → Mate in 14) Checkmate is now unavoidable. h4 was best. } (5. h4 Nxf2 6. Kxf2 Kf8 7. Qc1 Kg7 8. Qe3 Kh6 9. Qxa7 Rxa7 10. Nh3 Rxa2 11. Rxa2 Kg5) 5... Nxf2 6. Kxf2 e5 7. Nxe5 f6?? { (Mate in 12 → 2.36) Lost forced checkmate sequence. Qf6 was best. } (7... Qf6 8. Nxd7 Qxb2 9. Nxb8 Qxa2 10. Rxa2 Rxb8 11. Rxa7 Bh3 12. Rxb7 Rxb7 13. Bxh3 Rxb1 14. Qxb1) 8. Nxd7 Kxd7?! { (2.23 → 3.25) Inaccuracy. Nxd7 was best. } (8... Nxd7 9. Qc1 f5 10. Qg5 Qxg5 11. Bg2 Qxg2 12. Kxg2 Kf7 13. Rg1 b6 14. h3 Kg7 15. Nd2) 9. Nd2?? { (3.25 → 1.23) Blunder. Qc1 was best. } (9. Qc1) 9... h6?? { (1.23 → 3.75) Blunder. Rg8 was best. } (9... Rg8 10. Bg2 Rxg2 11. Kxg2 Kd6 12. Kf2 Nd7 13. h4 Ke6 14. h5 Qe7 15. b4 Qxb4 16. c3) 10. h4?? { (3.75 → 1.11) Blunder. c4 was best. } (10. c4 c6) 10... f5?? { (1.11 → Mate in 12) Checkmate is now unavoidable. Kd6 was best. } (10... Kd6 11. Bh3) 11. Rg1 Qxh4 12. Rg4?? { (Mate in 11 → 0.17) Lost forced checkmate sequence. Rg6 was best. } (12. Rg6 Qxf2 13. Rxh6 Rxh6 14. Bh3 Rxh3 15. Qh1 Qxe2 16. Qxb7 Qxd2 17. Qxc7 Qxc2 18. Qxb8 Rxb8) 12... Qxf2?? { (0.17 → Mate in 10) Checkmate is now unavoidable. fxg4 was best. } (12... fxg4 13. Kg1 Qe1 14. Qxe1 g3 15. Qxg3 Rh7 16. Qxc7 Kxc7 17. Bh3 Bxh3 18. Nf3 Bg2 19. Kxg2) 13. Nc4?? { (Mate in 10 → -5.72) Lost forced checkmate sequence. Rg5 was best. } (13. Rg5 hxg5 14. Bh3 Rxh3 15. Qb1 Qxe2 16. d4 Qxd2 17. Qh1 Rxh1 18. Rxh1 Qxc2 19. Re1 Qxb2) 13... Qxe2 14. Bxe2?? { (-4.64 → Mate in 8) Checkmate is now unavoidable. Qxe2 was best. } (14. Qxe2) 14... fxg4 15. Bxg4 Ke6?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Ke8 was best. } (15... Ke8 16. Bxc8 Rg8 17. Bxb7 Ke7 18. Bxa8 Rg4 19. Qxg4 Ke6 20. Qxe6 c5 21. Qxh6 Na6 22. Qxa6#) 16. Bxe6 Bxe6 17. d4 Bxc4 18. Rb1 Bxa2 19. c3?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. Qg4 was best. } (19. Qg4 Bxb1 20. d5 Bxc2 21. d6 cxd6 22. b3 Bxb3 23. Qc4 Bxc4#) 19... Bxb1 20. Qxb1 c5 21. dxc5 b5?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. Rh7 was best. } (21... Rh7 22. Qxh7 h5 23. Qxh5 a5 24. b4 axb4 25. cxb4 Na6 26. Qh8 Nxb4 27. Qxa8 Nc6 28. Qxb7) 22. cxb6 axb6 23. Qa2 Rxa2 24. c4 Rxb2 25. c5 bxc5# { Game ends by variant rule. } 1-0