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[Event "Rated Antichess game"] [Site "https://lichess.org/u0UJGqcW"] [Date "2020.05.08"] [White "AshwinGoyal"] [Black "Robsontomcj"] [Result "1-0"] [UTCDate "2020.05.08"] [UTCTime "07:45:11"] [WhiteElo "1247"] [BlackElo "1522"] [WhiteRatingDiff "+56"] [BlackRatingDiff "-40"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 e6) 1... d5?? { (Mate in 16 → 0.04) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Bxd2 Nxf2 6. Kxf2 Nc6 7. Bxf7 Na5 8. Bxa5) 2. exd5 Qxd5 3. Bc4 Qxd2 4. Bxf7 Qxc2?? { (-0.97 → 1.88) Blunder. Kxf7 was best. } (4... Kxf7) 5. Bxg8 Qxb2?? { (2.55 → Mate in 12) Checkmate is now unavoidable. Rxg8 was best. } (5... Rxg8 6. Qxc2 b6 7. Qxh7 Bf5 8. Qxg7 Bxg7 9. Nd2 Bxb2 10. Bxb2 Rxg2 11. Bf6 exf6 12. h3) 6. Bxh7?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Bxb2 was best. } (6. Bxb2 Rxg8 7. Bxg7 Rxg7 8. h3 Rxg2 9. Qa4 Rxg1 10. Rxg1 Bxh3 11. Qxa7 Rxa7 12. Na3 Rxa3) 6... Qxf2?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Rxh7 was best. } (6... Rxh7 7. Bxb2 Rxh2 8. Bxg7 Rxh1 9. Bxf8 Rxg1 10. Bxe7 Rxe1 11. Qxe1 Kxe7 12. Qxe7 Bg4 13. Qxc7) 7. Kxf2 Rxh7 8. Qd8 Rxh2 9. Rxh2 Kxd8 10. Rh6 gxh6 11. Bxh6 Bxh6 12. Nd2 Bxd2 13. Rc1 Bxc1 14. g4 Bxg4 15. Nf3?? { (Mate in 3 → -1.69) Lost forced checkmate sequence. Nh3 was best. } (15. Nh3 Bxh3 16. a3 Bxa3 17. Kf1 Bxf1#) 15... Bxf3 16. Kxf3 Bf4?! { (-1.63 → -0.69) Inaccuracy. Be3 was best. } (16... Be3 17. Kxe3 Kd7 18. Kd3 Ke6 19. Kc3 Nd7 20. a4 Rg8 21. a5 Nb8 22. Kd2 b6 23. axb6) 17. Kxf4 e5?! { (-0.89 → -0.06) Inaccuracy. c5 was best. } (17... c5 18. a4 a5 19. Kg5 b5 20. axb5 e5 21. b6 a4 22. b7 Ke7 23. bxa8=K e4 24. Kxb8) 18. Kxe5 c5 19. Kd4?? { (-0.16 → Mate in 14) Checkmate is now unavoidable. a4 was best. } (19. a4 c4 20. a5 a6 21. Kd5 Kd7 22. Kxc4 b6 23. axb6 Kd6 24. Kb5 axb5 25. b7 Ke5) 19... cxd4 20. a4 b5?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. a6 was best. } (20... a6 21. a5 b6 22. axb6 Kd7 23. b7 Kc6 24. bxa8=K d3 25. Kxb8 Kb7 26. Kxb7 d2 27. Kxa6) 21. axb5 Nc6 22. bxc6 Kd7?? { (-0.08 → Mate in 3) Checkmate is now unavoidable. Ke7 was best. } (22... Ke7 23. c7 Rb8 24. cxb8=K a5 25. Kc7 Kd8 26. Kxd8 a4 27. Ke7 a3 28. Ke6 a2 29. Kf6) 23. cxd7 Re8 24. dxe8=Q a5 25. Qe3 dxe3# { Game ends by variant rule. } 1-0