- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/treMUK0y"] [Date "2025.10.18"] [White "dontpass"] [Black "Ranveer_Mohite"] [Result "0-1"] [GameId "treMUK0y"] [UTCDate "2025.10.18"] [UTCTime "07:27:55"] [WhiteElo "2349"] [BlackElo "2303"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+23"] [BlackTitle "CM"] [Variant "Standard"] [TimeControl "60+0"] [ECO "A00"] [Opening "Hungarian Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.08] } { A00 Hungarian Opening } 1... d5 { [%eval 0.15] } 2. Bg2 { [%eval -0.12] } 2... g6 { [%eval 0.23] } 3. c4 { [%eval 0.12] } 3... dxc4 { [%eval 0.24] } 4. Qa4+ { [%eval -0.04] } 4... c6 { [%eval 0.03] } 5. Qxc4 { [%eval 0.0] } 5... Bg7 { [%eval -0.01] } 6. e3 { [%eval -0.21] } 6... Nf6 { [%eval -0.2] } 7. d4 { [%eval -0.17] } 7... O-O { [%eval -0.06] } 8. Ne2 { [%eval -0.06] } 8... Nbd7 { [%eval -0.1] } 9. O-O { [%eval -0.13] } 9... e5 { [%eval -0.15] } 10. Rd1 { [%eval -0.27] } 10... exd4 { [%eval -0.21] } 11. Nxd4 { [%eval -0.17] } 11... Qe7 { [%eval -0.05] } 12. b3 { [%eval -0.17] } 12... Ne5 { [%eval -0.01] } 13. Qc3?? { (-0.01 → -2.23) Blunder. Qf1 was best. } { [%eval -2.23] } (13. Qf1) 13... Bg4?? { (-2.23 → -0.15) Blunder. c5 was best. } { [%eval -0.15] } (13... c5 14. Ba3 cxd4 15. Qxc8 Qxa3 16. Qxa8 Qb2 17. Qxa7 Qxa1 18. Qxd4 Qxd4 19. Rxd4) 14. f3?? { (-0.15 → -4.24) Blunder. Ba3 was best. } { [%eval -4.24] } (14. Ba3 Qd7) 14... Nd5 { [%eval -4.18] } 15. Qe1 { [%eval -4.12] } 15... c5?? { (-4.12 → -0.84) Blunder. Nxf3+ was best. } { [%eval -0.84] } (15... Nxf3+ 16. Bxf3 Bxf3 17. Nxf3 Bxa1 18. e4 Qc5+ 19. Kh1 Rfe8 20. Ba3 Qb6 21. Rc1) 16. fxg4 { [%eval -0.76] } 16... cxd4 { [%eval -0.24] } 17. e4?? { (-0.24 → -3.79) Blunder. exd4 was best. } { [%eval -3.79] } (17. exd4 Nxg4) 17... Ne3 { [%eval -3.55] } 18. Bxe3 { [%eval -4.12] } 18... dxe3 { [%eval -3.96] } 19. Nc3 { [%eval -3.71] } 19... Nxg4?! { (-3.71 → -2.69) Inaccuracy. e2 was best. } { [%eval -2.69] } (19... e2 20. Rd5 Nxg4 21. Rb1 Qf6 22. h3 Qb6+ 23. Kh1 Bxc3 24. Qxc3 Ne3 25. Rd3) 20. Nd5?! { (-2.69 → -3.70) Inaccuracy. Rac1 was best. } { [%eval -3.7] } (20. Rac1 Nf2 21. Rd5 Bh6 22. Qe2 Rac8 23. e5 Qe6 24. Bf3 Rc6 25. Rd6 Rxd6) 20... Qc5?? { (-3.70 → -0.65) Blunder. Qg5 was best. } { [%eval -0.65] } (20... Qg5 21. Qe2 Bxa1 22. Rxa1 Ne5 23. Qb2 Rad8 24. Qe2 h5 25. Re1) 21. Rac1 { [%eval -0.68] } 21... Qa3 { [%eval -0.7] } 22. Qe2 { [%eval -0.75] } 22... Ne5 { [%eval -0.7] } 23. Qxe3 { [%eval -1.18] } 23... Rac8 { [%eval -0.77] } 24. Rxc8 { [%eval -0.86] } 24... Rxc8 { [%eval -0.95] } 25. Qe2 { [%eval -1.24] } 25... h5 { [%eval -1.28] } 26. h3 { [%eval -1.8] } 26... a6?! { (-1.80 → -1.20) Inaccuracy. Rc1 was best. } { [%eval -1.2] } (26... Rc1) 27. Rd2? { (-1.20 → -2.68) Mistake. Qd2 was best. } { [%eval -2.68] } (27. Qd2) 27... Rc1+ { [%eval -2.69] } 28. Kh2 { [%eval -2.93] } 28... Qc5? { (-2.93 → -1.42) Mistake. h4 was best. } { [%eval -1.42] } (28... h4 29. Qe3 Nc6 30. Bf3 Qd6 31. Bd1 Be5 32. Qh6 Bxg3+ 33. Kg2 Qe5 34. a4) 29. Nf4?? { (-1.42 → Mate in 1) Checkmate is now unavoidable. Qf2 was best. } { [%eval #-1] } (29. Qf2 Qxf2 30. Rxf2 Bf8 31. Re2 Bc5 32. h4 Kh8 33. Kh3 b6 34. Rd2 Kg7) 29... Qg1# { Black wins by checkmate. } 0-1