FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/totn6I3y"]
[Date "2025.03.23"]
[White "gbgHGS"]
[Black "Ix_Balam"]
[Result "1-0"]
[GameId "totn6I3y"]
[UTCDate "2025.03.23"]
[UTCTime "00:19:03"]
[WhiteElo "1267"]
[BlackElo "1530"]
[WhiteRatingDiff "+15"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "120+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Qxd7?? { (1.53 → 4.22) Blunder. Nxd7 was best. } { [%eval 4.22] } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3) 4. Qe2 { [%eval 5.02] } 4... Qxd2 { [%eval 3.35] } 5. Qxa6?? { (3.35 → -0.75) Blunder. Bxd2 was best. } { [%eval -0.75] } (5. Bxd2 Bxe2 6. Nxe2 Kd7 7. Na3 a5 8. Bxa5 Rxa5 9. Nb5 Rxa2) 5... Nxa6? { (-0.75 → 0.87) Mistake. Qxe1 was best. } { [%eval 0.87] } (5... Qxe1 6. Qxa7 Qxf2 7. Qxb8 Rxb8 8. b3 Qxg2 9. c4 Rxb3 10. axb3) 6. Bxd2?? { (0.87 → Mate in 12) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-12] } (6. Nxd2 Rd8 7. c4 Rxd2 8. Kxd2 Nb8 9. Ne2 g6 10. Ng3 g5) 6... Nb4 { [%eval #-12] } 7. Bxb4 { [%eval #-11] } 7... c5?? { (Mate in 11 → 3.40) Lost forced checkmate sequence. Rb8 was best. } { [%eval 3.4] } (7... Rb8 8. Bxe7 Rxb2 9. Bxf8 Rxc2 10. Bxg7 Rxf2 11. Kxf2 h5 12. Bxh8 Nf6 13. Bxf6) 8. Bxc5 { [%eval 3.14] } 8... e6?? { (3.14 → Mate in 12) Checkmate is now unavoidable. Rd8 was best. } { [%eval #12] } (8... Rd8 9. Bxe7) 9. Bxf8?? { (Mate in 12 → 3.15) Lost forced checkmate sequence. Bxa7 was best. } { [%eval 3.15] } (9. Bxa7 Rxa7 10. b4 Bxb4 11. h3 Bxe1 12. Nc3 Rxa2 13. Nxa2 Bxf2 14. Ne2 Bxe3) 9... Kxf8 { [%eval 3.32] } 10. Nh3?? { (3.32 → Mate in 9) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-9] } (10. Nc3 Ke7) 10... g5 { [%eval #-9] } 11. Nxg5 { [%eval #-8] } 11... h6?? { (Mate in 8 → Mate in 13) Lost forced checkmate sequence. Rb8 was best. } { [%eval #13] } (11... Rb8 12. Nxe6 Rxb2 13. Nxf8 Rxa2 14. Rxa2 Ne7 15. Nxh7 Rxh7 16. Rxa7 Rxh2 17. Rxe7) 12. Nxf7?? { (Mate in 13 → 3.85) Lost forced checkmate sequence. Nxe6 was best. } { [%eval 3.85] } (12. Nxe6 fxe6 13. g4 a5 14. g5 hxg5 15. Rf1 Rxh2 16. f3 Rxc2 17. Na3 Rxb2) 12... Kxf7 { [%eval 2.04] } 13. h3?! { (2.04 → 1.11) Inaccuracy. Nc3 was best. } { [%eval 1.11] } (13. Nc3 Rh7 14. Kd2 Ne7 15. Na4 Re8 16. g3 Kf6 17. Nc3 Kg6 18. b3 Rhh8) 13... h5?? { (1.11 → Mate in 10) Checkmate is now unavoidable. Ne7 was best. } { [%eval #10] } (13... Ne7 14. Na3 Rh7 15. Kd2 Re8 16. Rhf1 Kf6 17. Rfd1 Kf7 18. b3 Kf6 19. Nb1) 14. f3 { [%eval #12] } 14... e5 { [%eval #10] } 15. f4? { (Mate in 10 → 7.16) Lost forced checkmate sequence. g4 was best. } { [%eval 7.16] } (15. g4 hxg4 16. hxg4 Rxh1 17. g5 Rxe1 18. Nc3 Rxe3 19. Nb5 Rxf3 20. Nxa7 Rxa7) 15... exf4 { [%eval 4.66] } 16. exf4 { [%eval 2.75] } 16... Kg7?? { (2.75 → Mate in 9) Checkmate is now unavoidable. Nf6 was best. } { [%eval #9] } (16... Nf6 17. h4) 17. h4 { [%eval #12] } 17... Kh6 { [%eval #10] } 18. g4 { [%eval #10] } 18... hxg4 { [%eval #9] } 19. h5 { [%eval #9] } 19... Kxh5 { [%eval #8] } 20. Rxh5 { [%eval #8] } 20... Rxh5 { [%eval #7] } 21. Ke2?? { (Mate in 7 → 2.08) Lost forced checkmate sequence. f5 was best. } { [%eval 2.08] } (21. f5 Rxf5 22. Kf1 Rxf1 23. Nd2 Rxa1 24. b4 Rxa2 25. b5 Rxc2 26. b6 axb6) 21... Rf5?? { (2.08 → Mate in 6) Checkmate is now unavoidable. Re5 was best. } { [%eval #6] } (21... Re5 22. fxe5) 22. Kf3?? { (Mate in 6 → -3.00) Lost forced checkmate sequence. Nd2 was best. } { [%eval -3.0] } (22. Nd2 Rxf4 23. Kf2 Rxf2 24. a4 Rxd2 25. a5 Rxc2 26. a6 Rxb2 27. Ra2 Rxa2#) 22... gxf3?? { (-3.00 → Mate in 6) Checkmate is now unavoidable. Rxf4 was best. } { [%eval #6] } (22... Rxf4 23. Kxg4 Rxg4 24. c4 Rxc4 25. b3 Ra4 26. bxa4 Nf6 27. a5 Rf8 28. Na3) 23. c3?? { (Mate in 6 → -1.39) Lost forced checkmate sequence. Na3 was best. } { [%eval -1.39] } (23. Na3 Rxf4 24. Nc4 Rxc4 25. Rb1 Rxc2 26. Ra1 Rxb2 27. Re1 Rxa2 28. Ra1 Rxa1#) 23... Rxf4 { [%eval -1.69] } 24. c4?? { (-1.69 → Mate in 20) Checkmate is now unavoidable. b4 was best. } { [%eval #-20] } (24. b4 Rxb4) 24... Rxc4 { [%eval #-19] } 25. b4 { [%eval #-18] } 25... Rxb4 { [%eval #-18] } 26. Nc3 { [%eval #-5] } 26... Rb1?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Rb3 was best. } { [%eval 0.0] } (26... Rb3 27. axb3 Rd8 28. Rxa7 Ne7 29. Rxe7 Rd1 30. Nxd1 f2 31. Nxf2#) 27. Nxb1?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Rxb1 was best. } { [%eval #-10] } (27. Rxb1 Rf8 28. Rb3 f2 29. Ne4 Rb8 30. Nxf2 Rxb3 31. axb3 Nh6 32. Nd3 Nf7) 27... Rb8?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Re8 was best. } { [%eval #6] } (27... Re8 28. Nc3 Re1 29. Rxe1 Ne7 30. Rxe7 f2 31. Rxa7 f1=R 32. Rf7 Rxf7 33. a3) 28. a3 { [%eval #11] } 28... Rxb1 { [%eval #10] } 29. Rxb1 { [%eval #10] } 29... a5 { [%eval #4] } 30. a4 { [%eval #4] } 30... f2 { [%eval #1] } 31. Re1 { [%eval #1] } 31... fxe1=Q# { Game ends by variant rule. } 1-0
