Lichess Beta Testers
A team for testing new things on Lichess. Want to see the new stuff before everybody else and help test it? This is the place!
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| BETA Testers Arena3+0 • Blitz • Rated • 2h | Inner team | 606 |
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@thibault In my opinion, an interesting metric would be "Endgame Grinding": the % of drawn endgames won. A simple way of estimating this would be to look at the first "endgame" position of a game, che…
@kvltvr_wvltvr said: > 1.) What is the real difference between Speed and Clock Time Usage? Was wondering that too are they mutually exclusive? I've got a perfect score for one and the lowest for the o…
1.) What is the real difference between Speed and Clock Time Usage? 2.) A Save feature or a smaller report is definitely needed to track the differences in the reports each time they are run. 3.) I am…
@thibault said: > Indeed there is room for data bias. Partially countered by the 100 random analysis, but still. Not sure we can avoid it. Data bias cannot be eliminated, but it can be minimized. One …
If our tutor report is already completed, why would we need to press the button again? A download feature would be helpful to save the results so we wouldn’t have to repeat the process. Suggestions fo…
Love the feature. I like how things are broken down. One thing that for me is a bit confusing is the relationship between the % and the level of strength on the items. i.e. Tactical awareness: you are…
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