FEN
[Event "Bullet Antichess Arena"]
[Site "https://lichess.org/tcmB5bJE"]
[Date "2025.03.29"]
[White "Sooryachess"]
[Black "ChangeOpening"]
[Result "1-0"]
[GameId "tcmB5bJE"]
[UTCDate "2025.03.29"]
[UTCTime "08:22:06"]
[WhiteElo "1680"]
[BlackElo "2222"]
[WhiteRatingDiff "+20"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... c5? { (2.49 → 4.24) Mistake. b5 was best. } { [%eval 4.24] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. b4 { [%eval 3.93] } 2... cxb4 { [%eval 0.24] } 3. a4?! { (0.24 → -0.53) Inaccuracy. Ba6 was best. } { [%eval -0.53] } (3. Ba6 Nxa6 4. d3 b3 5. cxb3 Nc7 6. Ne2 b5 7. Rf1 Ne6) 3... bxa3 { [%eval -0.34] } 4. Rxa3?? { (-0.34 → Mate in 16) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-16] } (4. Nxa3 a5 5. Qf3 b6 6. Qxf7 Kxf7 7. Nc4 Qc7 8. Rxa5 Rxa5) 4... b5 { [%eval #-16] } 5. Rxa7 { [%eval #-14] } 5... Rxa7 { [%eval #-14] } 6. Bxb5 { [%eval #-13] } 6... Ra3?? { (Mate in 13 → 0.32) Lost forced checkmate sequence. Qb6 was best. } { [%eval 0.32] } (6... Qb6 7. Bxd7 Qxb1 8. Bxe8 Qxc2 9. Qxc2 Bb7 10. Bxf7 Bxg2 11. Bxg8 Bxh1 12. Qxh7) 7. Bxa3?? { (0.32 → Mate in 12) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #-12] } (7. Bxd7) 7... e6?? { (Mate in 12 → 0.92) Lost forced checkmate sequence. Qb6 was best. } { [%eval 0.92] } (7... Qb6 8. Bxe7 Bxe7 9. Bxd7 Qxb1 10. Bxc8 Qxd1 11. Kxd1 f5 12. Bxf5 Bd6 13. Bxh7) 8. Bxd7?! { (0.92 → -0.01) Inaccuracy. Bxf8 was best. } { [%eval -0.01] } (8. Bxf8 Kxf8 9. Bxd7 Bxd7 10. Nc3 Qh4 11. Na4 Qxh2 12. Rxh2 Bxa4 13. Rxh7 Bxc2) 8... Qxd7? { (-0.01 → 1.56) Mistake. Bxa3 was best. } { [%eval 1.56] } (8... Bxa3 9. Nxa3) 9. Bxf8 { [%eval 1.9] } 9... Kxf8 { [%eval 1.75] } 10. Qg4 { [%eval 1.5] } 10... Qxd2 { [%eval 1.53] } 11. Qxg7? { (1.53 → -0.01) Mistake. Kxd2 was best. } { [%eval -0.01] } (11. Kxd2 Bd7) 11... Qxe1 { [%eval 0.53] } 12. Qxf7?? { (0.53 → -2.71) Blunder. Qxf8 was best. } { [%eval -2.71] } (12. Qxf8) 12... Qxb1? { (-2.71 → -0.91) Mistake. Qxf2 was best. } { [%eval -0.91] } (12... Qxf2 13. Qxf8 Qxg2 14. Qxg8 Rxg8 15. c4 Qxh2 16. Rxh2 Rxg1 17. Rxh7 Rxb1 18. Rh1) 13. Qxh7? { (-0.91 → -2.38) Mistake. Qxf8 was best. } { [%eval -2.38] } (13. Qxf8 Qxc2) 13... Qxc2 { [%eval -1.5] } 14. Qxg8?? { (-1.50 → Mate in 6) Checkmate is now unavoidable. Qxh8 was best. } { [%eval #-6] } (14. Qxh8 Qxf2 15. Qxg8 Qxg1 16. Rxg1 Kxg8 17. e4 Na6 18. h3 Nb4 19. g4 Na2) 14... Qxf2 { [%eval #-6] } 15. Qxf8 { [%eval #-5] } 15... Qxg2?? { (Mate in 5 → Mate in 13) Lost forced checkmate sequence. Qxe3 was best. } { [%eval #13] } (15... Qxe3 16. Qxh8 Qxg1 17. Rxg1 Nc6 18. Qxc8 Ne5 19. Qxe6 Nc6 20. Qxc6#) 16. Qxc8?? { (Mate in 13 → Mate in 8) Lost forced checkmate sequence. Qxh8 was best. } { [%eval #-8] } (16. Qxh8 Qxh1 17. Qxc8 Qxg1 18. Qxe6 Qxe3 19. Qxe3 Na6 20. Qc5 Nxc5 21. h4 Na6) 16... Qxh1?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. Qxg1 was best. } { [%eval #4] } (16... Qxg1 17. Qxe6 Qxh2 18. Rxh2 Rxh2 19. Qc6 Nxc6 20. e4 Ne7 21. e5 Rd2 22. e6) 17. Qxe6 { [%eval #4] } 17... Qxg1 { [%eval #3] } 18. Qc4 { [%eval #3] } 18... Qxh2 { [%eval #2] } 19. Qc2 { [%eval #2] } 19... Qxc2 { [%eval #1] } 20. e4 { [%eval #1] } 20... Qxe4# { Game ends by variant rule. } 1-0

