lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Atomic game"] [Site "https://lichess.org/tZLlW2EE"] [Date "2016.02.02"] [White "EquilibrioContinente"] [Black "ChezZuxX"] [Result "1/2-1/2"] [UTCDate "2016.02.02"] [UTCTime "18:21:06"] [WhiteElo "2153"] [BlackElo "2345"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-6"] [Variant "Atomic"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Ke2?? { (1.19 → Mate in 3) Checkmate is now unavoidable. Nh3 was best. } (2. Nh3 h6 3. Nf4 Nc6 4. c3 Ne5 5. Nxe6 Qf6 6. Qf3 Qf4 7. Qxf4 d5 8. d4 Be6) 2... Ke7?? { (Mate in 3 → 3.16) Lost forced checkmate sequence. Qh4 was best. } (2... Qh4 3. g3 Qg4+ 4. Kd3 Qc4#) 3. Kd3?? { (3.16 → -8.80) Blunder. Nf3 was best. } (3. Nf3 f6 4. Nd4 Ke8 5. Nb5 Na6 6. Nxa7 Nh6 7. h3 d5 8. Ke1 Nf5 9. g3 d4) 3... Kd6?? { (-8.80 → 32.04) Blunder. Ke8 was best. } (3... Ke8 4. Qh5 g6 5. Qb5 c6 6. Ke2 cxb5 7. Nf3 f6 8. Ke1 d5 9. d4 Nc6 10. c3) 4. Ke4?? { (32.04 → -40.60) Blunder. Qg4 was best. } (4. Qg4) 4... Ke5?? { (-40.60 → 12.65) Blunder. Nf6+ was best. } (4... Nf6+) 5. Kd5?? { (12.65 → -26.14) Blunder. Qg4 was best. } (5. Qg4 f5) 5... Kd4?? { (-26.14 → 1.25) Blunder. Kf6+ was best. } (5... Kf6+) 6. Ke4?? { (1.25 → -7.13) Blunder. Qg4 was best. } (6. Qg4 Qg5 7. Kc5 Qf4 8. Qf5 Qxf5 9. Kb5+ Kc5 10. d4 Nf6 11. Nf3 Ne4 12. Ne5 Kb4) 6... Kd5?? { (-7.13 → -1.39) Blunder. Qg5 was best. } (6... Qg5 7. Qg4 Kc5 8. Qxg5 Nf6+ 9. Kd4 Nc6 10. Nf3 Ne4 11. Ng5 Nc3 12. Kc4 Nxb1 13. Ne4) 7. Kd3?? { (-1.39 → -8.68) Blunder. Qg4 was best. } (7. Qg4) 7... Ke5?? { (-8.68 → 17.99) Blunder. Qg5 was best. } (7... Qg5 8. f4 Bb4 9. Kd4 Qf5 10. Qh5 Kc6 11. Bb5+ Kb6 12. Qxf5 d5 13. Ba6 Ka5 14. a3) 8. Kd4?? { (17.99 → 1.62) Blunder. f4+ was best. } (8. f4+) 8... Ke4?? { (1.62 → 7.04) Blunder. Nf6 was best. } (8... Nf6 9. Nf3) 9. f3?? { (7.04 → -5.06) Blunder. Qg4 was best. } (9. Qg4 Qg5) 9... d6?? { (-5.06 → 23.62) Blunder. Bb4 was best. } (9... Bb4 10. Qe1) 10. d3?? { (23.62 → -0.21) Blunder. Kc3+ was best. } (10. Kc3+ Kd4) 10... e5?? { (-0.21 → 43.35) Blunder. d5 was best. } (10... d5) 11. c3?? { (43.35 → Mate in 4) Checkmate is now unavoidable. Kc3+ was best. } (11. Kc3+ Kd4) 11... d5 12. b3 c5 13. a3 b5 14. g3 a5?! { (Mate in 3 → -22.73) Lost forced checkmate sequence. Kf5+ was best. } (14... Kf5+ 15. Ke4 d4 16. h3 dxe3#) 15. h3?! { (-22.73 → Mate in 3) Checkmate is now unavoidable. g4 was best. } (15. g4 Nf6) 15... f5?? { (Mate in 3 → 60.41) Lost forced checkmate sequence. Kf5+ was best. } (15... Kf5+ 16. Ke4 d4 17. f4 dxe3#) 16. Ne2 g5 17. Nf4?! { (41.69 → 6.85) Inaccuracy. h4 was best. } (17. h4) 17... h5?! { (6.85 → 16.93) Inaccuracy. c4 was best. } (17... c4) 18. Nd2?? { (16.93 → -9.58) Blunder. h4 was best. } (18. h4) 18... Rh6?? { (-9.58 → 8.29) Blunder. Qc7 was best. } (18... Qc7 19. Ng6) 19. Nc4?? { (8.29 → Mate in 1) Checkmate is now unavoidable. h4 was best. } (19. h4) 19... Rha6?? { (Mate in 1 → 9.81) Lost forced checkmate sequence. dxc4# was best. } (19... dxc4#) 20. a4?? { (9.81 → Mate in 1) Checkmate is now unavoidable. Nd6 was best. } (20. Nd6) 20... R8a7?? { (Mate in 1 → 12.93) Lost forced checkmate sequence. dxc4# was best. } (20... dxc4#) 21. b4?? { (12.93 → Mate in 1) Checkmate is now unavoidable. Nb6 was best. } (21. Nb6) 21... Rh7?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. dxc4# was best. } (21... dxc4#) 22. g4?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Nd6 was best. } (22. Nd6 Rxd6 23. Ng6 Qc7 24. bxa5 c4 25. Bg2 h4 26. Rf1 hxg3 27. f4 g4 28. axb5 Ba6) 22... Ra8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (22... dxc4#) 23. h4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (23. gxf5#) 23... Rh8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (23... dxc4#) 24. Bh3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (24. gxf5#) 24... Ne7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (24... dxc4#) 25. Rg1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (25. gxf5#) 25... Nec6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (25... dxc4#) 26. Rg3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (26. gxf5#) 26... Nd7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (26... dxc4#) 27. Qb3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (27. gxf5#) 27... Nf6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (27... dxc4#) 28. Ra3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (28. gxf5#) 28... Ng8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (28... dxc4#) 29. Bd2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (29. gxf5#) 29... Nb8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (29... dxc4#) 30. Be1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (30. gxf5#) 30... Bd7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (30... dxc4#) 31. Bf2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (31. gxf5#) 31... Be7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (31... dxc4#) 32. Bg1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (32. gxf5#) 32... Be8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (32... dxc4#) 33. Bh2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (33. gxf5#) 33... Qc7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (33... dxc4#) 34. Bg1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (34. gxf5#) 34... Bd8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (34... dxc4#) 35. Bf2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (35. gxf5#) 35... Qb7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (35... dxc4#) 36. Be1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (36. gxf5#) 36... Bc7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (36... dxc4#) 37. Bd2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (37. gxf5#) 37... Bd6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (37... dxc4#) 38. Bc1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (38. gxf5#) 38... Bf8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (38... dxc4#) 39. Bd2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (39. gxf5#) 39... Bd7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (39... dxc4#) 40. Be1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (40. gxf5#) 40... Qc6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (40... dxc4#) 41. Bf2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (41. gxf5#) 41... Qb6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (41... dxc4#) 42. Bg1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (42. gxf5#) 42... Qa7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (42... dxc4#) 43. Bf2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (43. gxf5#) 43... Qb7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (43... dxc4#) 44. Be1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (44. gxf5#) 44... Na6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (44... dxc4#) 45. Bd2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (45. gxf5#) 45... Nc7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (45... dxc4#) 46. Be1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (46. gxf5#) 46... Nf6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (46... dxc4#) 47. Bd2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (47. gxf5#) 47... Be7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (47... dxc4#) 48. Bc1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (48. gxf5#) 48... Bf8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (48... dxc4#) 49. Bd2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (49. gxf5#) 49... Bg7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (49... dxc4#) 50. Bc1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (50. gxf5#) 50... Bh6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (50... dxc4#) 51. Bd2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (51. gxf5#) 51... Bc6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (51... dxc4#) 52. Bc1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (52. gxf5#) 52... Rhg8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (52... dxc4#) 53. Bd2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (53. gxf5#) 53... Rg6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (53... dxc4#) 54. Bc1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (54. gxf5#) 54... Ra7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (54... dxc4#) 55. Nd2?? { (Mate in 1 → Mate in 6) Lost forced checkmate sequence. gxf5# was best. } (55. gxf5#) 55... Ra6?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. fxg4 was best. } (55... fxg4 56. f4 bxa4 57. b5 Qxb5 58. Nb3 Kf3+ 59. Ke4 Kg2+ 60. Kf3 gxf4#) 56. c4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (56. gxf5#) 56... Qb6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (56... dxc4#) 57. Ne2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (57. gxf5#) 57... Nce8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (57... dxc4#) 58. f4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (58. gxf5#) 58... Nd6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. dxc4# was best. } (58... dxc4#) 59. Kc3+?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. gxf5# was best. } (59. gxf5#) 59... Kd4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. cxb4# was best. } (59... cxb4#) 60. e4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. bxc5# was best. } (60. bxc5#) 60... Rg7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. cxb4# was best. } (60... cxb4#) 61. Kb2+?! { (Mate in 1 → 33.36) Lost forced checkmate sequence. bxc5# was best. } (61. bxc5#) 61... Kc3 62. Ka1+ Kb2 63. d4?? { (16.58 → -1.08) Blunder. Qa2 was best. } (63. Qa2 bxa4) 63... Rf7?? { (-1.08 → 19.68) Blunder. bxa4 was best. } (63... bxa4 64. bxa5) 64. Nf1?? { (19.68 → -1.00) Blunder. Qc2 was best. } (64. Qc2 bxa4 65. Rg1 fxg4 66. dxc5 gxf4 67. Nb1 Ka2 68. Bb2 dxc4 69. bxa5 Rc7 70. Qb3 Be3) 64... Re7?? { (-1.00 → 18.19) Blunder. bxa4 was best. } (64... bxa4 65. bxa5 Nxg4 66. cxd5 Bf8 67. d5 gxh4 68. d6 Bxd6 69. exf5 exf4 70. Nd2 h4 71. Ng1) 65. Ne3?? { (18.19 → -1.97) Blunder. Qa2 was best. } (65. Qa2 Nxg4) 65... Re6?? { (-1.97 → 20.93) Blunder. bxa4 was best. } (65... bxa4 66. bxa5) 66. Ng1?? { (20.93 → 3.29) Blunder. Qc2 was best. } (66. Qc2 bxa4 67. Rg1 exd4 68. bxa5 dxe4 69. fxg5 fxg4 70. Bf4 Rg6 71. Rb1 Ka2 72. Qb2 Rg1) 66... Qb7?? { (3.29 → 11.93) Blunder. bxa4 was best. } (66... bxa4 67. bxa5 Nxg4 68. Nxd5 g4 69. d5 Bf8 70. Ne2 g3 71. d6 Bxd6 72. Nxg3 Kb3 73. Bd2) 67. Nf3?? { (11.93 → -14.50) Blunder. Qc2 was best. } (67. Qc2 axb4) 67... Qc7?? { (-14.50 → 8.02) Blunder. axb4 was best. } (67... axb4 68. Rg2 bxa4 69. Nd1 dxe4 70. dxc5 Nxg4 71. fxg5 Rg6 72. Rc2 Rg1 73. Ne3 f4 74. Nd5) 68. Bd2?? { (8.02 → -10.62) Blunder. Qc2 was best. } (68. Qc2 Nxg4 69. Ra2 Nxe4 70. axb5 Bg7 71. cxd5 exd4 72. b5 g4 73. b6 Qb7 74. Ra3 Ka2) 68... Qd7?? { (-10.62 → 6.69) Blunder. bxa4 was best. } (68... bxa4 69. Nxg5) 69. Bc3?? { (6.69 → -16.72) Blunder. Qc2 was best. } (69. Qc2 gxf4 70. gxh5 bxa4 71. b5 Qf7 72. cxd5 Nd5 73. b6 Ne3 74. d5 Ka2 75. Qb3 c4) 69... Qe7?? { (-16.72 → 0.88) Blunder. axb4 was best. } (69... axb4 70. Nxg5 fxg4 71. cxb5 Rg6 72. dxc5 exf4 73. a5 Rg1 74. a6 Kc3+ 75. Ka2 Qa4+ 76. Kb3) 70. Kb1?? { (0.88 → -14.28) Blunder. Qd1 was best. } (70. Qd1 Nxg4 71. Ra2 exd4 72. exd5 Ra8 73. hxg5 Qf6 74. cxb5 Rg8 75. Qc2 Rg1 76. b5 c4) 70... Qf7?? { (-14.28 → 1.08) Blunder. bxa4 was best. } (70... bxa4 71. Nxg5 axb4 72. Nxd5 fxg4 73. Kc2 Ra2 74. f5 Ka3+ 75. Kb3 Qf7 76. d5 Kb4 77. f6) 71. Kc1?? { (1.08 → -14.54) Blunder. Qc2 was best. } (71. Qc2) 71... Qg7?? { (-14.54 → 2.32) Blunder. axb4 was best. } (71... axb4) 72. Kd1+?? { (2.32 → -8.14) Blunder. Qc2 was best. } (72. Qc2 Nxg4) 72... Kc2?? { (-8.14 → 2.10) Blunder. axb4 was best. } (72... axb4) 73. Ke1+?! { (2.10 → 1.25) Inaccuracy. Qb2 was best. } (73. Qb2 Nxg4) 73... Kd1 74. Kf1+ Ke1 75. Kg1+? { (2.26 → 0.81) Mistake. Qd1 was best. } (75. Qd1 fxg4 76. Kg1+ Kf1 77. Ra2 gxf4 78. Rg2 Qg4 79. dxe5 bxc4 80. bxa5 Qxd1 81. exd5 Be3) 75... Kf1 76. Kh1+?? { (1.82 → 0.00) Blunder. Qd1 was best. } (76. Qd1 Nxg4) 76... Kg1 77. Kg2?? { (-0.66 → -15.58) Blunder. Qc2 was best. } (77. Qc2 Nxg4 78. Ra1 gxf4 79. Be1 Re8 80. axb5 Bd2 81. exf5 Nf5 82. dxe5 Bc3 83. Ra2 Re2) 77... Kf2?? { (-15.58 → 0.95) Blunder. axb4 was best. } (77... axb4) 78. Kf1?? { (0.95 → -15.83) Blunder. Qd1 was best. } (78. Qd1 cxb4) 78... Ke2?? { (-15.83 → 2.62) Blunder. cxb4 was best. } (78... cxb4 79. Rg2) 79. Ke1?? { (2.62 → -16.15) Blunder. Qd1 was best. } (79. Qd1 Nxg4) 79... Kd1?? { (-16.15 → 3.28) Blunder. axb4 was best. } (79... axb4) 80. Kd2?? { (3.28 → -15.85) Blunder. Kf1+ was best. } (80. Kf1+ Ke1) 80... Kc2?? { (-15.85 → 3.70) Blunder. axb4 was best. } (80... axb4 81. Nxg5 hxg4 82. cxd5 b4 83. Nc2 b3 84. a5 Ke2 85. Na3 Qg1 86. d5 Kf3 87. Ke2) 81. Kd3?? { (3.70 → Mate in 1) Checkmate is now unavoidable. Ke2+ was best. } (81. Ke2+ Kd1) 81... Kd2?! { (Mate in 1 → -14.50) Lost forced checkmate sequence. dxc4# was best. } (81... dxc4#) 82. Bg2?! { (-14.50 → Mate in 1) Checkmate is now unavoidable. Kc2 was best. } (82. Kc2 bxa4 83. Nxg5 axb4 84. gxh5 exf4 85. cxd5 Ra2 86. e5 Ke3+ 87. Kd3 Kf3 88. d5 Qg1) 82... Ke2?! { (Mate in 1 → -11.34) Lost forced checkmate sequence. dxc4# was best. } (82... dxc4#) 83. Bh3?! { (-11.34 → Mate in 1) Checkmate is now unavoidable. Kc2 was best. } (83. Kc2 axb4 84. Ng1+ Ke1 85. Nxd5 fxg4 86. cxb5 gxf4 87. Nh3 cxd4 88. a5 Qg4 89. a6 Qd1+) 83... Kd2?! { (Mate in 1 → -13.99) Lost forced checkmate sequence. dxc4# was best. } (83... dxc4#) 84. Bf1?! { (-13.99 → Mate in 1) Checkmate is now unavoidable. Kc2 was best. } (84. Kc2 axb4 85. Rg2 Ndxe4 86. cxb5 Re8 87. Kb1+ Kc3 88. Rc2+ Kb2 89. fxg5 fxg4 90. Rg2 Qb7) 84... Ke2?? { (Mate in 1 → 7.26) Lost forced checkmate sequence. dxc4# was best. } (84... dxc4#) 85. Bh3?? { (7.26 → Mate in 1) Checkmate is now unavoidable. Kc2+ was best. } (85. Kc2+ Kd1) 85... Kd2?! { (Mate in 1 → -15.24) Lost forced checkmate sequence. dxc4# was best. } { The game is a draw. } (85... dxc4#) 1/2-1/2