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[Event "Rated Antichess game"] [Site "https://lichess.org/tUfI7Zet"] [Date "2018.10.16"] [White "FalconPower"] [Black "TheBigNico"] [Result "0-1"] [UTCDate "2018.10.16"] [UTCTime "17:01:19"] [WhiteElo "1995"] [BlackElo "2190"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+5"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5 b6 7. Bxb6 Qxb6 8. Qxh8?? { (2.08 → -2.17) Blunder. Qxg8 was best. } (8. Qxg8 Qxf2) 8... Qxf2?? { (-2.17 → 0.77) Blunder. Qxb1 was best. } (8... Qxb1 9. Qxh7 Qxe1 10. Qxg8 Qxf1 11. Rxf1 a5 12. Qxf7 Kxf7 13. h4 e5 14. g4 Nc6 15. g5) 9. Qxg8?! { (0.77 → -0.15) Inaccuracy. Qxh7 was best. } (9. Qxh7 Qxe1) 9... Qxg2?? { (-0.15 → 2.47) Blunder. Qxg1 was best. } (9... Qxg1 10. Qxe8 Qxg2 11. Qxc8 Qxh2 12. Qxb8 Rxb8 13. Rxh2 Rxb1 14. Rxh7 Rxe1 15. Rxf7 Rxa1 16. Rxd7) 10. Qxe8 Qxg1?? { (1.94 → 5.18) Blunder. Qxc2 was best. } (10... Qxc2) 11. Qxc8?? { (5.18 → -0.22) Blunder. Rxg1 was best. } (11. Rxg1) 11... Qxf1?? { (-0.22 → 8.86) Blunder. Qxh2 was best. } (11... Qxh2 12. Qxb8 Rxb8 13. Rxh2 Rxb1 14. Rxh7 Rxa1 15. Rxf7 Rxe1 16. Rxd7 Rxf1 17. Rxa7 e5 18. Rd7) 12. Qxd7?? { (8.86 → 0.61) Blunder. Kxf1 was best. } (12. Kxf1 f5 13. Qxb8 Rxb8 14. Rg1 Rxb1 15. Rxb1 f4 16. Rg8 f3 17. Kf2 d5 18. Kxf3 e5) 12... Nxd7?? { (0.61 → 3.76) Blunder. Qxe1 was best. } (12... Qxe1) 13. Kxf1 Nf6 14. c4 Nh5 15. h3 Nf6 16. h4 h5 17. Kg2 Nh7 18. Kh2 f5 19. c5 f4 20. Kg3 fxg3 21. Rh2?? { (6.62 → -2.87) Blunder. Rd1 was best. } (21. Rd1 Rd8 22. Rxd8 e5 23. c6 Nf6 24. Rd7 Nxd7 25. cxd7 e4 26. a4 e3 27. a5 a6) 21... gxh2 22. a4?? { (-3.70 → Mate in 10) Checkmate is now unavoidable. Nc3 was best. } (22. Nc3 a5) 22... Rf8 23. c6 a5 24. c7 h1=B?? { (Mate in 7 → -0.89) Lost forced checkmate sequence. Rf5 was best. } (24... Rf5 25. c8=N Rb5 26. axb5 h1=B 27. Rxa5 Bc6 28. bxc6 e5 29. Rxe5 Nf8 30. Rxh5 Nd7 31. cxd7#) 25. c8=Q?? { (-0.89 → Mate in 6) Checkmate is now unavoidable. Ra3 was best. } (25. Ra3) 25... Rxc8 26. Nc3 Rxc3 27. Rxh1 Ng5 28. hxg5 Rg3 29. Rxh5 Rxg5 30. Rxg5 e5 31. Rxe5# { Game ends by variant rule. } 0-1