lichess.org
Donate
 
Computer analysisMove timesShare & export
FEN
[Event "Casual Antichess game"] [Site "https://lichess.org/tNlN2vp2"] [Date "2024.09.21"] [White "amelie_atabekyan"] [Black "lichess AI level 3"] [Result "1-0"] [UTCDate "2024.09.21"] [UTCTime "18:15:45"] [WhiteElo "912"] [BlackElo "?"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... b5 2. Bxb5 Nc6?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Nf6 was best. } (2... Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2 f5 7. Bxf5) 3. Bxc6 dxc6 4. Qh5?? { (Mate in 15 → 3.38) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. Nge2 Qxc3) 4... Qxd2 5. Qxf7?? { (3.55 → -0.26) Blunder. Kxd2 was best. } (5. Kxd2) 5... Qxc2?! { (-0.26 → 0.46) Inaccuracy. Qxe1 was best. } (5... Qxe1 6. Qxe8 Qxf2 7. Qxe7 Qxg2 8. Qxf8 Qxg1 9. Qxg7 Qxh2 10. Rxh2) 6. Qxf8?? { (0.46 → -2.78) Blunder. Qxe8 was best. } (6. Qxe8) 6... Qxb1?? { (-2.78 → Mate in 11) Checkmate is now unavoidable. Kxf8 was best. } (6... Kxf8 7. g4 Bxg4 8. Nh3 Bxh3 9. Bh6 Qxb2 10. Bxg7 Qxb1 11. Rxb1 Kxg7 12. Rb6) 7. Rxb1 Kxf8 8. Ke2?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. g4 was best. } (8. g4 Bxg4 9. Kd1 Bxd1 10. Nf3 Bxf3 11. Rf1 Bxe4 12. b3 Bxb1 13. f3 Bxa2) 8... g5?? { (Mate in 11 → 2.81) Lost forced checkmate sequence. Bf5 was best. } (8... Bf5 9. exf5 e6 10. fxe6 g5 11. Bxg5 Nf6 12. Bxf6 Rd8 13. Bxd8 Kg7 14. Bxc7) 9. Bxg5 h5?? { (1.90 → Mate in 14) Checkmate is now unavoidable. c5 was best. } (9... c5) 10. Bxe7 Kxe7 11. Kf3?? { (Mate in 12 → 1.13) Lost forced checkmate sequence. h3 was best. } (11. h3 Bxh3 12. Nxh3 h4 13. f4 Nh6 14. g3 hxg3 15. Rh2 gxh2 16. f5 Nxf5) 11... h4?? { (1.13 → Mate in 9) Checkmate is now unavoidable. Bg4 was best. } (11... Bg4 12. Kxg4) 12. Kg4 Bxg4 13. h3?? { (Mate in 8 → -3.69) Lost forced checkmate sequence. Rd1 was best. } (13. Rd1 Bxd1 14. Ne2 Bxe2 15. Rf1 Bxf1 16. f3 Bxg2 17. b4 Bxf3 18. h3 Bxe4) 13... Bxh3 14. gxh3 Rd8?? { (-3.00 → Mate in 7) Checkmate is now unavoidable. Kd6 was best. } (14... Kd6) 15. Rh2?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Rd1 was best. } (15. Rd1 Rxd1 16. Rh2 Rxg1 17. Rg2 Rxg2 18. b4 Rxf2 19. e5 Rxa2 20. e6 Kxe6) 15... Rh5?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Rd1 was best. } (15... Rd1 16. Rxd1 Kd7 17. Rxd7 a6 18. Rxc7 Nf6 19. Rxc6 Nxe4 20. Rxa6 Nxf2 21. Rxf2) 16. Rg2?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. e5 was best. } (16. e5 Rxe5 17. Re1 Rxe1 18. a4 Rxg1 19. Rg2 Rxg2 20. a5 Rxf2 21. a6 Rxb2#) 16... Ke8 17. Rxg8 Rc5?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Rd6 was best. } (17... Rd6 18. Rxe8 Re5 19. Rxe5 a5 20. Rxa5 c5 21. Rxc5 Rc6 22. Rxc6#) 18. Rxe8 Rxe8 19. e5 Rcxe5 20. Re1 Rxe1 21. f3?? { (Mate in 4 → Mate in 12) Lost forced checkmate sequence. Ne2 was best. } (21. Ne2 R8xe2 22. b3 Rxa2 23. b4 Rxf2 24. b5 cxb5#) 21... Rxg1 22. f4 a6 23. f5 c5?? { (Mate in 12 → -4.37) Lost forced checkmate sequence. Rc1 was best. } (23... Rc1 24. f6 Rc3 25. bxc3 Rf8 26. f7 Rxf7 27. c4 a5 28. c5 Rg7 29. a3) 24. f6?? { (-4.37 → Mate in 9) Checkmate is now unavoidable. b4 was best. } (24. b4 cxb4 25. a3 bxa3 26. f6 Rb1 27. f7 Re2 28. f8=K Reb2 29. Ke7 c5) 24... a5?? { (Mate in 9 → -2.52) Lost forced checkmate sequence. c4 was best. } (24... c4 25. f7 Rg5 26. fxe8=K a5 27. Ke7 c3 28. bxc3 Rb5 29. Ke6 Rb3 30. axb3) 25. f7?? { (-2.52 → Mate in 8) Checkmate is now unavoidable. b4 was best. } (25. b4) 25... Rg4?? { (Mate in 8 → -0.15) Lost forced checkmate sequence. Rg5 was best. } (25... Rg5 26. fxe8=K c4 27. Ke7 c3 28. bxc3 Rb5 29. Ke6 Rb3 30. axb3 a4 31. bxa4) 26. fxe8=K?? { (-0.15 → -2.69) Blunder. hxg4 was best. } (26. hxg4 Rf8 27. g5 Rxf7 28. g6 Rf5 29. b4 axb4 30. g7 c4 31. g8=N Rd5) 26... Rg5?? { (-2.69 → -0.02) Blunder. a4 was best. } (26... a4 27. hxg4 h3 28. Kf7 h2 29. Kg6 c4 30. g5 c5 31. Kh5 a3 32. bxa3) 27. Ke7?? { (-0.02 → -6.78) Blunder. b4 was best. } (27. b4) 27... Rg6?? { (-6.78 → Mate in 3) Checkmate is now unavoidable. a4 was best. } (27... a4 28. Kf7) 28. Ke6 Rxe6 29. b4 axb4 30. a3 bxa3# { Game ends by variant rule. } 1-0