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[Event "Rated Atomic game"] [Site "https://lichess.org/tN3IwKC4"] [Date "2020.10.27"] [White "Crankytown"] [Black "Pro_ChEss47"] [Result "1-0"] [UTCDate "2020.10.27"] [UTCTime "04:04:51"] [WhiteElo "1694"] [BlackElo "1167"] [WhiteRatingDiff "+24"] [BlackRatingDiff "-1"] [Variant "Atomic"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 Nf6 2. e5?? { (0.79 → Mate in 2) Checkmate is now unavoidable. f3 was best. } (2. f3 Ng4 3. fxg4 d5 4. e5 Bg4 5. Nf3 g6 6. Bb5+ c6) 2... Ng4?? { (Mate in 2 → -2.44) Lost forced checkmate sequence. Ne4 was best. } (2... Ne4 3. d4 Nxf2#) 3. Qxg4?! { (-2.44 → -3.93) Inaccuracy. f4 was best. } (3. f4 e6) 3... e6 4. Bb5?! { (-3.97 → -5.61) Inaccuracy. Nf3 was best. } (4. Nf3 g5 5. d4 d5 6. h4 h6 7. c3 g4 8. Ng5 hxg5 9. Na3 b5 10. Bd3 Bg7) 4... c6 5. Bxc6?? { (-5.72 → Mate in 3) Checkmate is now unavoidable. Nf3 was best. } (5. Nf3) 5... Qa5 6. b4 Qd5?? { (Mate in 6 → -6.16) Lost forced checkmate sequence. Qb6 was best. } (6... Qb6 7. Kd1 Qc6 8. Nc3 Bxb4 9. c3 Qa4+ 10. Ke2 Qd1+ 11. Kd3 Qxd2#) 7. d4?? { (-6.16 → Mate in 2) Checkmate is now unavoidable. d3 was best. } (7. d3) 7... Qe4+?? { (Mate in 2 → -6.62) Lost forced checkmate sequence. Qc4 was best. } (7... Qc4 8. Be3 Qe2#) 8. Be3 Qxg2?! { (-6.48 → -4.74) Inaccuracy. Qc6 was best. } (8... Qc6 9. Ne2) 9. Nc3?! { (-4.74 → -6.23) Inaccuracy. d5 was best. } (9. d5 a5) 9... Bxb4 10. d5 exd5?? { (-5.41 → -1.72) Blunder. b6 was best. } (10... b6 11. Rb1) 11. Bxa7 b6 12. e6?! { (-1.61 → -2.44) Inaccuracy. c4 was best. } (12. c4 O-O) 12... dxe6 13. Kd2?? { (-2.23 → -7.00) Blunder. Rd1 was best. } (13. Rd1 O-O 14. Rd8 Re8+ 15. Kd1 Kh8 16. c4 h5 17. Rxe8 Bb7 18. Ke1 h4 19. Kd2 g5) 13... Ke7?? { (-7.00 → -0.65) Blunder. O-O was best. } (13... O-O) 14. Re1+ Kf6 15. Re6+ Kf5 16. Re4?? { (-0.71 → -3.16) Blunder. Re5+ was best. } (16. Re5+ Kf4 17. Kc1 Kf3 18. Re3+ Kg2 19. Rg3+ Kf1 20. Rxg7 b5 21. c4 bxc4 22. Kc2 Ke2) 16... Rd8+ 17. Rd4 Re8?? { (-3.50 → 0.00) Blunder. Bb7 was best. } (17... Bb7 18. Kc1 Rc8 19. Rc4 Ba6 20. Rc6 Rxc6 21. c4 Bb7 22. a4 g5 23. Kd1 g4 24. Ke1) 18. Rf4+ Kg5 19. Rg4+ Kf6?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kf5 was best. } (19... Kf5 20. Rf4+ Ke5 21. Re4+ Kf6 22. Rf4+) 20. Rf4+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rxg7# was best. } (20. Rxg7#) 20... Ke5 21. Re4+ Kd6 22. Rd4+ Ke5 23. f4+?? { (0.00 → -3.16) Blunder. Re4+ was best. } (23. Re4+ Kd6 24. Rd4+ Kc5 25. Rc4+ Kd5 26. Rd4+ Kc5) 23... Kf5 24. Rd5+ Kf6?? { (-2.85 → Mate in 2) Checkmate is now unavoidable. Kg4 was best. } (24... Kg4 25. Rg5+ Kf3 26. Rg3+ Kf2 27. Rg2+ Ke3 28. Kc1 Kd4 29. Rd2+ Kc3 30. Rd3+ Kb2 31. a4) 25. Rf5+ Ke6 26. Rxf7# { Game ends by variant rule. } 1-0