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[Event "rated Antichess game"] [Site "https://lichess.org/tLk5nvmL"] [Date "2024.11.07"] [White "Vashko2"] [Black "Canadawolverine"] [Result "1-0"] [GameId "tLk5nvmL"] [UTCDate "2024.11.07"] [UTCTime "01:19:08"] [WhiteElo "1288"] [BlackElo "1326"] [WhiteRatingDiff "+36"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.25] } 1... d6?? { (-0.25 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (1... e6 2. e3 b5 3. Bxb5 Bd6 4. Bxd7 Bxh2 5. Rxh2 Bxd7 6. Rxh7) 2. g4 { [%eval #16] } 2... Bxg4 { [%eval #15] } 3. Nf3?? { (Mate in 15 → -3.53) Lost forced checkmate sequence. Bb2 was best. } { [%eval -3.53] } (3. Bb2 Bxe2 4. Bxg7 Bxg7 5. Nxe2 Bxa1 6. Nd4 Bxd4 7. Qf3 Bxf2 8. Qxb7 Bxe1) 3... Bxf3 { [%eval -3.15] } 4. exf3 { [%eval -3.17] } 4... e5?? { (-3.17 → 1.40) Blunder. b5 was best. } { [%eval 1.4] } (4... b5 5. Bxb5 Nh6 6. Bxe8 Qxe8 7. Ke2 Rg8 8. a4 Qxa4 9. bxa4 Nd7 10. Ra3) 5. f4? { (1.40 → 0.07) Mistake. Ba6 was best. } { [%eval 0.07] } (5. Ba6 bxa6) 5... exf4 { [%eval 0.76] } 6. Ba6 { [%eval 0.0] } 6... bxa6 { [%eval 0.22] } 7. Qh5?! { (0.22 → -0.55) Inaccuracy. Rg1 was best. } { [%eval -0.55] } (7. Rg1 Qg5) 7... g6?! { (-0.55 → 0.16) Inaccuracy. h6 was best. } { [%eval 0.16] } (7... h6) 8. Qxg6? { (0.16 → -1.01) Mistake. Qxh7 was best. } { [%eval -1.01] } (8. Qxh7) 8... fxg6 { [%eval -1.09] } 9. Ke2? { (-1.09 → -2.61) Mistake. c4 was best. } { [%eval -2.61] } (9. c4 Nd7) 9... f3? { (-2.61 → -1.03) Mistake. Nf6 was best. } { [%eval -1.03] } (9... Nf6 10. Ke3) 10. Kxf3 { [%eval -0.07] } 10... Qh4 { [%eval 0.46] } 11. Kg4?? { (0.46 → -4.20) Blunder. Rg1 was best. } { [%eval -4.2] } (11. Rg1) 11... Qxh2 { [%eval -3.18] } 12. Rxh2 { [%eval -3.91] } 12... Nh6?? { (-3.91 → Mate in 9) Checkmate is now unavoidable. g5 was best. } { [%eval #9] } (12... g5) 13. Rxh6 { [%eval #9] } 13... Bxh6 { [%eval #8] } 14. d4 { [%eval #8] } 14... Bxc1 { [%eval #7] } 15. Nd2 { [%eval #7] } 15... Bxd2 { [%eval #6] } 16. Rc1 { [%eval #6] } 16... Bxc1 { [%eval #5] } 17. a3 { [%eval #5] } 17... Bxa3 { [%eval #4] } 18. b4 { [%eval #4] } 18... Bxb4 { [%eval #3] } 19. c3 { [%eval #3] } 19... Bxc3 { [%eval #2] } 20. Kf5?? { (Mate in 2 → Mate in 13) Lost forced checkmate sequence. f4 was best. } { [%eval #-13] } (20. f4 Bxd4 21. Kf5 gxf5#) 20... Bxd4 { [%eval #-13] } 21. Kxg6 { [%eval #-12] } 21... Bxf2?? { (Mate in 12 → Mate in 1) Lost forced checkmate sequence. hxg6 was best. } { [%eval #1] } (21... hxg6 22. f3 Kd8 23. f4 g5 24. fxg5 Bf6 25. gxf6 Ke7 26. fxe7 Rd8 27. exd8=Q) 22. Kxh7 { [%eval #1] } 22... Rxh7# { Game ends by variant rule. } 1-0