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[Event "Rated Antichess game"] [Site "https://lichess.org/tC1wZiXB"] [Date "2022.03.14"] [White "Xxl1"] [Black "Csiribiri10"] [Result "1-0"] [UTCDate "2022.03.14"] [UTCTime "15:19:02"] [WhiteElo "1300"] [BlackElo "1500"] [Variant "Antichess"] [TimeControl "900+10"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Ba6 bxa6?? { (0.86 → 4.59) Blunder. Nxa6 was best. } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. Qe2?? { (4.59 → -1.37) Blunder. a4 was best. } (3. a4 Ba3 4. Rxa3 Nh6 5. Ne2 Qf6 6. Rc3 Qxf2 7. Rxc7 Qxe3) 3... Ba3 4. Qxa6?? { (-1.46 → Mate in 14) Checkmate is now unavoidable. Nxa3 was best. } (4. Nxa3 Qh4 5. Qxa6 Bxa6 6. g3 Qxg3 7. hxg3 Bc4 8. Nxc4 d5 9. Rxh7 dxc4 10. Rxg7 Rh4) 4... Bxa6?? { (Mate in 14 → -2.69) Lost forced checkmate sequence. Bxb2 was best. } (4... Bxb2 5. Bxb2 Bxa6 6. Bxg7 c5 7. Bxh8 e5 8. Bxe5 Bb7 9. Bxb8 Bxg2 10. Bxa7 Bxh1 11. Bxc5) 5. Nxa3?? { (-2.69 → Mate in 14) Checkmate is now unavoidable. bxa3 was best. } (5. bxa3 Bd3) 5... Bb5 6. Nxb5 Qf6 7. Nxa7 Rxa7?? { (Mate in 11 → -0.14) Lost forced checkmate sequence. Qxb2 was best. } (7... Qxb2 8. Bxb2 Rxa7 9. Bxg7 Rxa2 10. Bxh8 Rxa1 11. Bxa1 e5 12. Bxe5 f5 13. Bxc7 Kf7 14. Bxb8) 8. d3?? { (-0.14 → Mate in 11) Checkmate is now unavoidable. b4 was best. } (8. b4) 8... Qxb2 9. Bxb2 Rxa2 10. Bxg7 Rxa1?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Rxc2 was best. } (10... Rxc2 11. Bxh8 Rxf2 12. Kxf2 e5 13. Bxe5 h5 14. Bxc7 Na6 15. Rxa6 Kd8 16. Bxd8 h4 17. Bxh4) 11. Bxh8 Rxe1 12. Ne2 Rxe2 13. Bf6 Rxe3 14. fxe3 Nxf6 15. g4 Nxg4 16. c3?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. h4 was best. } (16. h4 Nxe3 17. h5 Nxc2 18. Re1 Nxe1 19. h6 Nxd3#) 16... Nxh2 17. Rxh2 Nc6 18. Rxh7 Nd4 19. Rxf7 Kxf7 20. cxd4 e5 21. dxe5 Kf6 22. exf6 d5?? { (Mate in 3 → 1.99) Lost forced checkmate sequence. c5 was best. } (22... c5 23. f7 c4 24. dxc4 d5 25. cxd5#) 23. e4 dxe4 24. dxe4 c5 25. f7 c4 26. f8=Q?? { (1.77 → 0.00) Blunder. f8=R was best. } (26. f8=R) 26... c3 27. Qf1 c2 28. Qd1?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Qe2 was best. } (28. Qe2 c1=K 29. Qb2 Kxb2 30. e5 Kc3 31. e6 Kc4 32. e7 Kd5 33. e8=K Ke5 34. Kf8 Kf5) 28... cxd1=N?? { (Mate in 2 → Mate in 8) Lost forced checkmate sequence. cxd1=Q was best. } (28... cxd1=Q 29. e5 Qd6 30. exd6#) 29. e5 Ne3 30. e6 Nd5 31. e7 Nxe7# { Game ends by variant rule. } 1-0