lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Antichess 3D Arena"] [Site "https://lichess.org/t0Vjq0Id"] [Date "2023.11.23"] [White "alex14_ibz"] [Black "losanillosdepoder"] [Result "0-1"] [UTCDate "2023.11.23"] [UTCTime "08:24:08"] [WhiteElo "1304"] [BlackElo "1731"] [WhiteRatingDiff "-27"] [BlackRatingDiff "+41"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d6?? { (Mate in 16 → 2.07) Lost forced checkmate sequence. g5 was best. } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. d4?? { (2.07 → -1.47) Blunder. g4 was best. } (2. g4 Bxg4 3. Bh6 Nxh6 4. Bg2 Bxe2 5. Bxb7 Bxd3 6. Bxa8 Bxc2) 2... Bh3? { (-1.47 → -0.16) Mistake. g5 was best. } (2... g5 3. Bxg5) 3. gxh3?? { (-0.16 → -4.05) Blunder. Nxh3 was best. } (3. Nxh3 g5) 3... e5?? { (-4.05 → Mate in 14) Checkmate is now unavoidable. h6 was best. } (3... h6 4. Bxh6) 4. dxe5 dxe5 5. Qxd8 Kxd8 6. f4?? { (Mate in 12 → -5.20) Lost forced checkmate sequence. Bh6 was best. } (6. Bh6 gxh6 7. b4 Bxb4 8. e4 Bxe1 9. Na3 Bxf2 10. Rb1 Bxg1 11. Rxb7 Bxh2 12. Rxa7 Rxa7) 6... exf4 7. Bxf4 Bd6?! { (-5.36 → -3.76) Inaccuracy. Ba3 was best. } (7... Ba3 8. Nxa3 Nd7 9. Bxc7 Kxc7 10. Nb1 h5 11. Kf2 Nf8 12. h4 Rd8 13. Kf3 Rd2 14. Nxd2) 8. Bxd6 cxd6 9. Nc3?? { (-2.41 → Mate in 10) Checkmate is now unavoidable. Kf2 was best. } (9. Kf2) 9... Nf6?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. b5 was best. } (9... b5 10. Nxb5 a5 11. Nxd6 Ra6 12. Nxf7 Rg6 13. Nxh8 Rxg1 14. Rxg1 Ke8 15. Rxg7 h5 16. Rxg8) 10. Nb5?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Nd5 was best. } (10. Nd5 Nxd5 11. e3 Nxe3 12. Bd3 Nxc2 13. Bxh7 Nxe1 14. Rxe1 Rxh7 15. Re8 Kxe8 16. Ne2 Rxh3) 10... Re8?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. a6 was best. } (10... a6 11. Nxd6 Nbd7 12. Nxb7 Rb8 13. Nxd8 Rxb2 14. Nxf7 Rxc2 15. Nxh8 Rxa2 16. Rxa2 Ne4 17. Rxa6) 11. Nxa7 Rxe2 12. Bxe2 Rxa7 13. Ba6?? { (Mate in 10 → -3.05) Lost forced checkmate sequence. Bc4 was best. } (13. Bc4 Rxa2 14. Bxf7 Rxb2 15. Ra4 Rxc2 16. Kd2 Rxd2 17. Ne2 Rxe2 18. Rha1 Rxh2 19. Re4 Rxh3) 13... Nxa6?? { (-3.05 → Mate in 9) Checkmate is now unavoidable. bxa6 was best. } (13... bxa6 14. Ne2) 14. Nf3?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. b4 was best. } (14. b4 Nxb4 15. a4 Nxc2 16. Kd1 Nxa1 17. Ne2 Rxa4 18. Nf4 Rxf4 19. Kc2 Nxc2 20. h4 Rxh4) 14... Nc5?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. g5 was best. } (14... g5 15. Nxg5 h5 16. Nxf7 h4 17. Nxd6 Ra8 18. Nxb7 Ra7 19. Nxd8 Rb7 20. Nxb7 Nc5 21. Nxc5) 15. c4?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rc1 was best. } (15. Rc1 Rxa2 16. c4 Rxb2 17. Ke2 Rxe2 18. Rhg1 Rxh2 19. Rxg7 Rxh3 20. Rxf7 Rxf3 21. Rxh7 Nxh7) 15... Rxa2 16. Rxa2 Na4 17. Rxa4 Nd5 18. cxd5 g5 19. Nxg5 f6 20. Nxh7 b6?? { (Mate in 3 → 1.38) Lost forced checkmate sequence. Ke8 was best. } (20... Ke8 21. Nxf6 Kd7 22. Nxd7 b6 23. Nxb6#) 21. Nxf6 Kc7?! { (1.46 → 2.22) Inaccuracy. Ke8 was best. } (21... Ke8 22. Nxe8 b5 23. Nxd6 bxa4 24. b3 axb3 25. Nf5 b2 26. d6 b1=K 27. Kf1 Kc2 28. Nh4) 22. Ra5? { (2.22 → 0.99) Mistake. Ng8 was best. } (22. Ng8 b5) 22... bxa5 23. b4 axb4 24. Ke2?! { (1.41 → 0.31) Inaccuracy. h4 was best. } (24. h4 b3 25. h5 b2 26. h6 b1=K 27. Ng4 Kc2 28. h7 Kd7 29. Ne5 dxe5 30. Kd1 Kxd1) 24... b3 25. Ke3?! { (0.20 → -0.52) Inaccuracy. Ng4 was best. } (25. Ng4 Kd8) 25... b2 26. Ke4?? { (-0.59 → Mate in 2) Checkmate is now unavoidable. Nd7 was best. } (26. Nd7 Kxd7 27. Rf1 Kc7 28. Rf3 b1=K 29. h4 Kc2 30. h5 Kd7 31. Rg3 Ke8 32. Kf3 Kd2) 26... b1=R 27. Rxb1 Kd8?? { (Mate in 1 → 1.53) Lost forced checkmate sequence. Kb6 was best. } (27... Kb6 28. Rxb6#) 28. Rb8?? { (1.53 → Mate in 1) Checkmate is now unavoidable. Nd7 was best. } (28. Nd7 Kxd7 29. Kf5 Ke7 30. Ke6 Kxe6 31. dxe6 d5 32. e7 d4 33. e8=R d3 34. Rb4 d2) 28... Ke7?? { (Mate in 1 → Mate in 5) Lost forced checkmate sequence. Ke8 was best. } (28... Ke8 29. Rxe8#) 29. Rd8?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. Rg8 was best. } (29. Rg8 Kxf6 30. Kf5 Kxf5 31. Rg5 Kxg5 32. h4 Kxh4 33. h3 Kxh3#) 29... Kxf6 30. Rxd6 Kf7 31. Re6 Kxe6 32. dxe6# { Game ends by variant rule. } 0-1