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Practical endgame strategy (from games)

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  1. Early endgame zugzwang
  2. King safety, always!
  3. Forget about king safety!
  4. Catching a passed pawn
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Maddest games

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  1. Scotch
  2. Pseudo-Catalan
  3. Danish gambit
  4. Danish gambit (2)
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First steps into Czech Benoni

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  1. Pawndercover (2281) - AACtrl (1960)
  2. ngducphu (2031) - AACtrl (1991)
  3. rsandzimier (1942) - AACtrl (2008)
  4. Haspelknecht (2006) - AACtrl (1985)
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Incorrect greek gifts

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  1. Speelman - Tal
  2. Colle - O'Hanlon
  3. Kasparov vs Deep Junior (2003)
  4. Bachmann (2652 Fide) - Levin (2507 Fide)
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Beautiful tactics from games

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  1. Simple knight trap
  2. Pin breaker
  3. French tactic
  4. Strong pawn sac
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Nimzo-Larsen \o/

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  1. c5-d5: typical plan
  2. Subtelties in the moves order
  3. Very instructive otb game
  4. Another highly instructive otb game
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First King's Indian defense

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  1. Sigrud - AACtrl
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King and pawns!

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  1. Simple warm-up
  2. Catch me!
  3. Polerio's corner
  4. Come in, come in!
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Defensive moves

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  1. "Feel good" blunder
  2. Scary kingside attack (Ecclesiastic)
  3. King in the wind (supermaths)
  4. Just trade (Ehmeed)
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Advanced Rook & pawn vs Rook

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  1. Simple warm-up tactic
  2. Lucena conversion: must-know double trap
  3. "Fake" version of same trap
  4. Roosted rook trap
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Learning the hedgehog (les leçons du hérisson)

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  1. Typical (dream) hedgehog
  2. X-ray trap (typical knight sac)
  3. It happens to FMs too!
  4. Again and again...
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Quick endgame brillancies (from games)

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  1. White to play and draw
  2. White to win
  3. Black to win
  4. Black to win
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Qa5+ in the Nimzo-Larsen

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  1. French structure (c5, d5, Nc6, e6)
  2. French Be7 without Nc6 (Qa5+ then Bb4)
  3. Here comes Ne4!
  4. Bb4+ first
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Basic endgame trainer - Part 1 (rook and pawn)

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  1. Rp-R (Easy)
  2. Rp-R (Easy)
  3. Rp-R (Easy the second time)
  4. Rp-R (Normal)
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Rook + pawn vs Bishop

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  1. Rook-pawn vs "good" bishop (1)
  2. R-pawn vs "good" bishop (2)
  3. R-pawn vs "good" bishop (3)
  4. R-pawn vs "bad" bishop (1): pin
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Tricks in the Owen's (and QiD)

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  1. Involuntary gambit
  2. Move order issue
  3. Open diagonal (ATrueRavenclaw)
  4. HunterDavis
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