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[Last Modified: 8/12/2020]
As part of my Advanced Course, this study covers calculation of variations. This is also called analysis of variations.

This study is linked from here:
Advanced: Move Selection Process: Calculation
lichess.org/study/1O0UELn6/fh6EmDl6

In the Beginner Course, we discussed how chess can be solved theoretically. We also discussed how computers play chess, and how humans play chess. We discussed how important it is for humans to generate candidate moves for each position under consideration if they are to calculate at all. We emphasized that in many cases, we do not have to "calculate"!

However, chess is a game of exceptions to any rules of thumb or theories. Hence, unless you just know the position at hand, calculating well gives the best results.

This study will explore how you can acquire the skills needed to calculate well. We'll discuss the advice of several IMs and GMs on this subject, including Jeremy Silman, Alexander Kotov, and Lev Alburt. We will also discuss the advice of Wetzell; a master who often times has a different opinion than the mainstream. They will advice us on training methods, errors to avoid, and supply practical considerations.

We'll go over many positions from the references and explain move by move how to apply the techniques from those books. There will be many exercises for you to do for practice.

Here are links to those discussions mentioned above:

Game Play: Theoretical
lichess.org/study/CcsmiWgH/SXevpAOw
Game Play: Practical
lichess.org/study/CcsmiWgH/3aXa5V55
Computer Tools
lichess.org/study/x6dQULqp
Game Play: Candidate Moves
lichess.org/study/CcsmiWgH/rG1n7kko
The Move Selection Process
lichess.org/study/17K9yQRL
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