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[Event "Rated Antichess game"] [Site "https://lichess.org/sjlBfEXA"] [Date "2023.02.13"] [White "geerto-san"] [Black "Jarlaxle38838"] [Result "1-0"] [UTCDate "2023.02.13"] [UTCTime "12:35:02"] [WhiteElo "1198"] [BlackElo "1157"] [WhiteRatingDiff "+51"] [BlackRatingDiff "-72"] [Variant "Antichess"] [TimeControl "60+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Nc6?? { (1.23 → Mate in 14) Checkmate is now unavoidable. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxc6 dxc6 4. Qg4 Qxd2 5. Qxg7?? { (Mate in 12 → -0.83) Lost forced checkmate sequence. Bxd2 was best. } (5. Bxd2 Bxg4 6. Kd1 Bxd1 7. Nc3 Bxc2 8. Nb5 cxb5 9. Rb1 Bxb1) 5... Qxf2?? { (-0.83 → Mate in 11) Checkmate is now unavoidable. Qxe1 was best. } (5... Qxe1 6. Qxf8 Qxf2 7. Qxe8 Qxg2 8. Qxf7 Qxh1 9. Qxe7 Qxg1 10. Qxh7) 6. Qxf8?? { (Mate in 11 → -0.19) Lost forced checkmate sequence. Kxf2 was best. } (6. Kxf2 Bxg7 7. b3 Bxa1 8. g4 Bxg4 9. Nh3 Bxh3 10. Kg2 Bxg2 11. c4 Bxh1 12. e4 Bxe4) 6... Kxf8?? { (-0.19 → 3.54) Blunder. Qxg2 was best. } (6... Qxg2 7. Qxe8) 7. Kxf2 Bh3?! { (3.50 → 4.61) Inaccuracy. Be6 was best. } (7... Be6 8. Nc3) 8. Nxh3 Nf6?? { (4.24 → Mate in 11) Checkmate is now unavoidable. e6 was best. } (8... e6 9. a4) 9. e4 Nxe4 10. Ng5?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Nf4 was best. } (10. Nf4 Nxf2 11. Be3 Nxh1 12. Bxa7 Rxa7 13. Na3 Rxa3 14. Rxh1 Rxa2 15. Rd1 Rxb2 16. g4 Rxc2) 10... Nxg5 11. Bxg5 Rd8?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Kg7 was best. } (11... Kg7 12. Bxe7 c5 13. Bxc5 Rad8 14. Bxa7 Rd1 15. Rxd1 Rb8 16. Bxb8 f5 17. Bxc7 f4 18. Bxf4) 12. Bxe7 Kxe7 13. Rd1 Rxd1 14. Kf1?? { (Mate in 7 → 1.03) Lost forced checkmate sequence. Nd2 was best. } (14. Nd2 Rxd2 15. a4 Rxf2 16. a5 Rxc2 17. Rd1 Rxb2 18. a6 Rxg2 19. Rf1 Rxh2 20. Rxf7 Kxf7#) 14... Rxf1?? { (1.03 → Mate in 6) Checkmate is now unavoidable. Rxb1 was best. } (14... Rxb1) 15. Nd2 Rxa1 16. Nb1 Rxb1 17. g4 Rxb2 18. g5 Rxc2 19. g6?? { (Mate in 3 → -1.54) Lost forced checkmate sequence. h4 was best. } (19. h4 Rxa2 20. g6 fxg6 21. h5 gxh5#) 19... Rxa2?? { (-1.54 → Mate in 2) Checkmate is now unavoidable. Rxh2 was best. } (19... Rxh2 20. gxf7) 20. gxh7 Rxh7 21. h3 Rxh3# { Game ends by variant rule. } 1-0