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[Event "Rated Antichess game"] [Site "https://lichess.org/sfIgDegU"] [Date "2018.04.10"] [White "Qwidelia"] [Black "Julib"] [Result "1-0"] [UTCDate "2018.04.10"] [UTCTime "21:11:35"] [WhiteElo "1140"] [BlackElo "1195"] [WhiteRatingDiff "+55"] [BlackRatingDiff "-21"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 c6?? { (0.81 → 2.89) Blunder. b5 was best. } (1... b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. Ne2 Ba3 5. bxa3 Qg5 6. Kf1 Qxe3 7. fxe3 Bc8 8. a4) 2. Ba6 bxa6?! { (3.17 → 4.06) Inaccuracy. Nxa6 was best. } (2... Nxa6 3. Na3 Nc7 4. Ne2 d6 5. Nb5 Nxb5 6. g4 Bxg4 7. d4 Bxe2 8. Kxe2 Nxd4 9. Qxd4) 3. a4 f6?? { (3.38 → 10.66) Blunder. e6 was best. } (3... e6 4. Ra3 Bxa3 5. Nxa3 Qh4 6. Ne2 Qxh2 7. Rxh2 Kd8 8. Rxh7 Rxh7 9. a5 Kc7 10. g4) 4. Nc3?? { (10.66 → 3.62) Blunder. a5 was best. } (4. a5) 4... c5? { (3.62 → 6.45) Mistake. d5 was best. } (4... d5 5. Nxd5 Qxd5 6. Qg4 Bxg4 7. Kd1 Qxd2 8. Kxd2 Bd1 9. Kxd1 Nd7 10. c4 Nb6 11. b3) 5. Nb5?? { (6.45 → -1.03) Blunder. b4 was best. } (5. b4) 5... axb5 6. axb5 Na6?! { (-0.86 → -0.21) Inaccuracy. c4 was best. } (6... c4) 7. Rxa6 Bxa6 8. bxa6 e6?? { (0.13 → 3.91) Blunder. Qb8 was best. } (8... Qb8) 9. b4?? { (3.91 → 0.81) Blunder. e4 was best. } (9. e4 Ne7) 9... cxb4 10. Ba3?? { (1.70 → -0.10) Blunder. Ne2 was best. } (10. Ne2 b3) 10... bxa3 11. Nf3?! { (0.86 → -0.11) Inaccuracy. Ne2 was best. } (11. Ne2) 11... Rb8?? { (-0.11 → Mate in 8) Checkmate is now unavoidable. e5 was best. } (11... e5 12. Nxe5) 12. Ne5 fxe5 13. Qb1 Rxb1 14. f4?? { (Mate in 6 → Mate in 12) Lost forced checkmate sequence. Ke2 was best. } (14. Ke2 Rxh1 15. e4 Rxh2 16. Kd3 Rxg2 17. Kc4 Rxf2 18. Kc5 Rxd2 19. c4 Bxc5#) 14... Rxe1 15. fxe5 Rxe3 16. dxe3 Qf6?? { (Mate in 10 → -6.90) Lost forced checkmate sequence. Bd6 was best. } (16... Bd6 17. exd6 Qc7 18. dxc7 Kd8 19. cxd8=Q Ne7 20. Qxd7 Rf8 21. Qxe7 Rd8 22. Qxa7 g6 23. Qxh7) 17. exf6 gxf6 18. Rf1?! { (-6.24 → -13.00) Inaccuracy. c4 was best. } (18. c4) 18... Nh6 19. Rxf6 Bc5?? { (-10.39 → Mate in 5) Checkmate is now unavoidable. Ng8 was best. } (19... Ng8 20. Rxe6 dxe6 21. h4 Ne7 22. h5 Ng6 23. hxg6 hxg6 24. c3 e5 25. c4 Bg7 26. c5) 20. Rxe6 Bxe3 21. Rxe8 Rxe8 22. g4 Nxg4 23. c4 Nxh2 24. c5 Bxc5# { Game ends by variant rule. } 1-0