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[Event "rated Crazyhouse game"] [Site "https://lichess.org/sXtuNRCz"] [Date "2021.06.11"] [White "Iantam"] [Black "HugoSkyHg"] [Result "0-1"] [GameId "sXtuNRCz"] [UTCDate "2021.06.11"] [UTCTime "12:35:44"] [WhiteElo "845"] [BlackElo "1417"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+30"] [Variant "Crazyhouse"] [TimeControl "420+15"] [ECO "C20"] [Opening "King's Pawn Game: King's Head Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5? { (1.51 → 3.05) Mistake. Nf6 was best. } (1... Nf6 2. e5 d5 3. Nf3 Bg4 4. Nc3 Nfd7 5. d4 e6 6. Bb5) 2. f3?? { (3.05 → -4.83) Blunder. Nf3 was best. } { C20 King's Pawn Game: King's Head Opening } (2. Nf3 Nc6 3. Bc4 Bc5 4. Nc3 Nf6 5. d3 d6 6. O-O h6) 2... Nf6 3. d3?! { (-4.15 → -6.58) Inaccuracy. Bc4 was best. } (3. Bc4 d5) 3... Nc6 4. c3 d6? { (-8.87 → -4.07) Mistake. Bc5 was best. } (4... Bc5 5. d4) 5. d4 exd4 6. cxd4 P@c5?? { (-4.93 → -0.15) Blunder. d5 was best. } (6... d5 7. e5) 7. dxc5?? { (-0.15 → -4.80) Blunder. d5 was best. } (7. d5) 7... dxc5?? { (-4.80 → -1.46) Blunder. d5 was best. } (7... d5 8. b4 dxe4 9. Qxd8+ Kxd8 10. Q@d2+ P@d3 11. P@f2 a5 12. P@c3 Q@e5 13. fxe4 Qxe4+ 14. P@e3) 8. Qc2?? { (-1.46 → -7.35) Blunder. Qxd8+ was best. } (8. Qxd8+ Nxd8 9. P@f2 Nc6 10. Na3 a6 11. Q@d2 Q@e7 12. Bd3 P@d5 13. P@g5 Nh5 14. Bb1 dxe4) 8... Qd4?? { (-7.35 → -2.21) Blunder. Nb4 was best. } (8... Nb4 9. Qb3) 9. Ne2?? { (-2.21 → Mate in 1) Checkmate is now unavoidable. P@e3 was best. } (9. P@e3 Qd6 10. Bd2 P@d4 11. Na3 Nb4 12. Qb3 dxe3 13. Bxe3 P@d4 14. Bg5 h6 15. Bd2 Be6) 9... Qe5?? { (Mate in 1 → -3.56) Lost forced checkmate sequence. P@f2# was best. } (9... P@f2#) 10. Ng3?? { (-3.56 → -8.56) Blunder. P@f4 was best. } (10. P@f4 Qd6) 10... P@h4 11. Ne2 Qe6?? { (-7.45 → 1.61) Blunder. Nb4 was best. } (11... Nb4) 12. h3?? { (1.61 → -7.09) Blunder. Nbc3 was best. } (12. Nbc3 h3) 12... c4?? { (-7.09 → -1.44) Blunder. Nb4 was best. } (12... Nb4 13. Qc3) 13. b3?? { (-1.44 → -10.46) Blunder. Nf4 was best. } (13. Nf4) 13... Qe5 14. bxc4 Qd4?? { (-9.80 → 8.97) Blunder. Qxa1 was best. } (14... Qxa1 15. P@a3) 15. Qb3?? { (8.97 → -11.99) Blunder. Nxd4 was best. } (15. Nxd4) 15... Qd3?? { (-11.99 → 17.37) Blunder. Qxa1 was best. } (15... Qxa1) 16. Qxd3 Bb4+ 17. Nec3 Ba5 18. Q@d8+?? { (25.67 → 2.77) Blunder. P@b5 was best. } (18. P@b5) 18... Nxd8 19. Qc2?? { (2.86 → 0.00) Blunder. P@d5 was best. } (19. P@d5 O-O) 19... h5?? { (0.00 → 4.90) Blunder. Nc6 was best. } (19... Nc6 20. P@f2 Nd4 21. Qa4+ Q@d7 22. Qxa5 Nc2+ 23. Ke2 Nd4+ 24. Ke1 Nc2+) 20. Ba3?? { (4.90 → 1.26) Blunder. P@d5 was best. } (20. P@d5) 20... g5?? { (1.26 → 7.54) Blunder. Bxh3 was best. } (20... Bxh3 21. Rxh3) 21. Be2?? { (7.54 → 2.34) Blunder. P@f2 was best. } (21. P@f2 Q@e5) 21... g4?? { (2.34 → 8.14) Blunder. Bxh3 was best. } (21... Bxh3) 22. Bc5?? { (8.14 → -2.98) Blunder. e5 was best. } (22. e5) 22... Rg8?? { (-2.98 → 3.92) Blunder. Q@g3+ was best. } (22... Q@g3+ 23. Kd1) 23. hxg4?? { (3.92 → 0.74) Blunder. e5 was best. } (23. e5) 23... hxg4 24. fxg4?? { (1.64 → -3.88) Blunder. P@g6 was best. } (24. P@g6 Q@g3+ 25. P@f2 Qxg2 26. Rf1 Rxg6 27. P@f5 Rg8 28. P@b4 P@c6 29. bxa5 gxf3 30. B@h1 Qh2) 24... Nxg4?? { (-3.88 → 31.30) Blunder. Ne6 was best. } (24... Ne6 25. Qa4+) 25. g3?? { (31.30 → -21.22) Blunder. P@h7 was best. } (25. P@h7) 25... Ne3?? { (-21.22 → 10.61) Blunder. P@g2 was best. } (25... P@g2 26. Rg1) 26. Qd3?? { (10.61 → Mate in 8) Checkmate is now unavoidable. Bxe3 was best. } (26. Bxe3) 26... Ng2+?? { (Mate in 8 → 3.87) Lost forced checkmate sequence. Q@c1+ was best. } (26... Q@c1+ 27. Bd1 Bxc3+ 28. Nxc3 P@f2+ 29. Ke2 N@g1+ 30. Rxg1 fxg1=N+ 31. Ke1 P@f2+ 32. Kxf2 R@g2+ 33. Ke1) 27. Kf2?? { (3.87 → -31.67) Blunder. Kd1 was best. } (27. Kd1) 27... Nf4?? { (-31.67 → 13.56) Blunder. P@e3+ was best. } (27... P@e3+) 28. Qd4?? { (13.56 → Mate in 11) Checkmate is now unavoidable. gxf4 was best. } (28. gxf4) 28... f6?! { (Mate in 11 → -13.27) Lost forced checkmate sequence. hxg3+ was best. } (28... hxg3+ 29. Kf3 Bg4+ 30. Kxf4 Ne6+ 31. Ke3 Q@f2+ 32. Kd3 Qxe2+ 33. Nxe2 Bxe2+ 34. Ke3 N@c2+ 35. Kxe2) 29. Qxf6 Kd7?? { (-14.36 → Mate in 2) Checkmate is now unavoidable. Q@g2+ was best. } (29... Q@g2+ 30. Ke3) 30. Qd6+?? { (Mate in 2 → -110.48) Lost forced checkmate sequence. Qe7+ was best. } { White resigns. } (30. Qe7+ Kc6 31. P@b5#) 0-1