FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/sWkTPS8R"]
[Date "2025.06.15"]
[White "Bamboo_Boy"]
[Black "istebuistebu"]
[Result "1-0"]
[GameId "sWkTPS8R"]
[UTCDate "2025.06.15"]
[UTCTime "08:39:06"]
[WhiteElo "1791"]
[BlackElo "1753"]
[WhiteRatingDiff "+21"]
[BlackRatingDiff "-5"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... h5?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Qxh5 { [%eval 4.66] } 3... Rxh5 { [%eval 4.75] } 4. Bxd7 { [%eval 4.62] } 4... Qxd7 { [%eval 4.87] } 5. g4?? { (4.87 → 0.68) Blunder. Na3 was best. } { [%eval 0.68] } (5. Na3 Qxd2 6. Bxd2 Rxh2 7. Rxh2 Bh3 8. Rxh3 Kd7 9. Rh6 gxh6) 5... Qxg4 { [%eval 1.49] } 6. Nf3 { [%eval 0.79] } 6... Rxh2?! { (0.79 → 1.37) Inaccuracy. Qxf3 was best. } { [%eval 1.37] } (6... Qxf3 7. c4 Rxh2 8. Rxh2 Qxf2 9. Kxf2 Bh3 10. Rxh3 Kd7 11. Rh4) 7. Rxh2 { [%eval 1.25] } 7... Qxf3 { [%eval 1.49] } 8. Rh6?? { (1.49 → -0.37) Blunder. c4 was best. } { [%eval -0.37] } (8. c4 Qxe3 9. dxe3 Bh3 10. Rxh3 Kd7 11. a4 Kc6 12. Ra3 Kb5) 8... Nxh6?! { (-0.37 → 0.52) Inaccuracy. gxh6 was best. } { [%eval 0.52] } (8... gxh6 9. a4) 9. Kd1?? { (0.52 → -2.28) Blunder. Nc3 was best. } { [%eval -2.28] } (9. Nc3 Qxf2) 9... Qxe3?? { (-2.28 → -0.09) Blunder. Qxd1 was best. } { [%eval -0.09] } (9... Qxd1) 10. dxe3 { [%eval -0.69] } 10... g5? { (-0.69 → 0.52) Mistake. Be6 was best. } { [%eval 0.52] } (10... Be6 11. b3) 11. Nc3 { [%eval 0.69] } 11... f6?? { (0.69 → Mate in 10) Checkmate is now unavoidable. Kd7 was best. } { [%eval #10] } (11... Kd7 12. Ke2 f5 13. Kd2 g4 14. a4 f4 15. exf4 e5 16. fxe5 Bd6 17. exd6) 12. Rb1?? { (Mate in 10 → -2.15) Lost forced checkmate sequence. f4 was best. } { [%eval -2.15] } (12. f4 gxf4 13. exf4 Nc6 14. f5 Bxf5 15. Bxh6 Bxc2 16. Kxc2 Bxh6 17. Kd2 Bxd2) 12... c5?? { (-2.15 → Mate in 10) Checkmate is now unavoidable. e5 was best. } { [%eval #10] } (12... e5 13. Ne2 a6 14. Ra1 Ba3 15. bxa3 Nc6 16. c3 Bh3 17. a4 Nd4 18. exd4) 13. Ra1?! { (Mate in 10 → 13.09) Lost forced checkmate sequence. f4 was best. } { [%eval 13.09] } (13. f4 gxf4 14. exf4 a5 15. f5 Nxf5 16. Be3 Nxe3 17. Ke2 Nxc2 18. Ra1 Nxa1) 13... c4?! { (13.09 → Mate in 10) Checkmate is now unavoidable. Ng4 was best. } { [%eval #10] } (13... Ng4 14. a4) 14. Ke2?? { (Mate in 10 → -3.72) Lost forced checkmate sequence. f4 was best. } { [%eval -3.72] } (14. f4 gxf4 15. exf4 e5 16. fxe5 fxe5 17. Bxh6 Bxh6 18. Kd2 Bxd2 19. b4 cxb3) 14... Ng4?? { (-3.72 → 2.91) Blunder. e5 was best. } { [%eval 2.91] } (14... e5 15. f4) 15. b3?? { (2.91 → -0.53) Blunder. Kd1 was best. } { [%eval -0.53] } (15. Kd1) 15... cxb3 { [%eval -0.23] } 16. axb3? { (-0.23 → -1.63) Mistake. cxb3 was best. } { [%eval -1.63] } (16. cxb3 Nxf2) 16... Nxe3?! { (-1.63 → -0.98) Inaccuracy. Nxf2 was best. } { [%eval -0.98] } (16... Nxf2) 17. Kxe3?? { (-0.98 → Mate in 9) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #-9] } (17. Rxa7 Rxa7) 17... Be6?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Bf5 was best. } { [%eval #6] } (17... Bf5 18. Rxa7 Bxc2 19. Rxe7 Bxb3 20. Rxe8 Ra3 21. Rxf8 Nc6 22. Bxa3 Be6 23. Rxf6) 18. Rxa7 { [%eval #6] } 18... Rxa7 { [%eval #5] } 19. Ba3 { [%eval #5] } 19... Bxb3 { [%eval #4] } 20. cxb3 { [%eval #4] } 20... Rxa3 { [%eval #3] } 21. Kd4 { [%eval #3] } 21... Rxb3 { [%eval #2] } 22. Ke5 { [%eval #3] } 22... Rxc3 { [%eval #2] } 23. Kxf6 { [%eval #2] } 23... exf6 { [%eval #1] } 24. f4 { [%eval #1] } 24... gxf4# { Game ends by variant rule. } 1-0
