FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/sB5FbBHk"]
[Date "2025.04.09"]
[White "Mpelican5"]
[Black "Wolfgadol"]
[Result "0-1"]
[GameId "sB5FbBHk"]
[UTCDate "2025.04.09"]
[UTCTime "14:49:23"]
[WhiteElo "2139"]
[BlackElo "1834"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3?! { (0.15 → -0.48) Inaccuracy. e3 was best. } { [%eval -0.48] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval 0.0] } 2. Nxg5 { [%eval -0.35] } 2... f6?? { (-0.35 → Mate in 21) Checkmate is now unavoidable. Bg7 was best. } { [%eval #21] } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxh7 { [%eval #23] } 3... Rxh7 { [%eval #20] } 4. h4?? { (Mate in 20 → 0.10) Lost forced checkmate sequence. f4 was best. } { [%eval 0.1] } (4. f4 Rxh2 5. Rxh2 f5 6. g4 fxg4 7. f5 a6 8. f6 Nxf6) 4... Rxh4 { [%eval 0.53] } 5. Rxh4 { [%eval 0.04] } 5... Bh6 { [%eval 0.76] } 6. Rxh6 { [%eval 0.99] } 6... Nxh6 { [%eval 1.04] } 7. g4 { [%eval 1.24] } 7... Nxg4 { [%eval 0.45] } 8. d3 { [%eval 0.5] } 8... Nxf2 { [%eval 0.64] } 9. Kxf2 { [%eval 0.91] } 9... f5 { [%eval 1.17] } 10. Nd2 { [%eval 0.44] } 10... Kf7 { [%eval 0.55] } 11. c3?! { (0.55 → -0.41) Inaccuracy. Kg2 was best. } { [%eval -0.41] } (11. Kg2 d6) 11... Qh8?? { (-0.41 → 1.56) Blunder. a6 was best. } { [%eval 1.56] } (11... a6) 12. Qb3?! { (1.56 → 0.52) Inaccuracy. d4 was best. } { [%eval 0.52] } (12. d4 Qxd4) 12... Qxc3 { [%eval 1.05] } 13. bxc3?? { (1.05 → -1.34) Blunder. Qxc3 was best. } { [%eval -1.34] } (13. Qxc3) 13... b6? { (-1.34 → -0.08) Mistake. Nc6 was best. } { [%eval -0.08] } (13... Nc6 14. Qxb7) 14. Qxb6 { [%eval -0.19] } 14... cxb6 { [%eval -0.21] } 15. Nb3?? { (-0.21 → Mate in 9) Checkmate is now unavoidable. e4 was best. } { [%eval #-9] } (15. e4) 15... Ba6?? { (Mate in 9 → 0.91) Lost forced checkmate sequence. f4 was best. } { [%eval 0.91] } (15... f4 16. Bxf4 e5 17. Bxe5 d6 18. Bxd6 Bh3 19. Bxb8 Rxb8 20. Bxh3 Rc8 21. Bxc8) 16. Nc5?? { (0.91 → Mate in 11) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-11] } (16. Bf4 Bxd3) 16... Bxd3 { [%eval #-11] } 17. exd3 { [%eval #-10] } 17... bxc5 { [%eval #-10] } 18. d4 { [%eval #-7] } 18... cxd4 { [%eval #-7] } 19. cxd4 { [%eval #-6] } 19... Na6 { [%eval #-6] } 20. Bxa6 { [%eval #-5] } 20... Rc8 { [%eval #-6] } 21. Bxc8 { [%eval #-5] } 21... Kg7 { [%eval #-6] } 22. Bxd7 { [%eval #-5] } 22... e6 { [%eval #-5] } 23. Bxe6 { [%eval #-4] } 23... Kh7 { [%eval #-4] } 24. Bxf5 { [%eval #-3] } 24... a5 { [%eval #-3] } 25. Bxh7 { [%eval #-2] } 25... a4 { [%eval #-2] } 26. Bd2 { [%eval #-1] } 26... a3 { [%eval #-1] } 27. Bc3# { Game ends by variant rule. } 0-1