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[Event "Rated Antichess game"] [Site "https://lichess.org/s1YSt3qC"] [Date "2024.01.02"] [White "LittleTomCruise"] [Black "Talos56"] [Result "0-1"] [UTCDate "2024.01.02"] [UTCTime "00:21:57"] [WhiteElo "1365"] [BlackElo "1398"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+30"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?! { (0.15 → -0.81) Inaccuracy. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Nh6 5. h4 Qxh4) 1... e6 2. Qb3? { (-0.53 → -1.75) Mistake. c4 was best. } (2. c4 Ba3 3. Nxa3 g6 4. c5 d6 5. cxd6 cxd6 6. Nc2 b5) 2... Qh4? { (-1.75 → -0.46) Mistake. b6 was best. } (2... b6 3. Qxb6) 3. Qxb7 Qxh2?? { (-2.01 → 0.84) Blunder. Bxb7 was best. } (3... Bxb7) 4. Rxh2?? { (0.84 → -0.83) Blunder. Qxc7 was best. } (4. Qxc7 Qxh1 5. Qxc8 Qxg1 6. Qxe8 Qxf1 7. Kxf1 h5 8. Qxb8 Rxb8 9. b4 Rxb4 10. cxb4 Bxb4) 4... Bxb7 5. Rxh7 Bxg2?? { (-0.84 → 1.08) Blunder. Rxh7 was best. } (5... Rxh7 6. a3 Bxa3 7. Rxa3 Bxg2 8. Rxa7 Bxf1 9. Kxf1 Rxa7 10. b3 Nh6 11. Ba3 Rxa3 12. Nxa3) 6. Rxg7?? { (1.08 → Mate in 11) Checkmate is now unavoidable. Rxh8 was best. } (6. Rxh8) 6... Bxg7 7. Bxg2 Bxc3 8. Bxa8 Bxb2 9. Bxb2 Rh3 10. Nxh3 Nf6 11. Bxf6 Ke7 12. Bxe7 Nc6?? { (Mate in 6 → 9.50) Lost forced checkmate sequence. f6 was best. } (12... f6 13. Bxf6 e5 14. Bxe5 a5 15. Bxc7 a4 16. Bxb8 d6 17. Bxd6 a3 18. Nxa3#) 13. Bxc6 dxc6 14. Nc3?? { (8.35 → Mate in 5) Checkmate is now unavoidable. Bd6 was best. } (14. Bd6 cxd6) 14... c5 15. Bxc5 c6?? { (Mate in 4 → Mate in 15) Lost forced checkmate sequence. e5 was best. } (15... e5 16. Bxa7 e4 17. Nxe4 f6 18. Nxf6 c5 19. Bxc5#) 16. Bxa7 c5 17. Bxc5 f6 18. Ng5 fxg5 19. Nd5 exd5 20. f4?! { (Mate in 12 → 151.93) Lost forced checkmate sequence. e4 was best. } (20. e4 dxe4 21. Rc1 g4 22. f3 exf3 23. Rc4 g3 24. Ke2 fxe2 25. Rb4 g2 26. Bd4 g1=K) 20... gxf4 21. e4?? { (1.73 → Mate in 2) Checkmate is now unavoidable. Bf8 was best. } (21. Bf8 d4 22. Rb1 f3 23. exf3 d3 24. Ke2 dxe2 25. Rb6 e1=K 26. Bc5 Kxd2 27. Be3 Kxe3) 21... fxe3 22. dxe3 d4 23. exd4# { Game ends by variant rule. } 0-1