FEN
[Event "Daily Antichess Arena"]
[Site "https://lichess.org/rduUSHcf"]
[Date "2024.01.29"]
[White "dean_O_beast"]
[Black "Tank_Abbot"]
[Result "1-0"]
[GameId "rduUSHcf"]
[UTCDate "2024.01.29"]
[UTCTime "00:37:49"]
[WhiteElo "1583"]
[BlackElo "2278"]
[WhiteRatingDiff "+12"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.22] } 1... b5 { [%eval 0.25] } 2. g3 { [%eval -0.28] } 2... g6?! { (-0.28 → 0.44) Inaccuracy. a5 was best. } { [%eval 0.44] } (2... a5 3. b4 axb4 4. d3 Rxa2 5. Rxa2 g5 6. Bxg5 Ba6 7. Rxa6) 3. c4?! { (0.44 → -0.37) Inaccuracy. d3 was best. } { [%eval -0.37] } (3. d3 g5 4. Bxg5 a5 5. Bxe7 Nxe7 6. b4 axb4 7. Qd2 Rxa2) 3... bxc4 { [%eval -0.5] } 4. bxc4 { [%eval -0.21] } 4... Nc6? { (-0.21 → 1.14) Mistake. e6 was best. } { [%eval 1.14] } (4... e6 5. c5) 5. Qa4 { [%eval 0.75] } 5... Nb4?? { (0.75 → Mate in 17) Checkmate is now unavoidable. Ba6 was best. } { [%eval #17] } (5... Ba6 6. Qxc6) 6. Qxd7?? { (Mate in 17 → 0.62) Lost forced checkmate sequence. Qxa7 was best. } { [%eval 0.62] } (6. Qxa7 Nxa2 7. Qxa8 Nxc1 8. Qxc8 Qxc8 9. Ra8 Qxa8 10. g4 Qxh1 11. e4 Qxh2 12. Bd3) 6... Nxa2?! { (0.62 → 1.50) Inaccuracy. Bxd7 was best. } { [%eval 1.5] } (6... Bxd7 7. g4) 7. Rxa2 { [%eval 1.23] } 7... Qxd7? { (1.23 → 2.72) Mistake. Bxd7 was best. } { [%eval 2.72] } (7... Bxd7 8. Rxa7) 8. Rxa7 { [%eval 3.19] } 8... Rxa7 { [%eval 2.37] } 9. Ba3 { [%eval 3.22] } 9... Rxa3 { [%eval 2.44] } 10. Nxa3 { [%eval 2.86] } 10... Qxd2 { [%eval 3.08] } 11. Kxd2 { [%eval 2.78] } 11... Bh3? { (2.78 → 4.93) Mistake. Kd7 was best. } { [%eval 4.93] } (11... Kd7 12. e4) 12. Nxh3?? { (4.93 → 1.45) Blunder. Bxh3 was best. } { [%eval 1.45] } (12. Bxh3) 12... Kd7 { [%eval 1.68] } 13. Ng5?? { (1.68 → Mate in 8) Checkmate is now unavoidable. Ng1 was best. } { [%eval #-8] } (13. Ng1 Bg7) 13... h5 { [%eval #-8] } 14. Nxf7 { [%eval #-7] } 14... Ke8 { [%eval #-7] } 15. Nxh8 { [%eval #-6] } 15... Kf7?? { (Mate in 6 → Mate in 14) Lost forced checkmate sequence. e5 was best. } { [%eval #14] } (15... e5 16. Nxg6 Bxa3 17. Nxe5 Bc1 18. Kxc1 Kd7 19. Nxd7 Nf6 20. Nxf6 c5 21. Nxh5#) 16. Nxg6 { [%eval #15] } 16... Kxg6 { [%eval 9.05] } 17. g4 { [%eval #13] } 17... hxg4 { [%eval 9.6] } 18. Bh3 { [%eval #14] } 18... gxh3 { [%eval #13] } 19. f3?? { (Mate in 13 → 2.31) Lost forced checkmate sequence. Nc2 was best. } { [%eval 2.31] } (19. Nc2 Nh6 20. Rb1 Kf6 21. Ne1 Ng8 22. Kc3 c5 23. Ng2 hxg2 24. Rf1 gxf1=K 25. f4 Kxe2) 19... Nh6?? { (2.31 → Mate in 14) Checkmate is now unavoidable. Bg7 was best. } { [%eval #14] } (19... Bg7 20. Rb1) 20. f4 { [%eval #14] } 20... Kg5 { [%eval #10] } 21. fxg5 { [%eval #10] } 21... Ng8 { [%eval #9] } 22. Rg1?! { (Mate in 9 → 11.44) Lost forced checkmate sequence. Rb1 was best. } { [%eval 11.44] } (22. Rb1 Bh6 23. gxh6 Nxh6 24. Rb6 cxb6 25. Nb5 Ng4 26. Nd4 Nxh2 27. c5 bxc5 28. Kd1 cxd4) 22... Nh6?! { (11.44 → Mate in 6) Checkmate is now unavoidable. Bg7 was best. } { [%eval #6] } (22... Bg7 23. g6) 23. gxh6 { [%eval #6] } 23... Bxh6 { [%eval #5] } 24. Rg2?? { (Mate in 5 → 1.75) Lost forced checkmate sequence. c5 was best. } { [%eval 1.75] } (24. c5 Bxd2 25. e3 Bxe3 26. Rb1 Bxc5 27. Re1 Bxa3 28. Rxe7 Bxe7#) 24... Bxd2?? { (1.75 → Mate in 11) Checkmate is now unavoidable. hxg2 was best. } { [%eval #11] } (24... hxg2) 25. e3?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Rf2 was best. } { [%eval 0.0] } (25. Rf2 Bc3 26. c5 e5 27. e3 Bb2 28. Rxb2 c6 29. Ra2 e4 30. Nb5 cxb5 31. c6 b4) 25... Bxe3?? { (0.00 → Mate in 6) Checkmate is now unavoidable. hxg2 was best. } { [%eval #6] } (25... hxg2 26. h4 Bxe3 27. h5 Bd2 28. h6 Bxh6 29. Nb1 Bf8 30. Nc3 g1=K 31. c5 Kg2 32. Ne4) 26. c5?? { (Mate in 6 → -1.88) Lost forced checkmate sequence. Rg1 was best. } { [%eval -1.88] } (26. Rg1 Bxg1 27. Nc2 Bxh2 28. Ne3 e5 29. Ng2 hxg2 30. c5 e4 31. c6 e3#) 26... hxg2 { [%eval -1.9] } 27. h3 { [%eval -0.68] } 27... Bxc5 { [%eval -0.9] } 28. h4 { [%eval -1.64] } 28... Bxa3 { [%eval -0.9] } 29. h5 { [%eval -0.94] } 29... Bb2?? { (-0.94 → Mate in 17) Checkmate is now unavoidable. c5 was best. } { [%eval #17] } (29... c5 30. h6) 30. h6 { [%eval #17] } 30... Bg7 { [%eval #5] } 31. hxg7 { [%eval #5] } 31... e5 { [%eval #4] } 32. g8=R { [%eval #4] } 32... c5 { [%eval #3] } 33. Rxg2 { [%eval #3] } 33... c4 { [%eval #2] } 34. Rf2 { [%eval #2] } 34... c3 { [%eval #1] } 35. Rf4 { [%eval #1] } 35... exf4# { Game ends by variant rule. } 1-0